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The '''Raider''' is the primary aerospace attack craft used by the [[Cylons (RDM)|Cylons]] against the peoples of the [[The Twelve Colonies (RDM)|Twelve Colonies of Kobol]].
The '''Raider''' is the primary aerospace attack craft used by the [[Cylons (RDM)|Cylons]] against the peoples of the [[The Twelve Colonies (RDM)|Twelve Colonies of Kobol]].


==Cylon War-era Raider==
==Modern Raider==
{{Ship Data
{{Ship Data
| title= Cylon War-era Raider
| title= Modern Raider
| image= Original Cylon Raider.jpg
| image= Raider profile..jpg
| race= Cylon
| race= Cylon
| type= Military
| type= Military
| ftl= Yes
| ftl= Yes
| crew= Up to 3 [[Cylon Centurion Model 0005|Centurions]]
| crew= None (biomechanical being)
| role= Space superiority fighter
| role= Space superiority fighter
| weapons= 2 guns (type unknown)
| weapons= 2 [[Weapons in the Re-imagined Series#Viper and Cylon Raider|kinetic energy weapon]]s, conventional/nuclear missiles.
| length=  
| length= 29.3 feet (8.94 meters)
| height=  
| height= 4.97 feet (1.52 meters)
| wingspan=  
| wingspan= 18.3 feet (5.59 meters)
}}
}}
The modern Raider, called '''sparrow''' in Colonial military jargon ([[Maelstrom]]), radically redesigned but still resembling its past incarnation as a giant flying wing, is first encountered 40 years after the [[Cylon War]], when the Cylons launch their devastating [[Fall of the Twelve Colonies|surprise attack]] on the [[Twelve Colonies of Kobol]]. During this attack, Raiders transmit commands to Colonial vessels utilizing the Command Navigation Program ([[CNP]]). Compromised prior to the attack, the CNP was programmed with backdoors that permitted the Cylons to cut the power of any ship carrying the program ([[Miniseries]]).
This incarnation of the Raider is initially thought to be wholly mechanical in design, with a high-level AI controlling it. However, from inspection of a damaged Raider forced down in a firefight and recovered by Lieutenant [[Kara Thrace]] ([[Act of Contrition]]), the craft is found to be bio-mechanical in nature ([[You Can't Go Home Again]]), incorporating a number of large organs in its design, including a central brain. In effect, a modern Raider is a creature in itself.
Though Raiders are self-aware, their intelligence level is less than that of a [[humanoid Cylon]] and more like a trained animal ([[Six Degrees of Separation]]). Nonetheless, they are capable of independent thought and action, and can refuse to follow orders if they choose ([[Six of One]]). Much like the humanoids, the bio-mechanical Raider's consciousness [[Resurrection (RDM)|resurrects]] in a new "body" if it is destroyed. While this allows the Raider to "learn" from its previous mistakes and become a more proficient killing machine, it can cause Raiders to develop what can be described as a desire for revenge after repeated deaths ([[Scar]]). ''Galactica''<nowiki>'s</nowiki> Viper pilots are regularly outnumbered and survive, indicating that Cylon Raiders are generally not matches for skilled human pilots.


The original Cylon Raider as seen during the [[Cylon War]] resembled a great flying wing.<ref>This fighter design is an homage to the [[Original Series]] version of the [[Raider (TOS)|Raider]].</ref>
The Raider is equipped with an [[FTL]] drive system ([[Miniseries]]). Following tests on the Raider captured by ''Galactica'', this FTL system is found to be far more efficient in jump calculations than Colonial FTL systems. The drive shows its accuracy when Lt. Thrace takes the Raider from a point somewhere near the vicinity of [[Kobol (RDM)|Kobol]] back to [[Caprica (RDM)|Caprica]] in a single jump ([[Kobol's Last Gleaming, Part I]]).


Deployed en masse by the original [[Basestar (RDM)|basestar]], Raiders were used to great effect against [[Galactica type battlestar|battlestars]] and were nearly a match in manueverabilty against their opponent, the [[Viper Mark II]].
It is armed with conventional and nuclear missiles carried in internal wing bays and two pairs of [[Weapons in the Re-imagined Series#Viper and Cylon Raider|kinetic energy weapon]]s of different calibers mounted under the leading edge of the wings.  Curiously, the only times the Raiders have been seen using their missiles are during the [[Fall of the Twelve Colonies]] and the [[Battle of The Colony]].  This may indicate that Raiders are not normally armed with missiles.


