Roll the hard six[edit]
Might be a need for a short article about this topic, because I have had to explain this a few times in the past. Or add it to the List of terms (RDM). Thinking of an short article because derived content: geometry->cube->six sides->dice->game->statistics->hard six. --FrankieG 13:08, 17 September 2006 (CDT)
- I'll add it in a bit after I think about what to say. It should be easy, since it only means rolling a 3 on two dice. --Talos 13:13, 17 September 2006 (CDT)
- Saying that it comes from rolling dice (craps) and that rolling two threes is statistically twice as hard as other combinations should be fine. --Serenity 13:30, 17 September 2006 (CDT)
Btw, mathematics isn't my strong suit, but if you look at the all the possible outcomes there are a 6² = 36 combinations. So the chance to get a 3-3 is what? 2 in 36? Not sure if what I wrote about "twice as hard" is right though. I thought because you have two combinations for 4-2 and 2-4 for example as opposed to one for 3-3.
In any case the hard six and hard eight pay the best in craps: 9 to 1 --Serenity 14:38, 17 September 2006 (CDT)
- Don't forget 5-1 and 1-5. That gives us 6 ways to get 6, only two of which are hard, 3-3 and 3-3, the others are soft. --Talos 15:56, 17 September 2006 (CDT)
- I knew about 5-1. I was mainly wondering about the probabilities of hard vs soft. That hard is twice as, erm, hard as soft might be right after all --Serenity 16:01, 17 September 2006 (CDT)