Blind jump: Difference between revisions

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A term used to describe a [[FTL]] jump execution without the benefit of plotting a course.  
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A '''blind jump''' is an operation in which a ship makes an [[FTL]] jump to a random location.


It is assumed that such an act is more folly than anything else, primarly due to the astrogational hazards (impact with ships, planets or other bodies).  
Blind jumps are usually done in the most dire of combat circumstances when a few seconds could mean preservation or destruction. In a blind jump, the computer is most likely provided with a random set of coordinates with only sparse safeguards before the jump is executed. This greatly increases the chances of the ship being in danger after the jump (impact with ships, planets or other bodies).  


Such a jump was done by Admiral [[Nelena Cain]] to avoid destruction of the ''[[Pegasus]]'' as the [[Cylon attack|Cylons attacked]].  
Such a jump was done by Admiral [[Nelena Cain]] to avoid destruction of the ''[[Pegasus]]'' as the [[Cylon attack|Cylons attacked]] ([[Pegasus (episode)]]).  


[[Category: A to Z]] [[Category: RDM]] [[Category: Terminology]]
[[Category: A to Z]] [[Category: RDM]] [[Category: Terminology]]

Revision as of 22:34, 20 September 2005

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A blind jump is an operation in which a ship makes an FTL jump to a random location.

Blind jumps are usually done in the most dire of combat circumstances when a few seconds could mean preservation or destruction. In a blind jump, the computer is most likely provided with a random set of coordinates with only sparse safeguards before the jump is executed. This greatly increases the chances of the ship being in danger after the jump (impact with ships, planets or other bodies).

Such a jump was done by Admiral Nelena Cain to avoid destruction of the Pegasus as the Cylons attacked (Pegasus (episode)).