Raiders, in combination with basestar missile salvos, destroyed the battlestar ''[[Columbia (RDM)|Columbia]]'' during [[Operation Raptor Talon]] ([[Razor Flashbacks]]).
Like its counterpart, the Colonial [[Viper (RDM)|Viper]], the Raider is capable of atmospheric operations, and retains an aerodynamic shape ([[You Can't Go Home Again]]).


The Raider has a crew complement of three Centurions. In the rear cockpit position sits a gold-plated Command Centurion that gives orders to the two Cylons that pilot, navigate and handle weapons.
During the [[Battle of the Ionian Nebula]], a Raider identifies one of the [[Final Five]] after their activation, causing all of them to refuse to fight further and forces the Cylons to retreat ([[He That Believeth In Me]]). [[Cavil]] (a [[Number One]]) concludes that the Raiders exceeded their programming, and to regain control over them the humanoid Cylons must reconfigure the Raiders' neural architecture and shave down their heuristic responses, essentially lobotomizing them and "dumbing them down." This decision leads to a violent [[Cylon Civil War|split]] among the Cylons ("[[Six of One]]", "[[The Ties That Bind]]").


40 years later, some of these Raiders are still in active service and used by the [[Guardians]] ([[Razor]]).
They participate in the [[Battle of The Colony]] and battle ''Galactica's'' Vipers.  For the first time since the Miniseries, they use missiles and one manages to destroy one of ''Galactica's'' gun batteries in the battle.
<div style="clear:both;"></div>


==Modern Raider==
==Cylon War-era Raider==
{{Ship Data
{{Ship Data
| title= Modern Cylon Raider
| title= Cylon War-era Raider
| image= bsg-raider-A.jpg
| image= Old Raider II.jpg
| race= Cylon
| race= Cylon
| type= Military
| type= Military
| ftl= Yes
| ftl= Yes
| crew= None (biomechanical being)
| crew= Up to 3 [[Cylon Centurion Model 0005|Centurions]]
| role= Space superiority fighter
| role= Space superiority fighter, dropship
| weapons= 2 [[Weapons in the Re-imagined Series#Viper and Cylon Raider|Kinetic Energy Weapon]]s, missiles
| weapons= 2 guns
| length= (approx) 8.94 meters
| length=  
| height= (approx) 1.52 meters
| height=  
| wingspan= (approx) 5.59 meters
| wingspan=  
}}
}}
The original Cylon Raider as seen during the Cylon War resembled a great flying wing.<ref>This fighter design is an homage to the [[Original Series]] version of the [[Raider (TOS)|Raider]].</ref>


Deployed en masse by the original-configuration [[Basestar (RDM)|basestar]], Raiders were used to great effect against [[Galactica type battlestar|battlestars]] and were nearly a match in maneuverability against their opponent, the [[Viper Mark II]]. They were also used as drop-ships for deploying ground forces (as exemplified by the [[Battle of Tauron]]), and were capable of landing in a vertical fashion, much like the Colonial [[Raptor]] ("[[Razor]]", extended version).


The modern Raider, radically redesigned but still resembling its past incarnation as a giant flying wing, is first encountered more than 40 years after the [[Cylon War]], when the Cylons launch their devastating [[Fall of the Twelve Colonies|surprise attack]] on the [[Twelve Colonies of Kobol]].
Raiders, in combination with basestar missile salvos, destroyed the battlestar ''[[Columbia (RDM)|Columbia]]'' during [[Operation Raptor Talon]] ([[Razor Flashbacks]]).
The new Raider was initially thought to be wholly mechanical in design, with a high-level AI controlling it. However, from inspection of a damaged Raider forced down in a firefight and recovered by Lieutenant [[Kara Thrace]] ([[Act of Contrition]]), the new Raider is found to be, in fact, biomechanical in nature ([[You Can't Go Home Again]]), incorporating a number of large organs in its design, including a biomechanical brain. In effect, a modern Raider is a creature in itself.


