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| {{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data|italic=y|image=BSG Deadlock - Atlas.webp|race=Colonial|type=|length=|width=|height=|crew=|cap=|role=Command Ship, Force Projection Vessel, Strike Carrier|arm=|aircraft=[[Viper Mark I]], [[Viper Mark II]], [[Raptor]], [[Sweeper]], [[Assault Raptor (Deadlock) | Assault Raptor]], [[Shuttle (RDM)|Shuttle]], [[Taipan]]|ftl=Yes|cost=1100|construction=|ftl cooldown=4|speed=85|turn rate=36|hull size=|hull=135|armor total=660|armor left=120 (Tech Bay)|armor right=120 (Fire Control)|armor front=80 (Hangar)|armor rear=80 (Navigation)|armor top=140 (Armory)|armor bottom=120 (Engineering)|weapons=6 Heavy Turrets, 4 Medium Turrets|munitions=N/A|munition cooldown=|squadrons=2|processing power=|dradis range=4000|special abilities=}} | | {{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}} |
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| == Background ==
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| The Atlas is an iconic remnant of [[Virgon (RDM)|Virgon]]’s imperialist history. Slow and densely armoured, the Atlas carrier now provides powerful fighter support for modern Colonial fleet groups.
| | = Background = |
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| == Gallery ==
| | The Atlas is an iconic remnant of [[Virgon (RDM)|Virgon]]’s imperialist history. |
| <gallery mode="slideshow">
| | Slow and densely armoured, the Atlas carrier now provides powerful fighter support for modern Colonial fleet groups. |
| File:BSGD - Atlas Concept.jpg|Atlas texture concept from Forge Studios
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| File:BSGD - Atlas Mesh Concept.jpg|Atlas mesh concept from Forge Studios
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| </gallery>
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| == Game Abilities & Statistics ==
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| === Navigation ===
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| * '''FTL Cooldown:''' 4 turns.
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| * '''Speed:''' 85 m/s (119 m/s Boost Thruster, 71.4 m/s +/- 4 Posture)
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| * '''Turn rate:''' 36 degrees per turn. (21.6 Boost Thruster, 30.24 +/-4 Posture)
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| * '''Pitch/Yaw rate:''' 100% (59% Boost Thruster, 84% +/- 4 Posture)
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| * '''Ship hull size:''' 4
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| === Hull/Armour/Engineering ===
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| * '''Hull:''' 135
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| ** '''Left:''' 120 (Tech Bay)
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| ** '''Right:''' 120 (Fire Control)
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| ** '''Front:''' 80 (Hangar)
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| ** '''Rear:''' 80 (Navigation)
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| ** '''Top:''' 140 (Armoury)
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| ** '''Bottom:''' 120 (Engineering)
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| * 20% Damage reduction (18% +4 Posture, 22% -4 Posture)
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| * 100% Subsystem Repair (84% +4 Posture, 116% -4 Posture)
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| === Fire Control Systems ===
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| '''''3x Heavy Turret mounted left, which can shoot up.'''''
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| * '''Range:''' 5000 (4200-5800)
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| * '''Rate of fire:''' Very Low
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| * '''Accuracy:''' Very Low (Very Low - Low)
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| * '''Damage:''' 3
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| '''''3x Heavy Turret mounted right, which can shoot up.'''''
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| * '''Range:''' 5000 (4200-5800)
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| * '''Rate of fire:''' Very Low
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| * '''Accuracy:''' Very Low (Very Low - Low)
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| * '''Damage:''' 3
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| '''''2x Medium Turret mounted on top.'''''
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| * '''Range:''' 5000 (4200-5800)
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| * '''Rate of fire:''' Low
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| * '''Accuracy:''' Low (Very Low - Medium)
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| * '''Damage:''' 1
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| '''''2x Medium Turret mounted on bottom.'''''
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| * '''Range:''' 5000 (4200-5800)
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| * '''Rate of fire:''' Low
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| * '''Accuracy:''' Low (Very Low - Medium)
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| * '''Damage:''' 1
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| === Tech/Armoury ===
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| * '''DRADIS range:''' 4000m (3280m - 4720m)
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| * '''Firewall regen:''' 6.0/s (4.9/s +4 Posture, 7.1/s -4 Posture)
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| * '''Marine Armour:''' 40 (32 - 48)
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| * '''Marine Strength:''' 200 (164 +4 Posture, 236 -4 Posture)
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| === Squadrons/Hangar ===
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| '''''2x Squadron slots, 1x Support slot (Raptor, Sweeper, ARP only)'''''
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| * +35 Evade
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| * 3 Second launch delay
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| * 110% Squadron repair (88% +4 Posture, 132% -4 Posture)
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| === Veterancy ===
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| * '''Level 1:''' +20% Squadron Repair
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| * '''Level 2:''' +40% Squadron Repair, +3% Damage Reduction
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| * '''Level 3:''' +65% Squadron Repair, +6% Damage Reduction
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| == External Links ==
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| * [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 "Complete Ship Statistics" by Sir Wagglepuss III] via StreamCommunity.com
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| * {{Archivelink|url=https://www.artstation.com/artwork/12P9e|title=Forge Studios - ArtStation}}
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| {{Ships (Deadlock)}} | | {{Ships (Deadlock)}} |
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