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| {{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data|italic=y|image=BSG Deadlock - Arachne.webp|race=Cylon|type=Assault Carrier|length=|width=|height=|crew=Unknown Number of Centurions|cap=|role=|arm=|aircraft=|ftl=Yes|cost=950|ftl cooldown=3 turns|speed=125|turn rate=|hull size=3|hull=110|armor total=300|armor left=45 (Hanger)|armor right=45 (Hanger)|armor front=60 (Armory)|armor rear=45 (Navigation)|armor top=60 (Fire Control)|armor bottom=45 (Engineering)|weapons=5 Medium Turrets|munitions=1 Slot|munition cooldown=2 turns|squadrons=1 Slot|processing power=|dradis range=3800|special abilities=}} | | {{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}} |
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| == Background == | | {{stub}}{{Ship Data|italic=y|image=|race=Cylon|type=Assault Carrier|length=|width=|height=|crew=Unknown Number of Centurions|cap=|role=|arm=|aircraft=|ftl=Yes|cost=950|ftl cooldown=3 turns|speed=125|turn rate=|hull size=|hull=|armor total=300|armor left=45 (Hanger)|armor right=45 (Hanger)|armor front=60 (Armory)|armor rear=45 (Navigation)|armor top=60 (Fire Control)|armor bottom=45 (Engineering)|weapons=5 Medium Turrets|munitions=1 Slot|munition cooldown=2 turns|squadrons=1 Slot|processing power=|dradis range=3800|special abilities=}}The Arachne carrier is the closest counterpart Cylon Command has to the Colonial Battlestar Design. |
| The Arachne carrier is the closest counterpart Cylon Command has to the Colonial Battlestar Design. | |
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| Equipped with broadside hangers and missile tubes, this warship is a deadly combination of cruiser and carrier with maneuverability of a light assault ship. | | Equipped with broadside hangers and missile tubes, this warship is a deadly combination of cruiser and carrier with maneuverability of a light assault ship. {{Ships (Deadlock)}} |
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| == Gallery ==
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| <gallery mode="slideshow">
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| File:BSGD - Arachne Concept.jpg|Arachne texture concept from Forge Studios
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| File:BSGD - Arachne Mesh Concept.jpg|Arachne mesh concept from Forge Studios
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| </gallery>
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| == Game Abilities & Statistics ==
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| === Navigation ===
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| '''FTL Cooldown:''' 3 turns.
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| * '''Speed:''' 125 m/s (System Process 10% - 145%)
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| * '''Turn Rate:''' 60 degrees per turn
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| * '''Pitch rate:''' (System Process 30% - 135%)
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| * '''Ship hull size: 3'''
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| === Hull/Armour/Engineering ===
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| * '''Hull:''' 110
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| ** '''Left:''' 45 (Hangar)
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| ** '''Right:''' 45 (Hangar)
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| ** '''Front:''' 60 (Armoury)
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| ** Rear: 45 (Navigation)
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| ** '''Top:''' 60 (Fire Control)
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| ** '''Bottom:''' 45 (Engineering)
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| 15% Damage reduction (System Process 0% - 30%)
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| 80% Subsystem Repair (System Process 20% - 140%)
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| === Fire Control Systems ===
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| 1x Munition slot, 2 turn reload
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| '''Munition salvo size:''' 87% (System Process 20% - 155%)
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| '''''2x Medium Turret mounted forward, can shoot down.'''''
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| * '''Range:''' 3750 (System Process 1500 - 6000)
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| * '''Rate of fire:''' Low
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| * '''Accuracy:''' Very Low (System Process Very Low - Medium)
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| * '''Damage:''' 1
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| '''''3x Medium Turret mounted on top.'''''
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| * '''Range:''' 3750 (System Process 1500 - 6000)
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| * '''Rate of fire:''' Low
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| * '''Accuracy:''' Very Low (System Process Very Low - Medium)
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| * '''Damage:''' 1
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| === Tech/Armoury ===
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| * '''Processing Power:''' 90
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| * '''DRADIS Range:''' 3875m (System Process 500m - 7250m)
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| * '''Firewall Regen:''' 4.7/s (System Process 0.6/s - 8.7/s)
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| * '''Centurion Armour:''' 30 (System Process 0 - 60)
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| * '''Centurion Strength:''' 131 (System Process 75 - 188)
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| === Squadrons/Hangar ===
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| 1x Squadron slot
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| * +8 Evade (System Process 0 - 15)
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| * 4 Second launch delay (System Process 7s - 1s)
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| * 75% Squadron repair (System Process 0% - 150%)
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| == External Links ==
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| * [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 "Complete Ship Statistics" by Sir Wagglepuss III] via StreamCommunity.com
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| * {{Archivelink|url=https://www.artstation.com/artwork/12P9e|title=Forge Studios - ArtStation}}
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| {{Ships (Deadlock)}} | |
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| [[Category:A to Z]] | | [[Category:A to Z]] |