The Cylon Raider's intelligence level is less than that of a [[humanoid Cylon]]; it is more like a trained animal ([[Six Degrees of Separation]]). Much like the humanoids, the biomechanical Raider pilot's consciousness can be [[Ressurection (RDM)|transferred]] into new "bodies" if it is destroyed. While this death/rebirth process allows the Raider to "learn" from its mistakes and become a more efficient killing machine, the process can also cause Raiders to fight with deadly, almost human-like tactics ([[Scar]]).
This Raider model had a crew comprised of three Centurions. From the rear cockpit a Command-variant Centurion gave orders to two Cylons positioned at the front to pilot, navigate, and handle weapons.


Raider weapon configurations include:
40 years later, some of these Raiders are still in active service. ([[Razor]], "[[Islanded in a Stream of Stars]]").
* Conventional and/or nuclear missiles carried in internal wing bays ([[Miniseries]])
<div style="clear:both;"></div>
* Two [[Weapons in the Re-imagined Series#Viper and Cylon Raider|Kinetic Energy Weapon]]s mounted under the leading edge of the wings
 
During the Cylon attack, the new Raider could transmit commands to any Colonial vessel utilizing the Command Navigation Program ([[CNP]]). The CNP was compromised prior to the attack, and provides a backdoor that allows the Cylons to shut down Colonial vessels with the CNP, rendering the ships defenseless ([[Miniseries]]).
 
As with their predecessors in the Cylon War, Raiders also use [[wireless]] transmissions directed at Colonial ships, especially battlestars, to attempt to crack, or infiltrate the ship's computer network. If the cracking is successful, a [[Cylon computer virus|virus]] can be transmitted, which can severely damage or disable many battlestar systems ([[Valley of Darkness]]).
 
The Raider is equipped with a small-scale [[FTL]] drive system ([[Miniseries]]). Following tests on the Raider captured by ''Galactica'', this FTL system is found to be far more efficient in jump calculations than Colonial FTL systems. The drive shows its accuracy when Lt. Thrace takes the Raider from a point somewhere near the vicinity of [[Kobol (RDM)|Kobol]] back to [[The Twelve Colonies (RDM)#Caprica|Caprica]] in a single jump ([[Kobol's Last Gleaming, Part I]]).
 
As with its nemesis, the [[Viper (RDM)|Viper]], the Raider is capable of atmospheric operations, which explains why it has retained an aerodynamic shape ([[You Can't Go Home Again]]).
 
The Raider is known as "sparrow" in Colonial pilot jargon ([[Maelstrom]]).
 
==Notes==
*Like the [[Raider (TOS)|Original Series Raider]], the weapons fire of the Re-imagined Series Cylon Raiders is bluish-white. The nature of this weapon is, again, more of an homage to the Original Series but, given the series' disuse of "energy weapons", should not suggest that this original Raider used an energy weapon as its Original Series counterpart.


==Concept Drawings==
== Notes ==
*In an homage to the [[Raider (TOS)|Original Series Raider]], the weapons fire of the Re-imagined Series Cylon Raiders is blue-white. Given the use of conventional weaponry only in the series, these are probably muzzle flashes and tracer rounds, and not energy weapons like in the Original Series.
*As of "Razor", a [[:Image:Raider retcon.jpg|new exterior design]] is being used for the modern Raider. This version displays a more reflective outer armor, and has a flatter face with a sharper jaw line. Overall, this affords the Raider a closer resemblance to the Centurion foot-soldier. [http://www.modelermagic.com/?p=219]


*These concept drawings are very close to the fully realized versions of what we have seen in the [[Battlestar Galactica (RDM)|Re-imagined Series]]. However, there were, of course, many changes made and these drawings should not be considered completely canon.  
== Related Imagery ==
*The concept drawings represent the interior of the modern Raider and emphasize the bio-mechanical nature of the craft. They are very close to the fully realized versions seen in the [[Battlestar Galactica (RDM)|Re-imagined Series]]. However, there were several changes made and these drawings should not be considered completely canon.  
   
   
<gallery>
<gallery>
Image:Brain1.jpg|''Raider brain cavity''
Image:Raider head..jpg|Raider, fore ([[Miniseries]]).
Image:Brain3.jpg|''Internal workings''
Image:Raider, aft.jpg|Raider, aft ([[Razor]]).
Image:Brain4.jpg|''Front view''
Image:Raider nukes.jpg|Raider missiles (Miniseries).
Image:Brain 2.jpg|''Starbuck in brain cavity''
Image:Baseship - Raiders - Raptor.jpg|Raiders docked within a baseship ([[Torn]]).
Image:bsg-raider-A.jpg|Raider on Galactica's hangar deck ([[You Can't Go Home Again]]).
Image:Old Raider.jpg|Damaged Raider (Razor).
Image:Old Raider landing.jpg|Raider functioning as a drop-ship (Razor).
Image:Old Raider inferior..jpg|Raider fires (Razor).
Image:Brain1.jpg|Internal workings.
Image:Brain3.jpg|The Brain.
Image:Brain4.jpg|Brain - Anterior view.
Image:Brain 2.jpg|Starbuck in brain cavity.
</gallery>
</gallery>



Revision as of 03:58, 6 April 2009

This article is about the Re-imagined Series Raider fighter craft. For other versions, see Cylon Raider.

The Raider is the primary aerospace attack craft used by the Cylons against the peoples of the Twelve Colonies of Kobol.

Modern Raider

Modern Raider
Modern Raider
[show/hide spoilers]
Spoilers hidden in infobox by default only.
Race: Cylon
Type: Military
FTL: Yes
Propulsion:
Crew: None (biomechanical being)
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Space superiority fighter
Weapons: 2 kinetic energy weapons, conventional/nuclear missiles.
Armaments: {{{arm}}}
Defenses: {{{def}}}
Aircraft: {{{aircraft}}}
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[File:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length: 29.3 feet (8.94 meters)
Width: {{{width}}}
Height: 4.97 feet (1.52 meters)
Weight: {{{weight}}}
Wingspan: 18.3 feet (5.59 meters)
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information

The modern Raider, called sparrow in Colonial military jargon (Maelstrom), radically redesigned but still resembling its past incarnation as a giant flying wing, is first encountered 40 years after the Cylon War, when the Cylons launch their devastating surprise attack on the Twelve Colonies of Kobol. During this attack, Raiders transmit commands to Colonial vessels utilizing the Command Navigation Program (CNP). Compromised prior to the attack, the CNP was programmed with backdoors that permitted the Cylons to cut the power of any ship carrying the program (Miniseries).

This incarnation of the Raider is initially thought to be wholly mechanical in design, with a high-level AI controlling it. However, from inspection of a damaged Raider forced down in a firefight and recovered by Lieutenant Kara Thrace (Act of Contrition), the craft is found to be bio-mechanical in nature (You Can't Go Home Again), incorporating a number of large organs in its design, including a central brain. In effect, a modern Raider is a creature in itself.

Though Raiders are self-aware, their intelligence level is less than that of a humanoid Cylon and more like a trained animal (Six Degrees of Separation). Nonetheless, they are capable of independent thought and action, and can refuse to follow orders if they choose (Six of One). Much like the humanoids, the bio-mechanical Raider's consciousness resurrects in a new "body" if it is destroyed. While this allows the Raider to "learn" from its previous mistakes and become a more proficient killing machine, it can cause Raiders to develop what can be described as a desire for revenge after repeated deaths (Scar). Galactica's Viper pilots are regularly outnumbered and survive, indicating that Cylon Raiders are generally not matches for skilled human pilots.

The Raider is equipped with an FTL drive system (Miniseries). Following tests on the Raider captured by Galactica, this FTL system is found to be far more efficient in jump calculations than Colonial FTL systems. The drive shows its accuracy when Lt. Thrace takes the Raider from a point somewhere near the vicinity of Kobol back to Caprica in a single jump (Kobol's Last Gleaming, Part I).

It is armed with conventional and nuclear missiles carried in internal wing bays and two pairs of kinetic energy weapons of different calibers mounted under the leading edge of the wings. Curiously, the only times the Raiders have been seen using their missiles are during the Fall of the Twelve Colonies and the Battle of The Colony. This may indicate that Raiders are not normally armed with missiles.

Like its counterpart, the Colonial Viper, the Raider is capable of atmospheric operations, and retains an aerodynamic shape (You Can't Go Home Again).

During the Battle of the Ionian Nebula, a Raider identifies one of the Final Five after their activation, causing all of them to refuse to fight further and forces the Cylons to retreat (He That Believeth In Me). Cavil (a Number One) concludes that the Raiders exceeded their programming, and to regain control over them the humanoid Cylons must reconfigure the Raiders' neural architecture and shave down their heuristic responses, essentially lobotomizing them and "dumbing them down." This decision leads to a violent split among the Cylons ("Six of One", "The Ties That Bind").

They participate in the Battle of The Colony and battle Galactica's Vipers. For the first time since the Miniseries, they use missiles and one manages to destroy one of Galactica's gun batteries in the battle.

Cylon War-era Raider

Cylon War-era Raider
Cylon War-era Raider
[show/hide spoilers]
Spoilers hidden in infobox by default only.
Race: Cylon
Type: Military
FTL: Yes
Propulsion:
Crew: Up to 3 Centurions
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Space superiority fighter, dropship
Weapons: 2 guns
Armaments: {{{arm}}}
Defenses: {{{def}}}
Aircraft: {{{aircraft}}}
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[File:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length:
Width: {{{width}}}
Height:
Weight: {{{weight}}}
Wingspan:
Other: {{{otherdi}}}
Game Information
Cost: {{{construction}}}
Construction Time: {{{construction}}}
Hull Size: {{{hull size}}}
Hull: {{{hull}}}
Mobility
FTL Cooldown: {{{ftl cooldown}}} turns
Speed: {{{speed}}} m/s
Turn Rate: {{{turn rate}}}°/turn
Armor Sum
Armor Total: {{{armor total}}}
Armor Left: {{{armor left}}}
Armor Right: {{{armor right}}}
Armor Front: {{{armor front}}}
Armor Rear: {{{armor rear}}}
Armor Top: {{{armor top}}}
Armor Bottom: {{{armor bottom}}}
Armament
DRADIS Range: {{{dradis range}}} m
Processing Power: {{{processing power}}}
Munition Slots: {{{munitions}}}
Munition Cooldown Period: {{{munition cooldown}}} turns
Squadron Slots: {{{squadrons}}}
Squadron Size: {{{squadron size}}}
Special Abilities: {{{special abilities}}}
Additional Information

The original Cylon Raider as seen during the Cylon War resembled a great flying wing.[1]

Deployed en masse by the original-configuration basestar, Raiders were used to great effect against battlestars and were nearly a match in maneuverability against their opponent, the Viper Mark II. They were also used as drop-ships for deploying ground forces (as exemplified by the Battle of Tauron), and were capable of landing in a vertical fashion, much like the Colonial Raptor ("Razor", extended version).

Raiders, in combination with basestar missile salvos, destroyed the battlestar Columbia during Operation Raptor Talon (Razor Flashbacks).

This Raider model had a crew comprised of three Centurions. From the rear cockpit a Command-variant Centurion gave orders to two Cylons positioned at the front to pilot, navigate, and handle weapons.

40 years later, some of these Raiders are still in active service. (Razor, "Islanded in a Stream of Stars").

Notes

  • In an homage to the Original Series Raider, the weapons fire of the Re-imagined Series Cylon Raiders is blue-white. Given the use of conventional weaponry only in the series, these are probably muzzle flashes and tracer rounds, and not energy weapons like in the Original Series.
  • As of "Razor", a new exterior design is being used for the modern Raider. This version displays a more reflective outer armor, and has a flatter face with a sharper jaw line. Overall, this affords the Raider a closer resemblance to the Centurion foot-soldier. [1]
  • The concept drawings represent the interior of the modern Raider and emphasize the bio-mechanical nature of the craft. They are very close to the fully realized versions seen in the Re-imagined Series. However, there were several changes made and these drawings should not be considered completely canon.

References

  1. This fighter design is an homage to the Original Series version of the Raider.