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Fan fiction/Beyond the Red Line: Difference between revisions

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
LOSDucard (talk | contribs)
New page: Beyond the Red Line is a stand-alone total conversion for the award-winning Freespace 2 released by Volition and Interplay for the PC. It is based on the popular new tv-show [[Battlestar G...
 
Joe Beaudoin Jr. (talk | contribs)
tagging as fandom
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{{fandom}}
Beyond the Red Line is a stand-alone total conversion for the award-winning Freespace 2 released by Volition and Interplay for the PC. It is based on the popular new tv-show [[Battlestar Galactica]]
Beyond the Red Line is a stand-alone total conversion for the award-winning Freespace 2 released by Volition and Interplay for the PC. It is based on the popular new tv-show [[Battlestar Galactica]]
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Revision as of 00:41, 10 April 2007

This article is related to Fandom.
This article has been derived from or is related to Fandom. As such it is not considered canon. However, it is still necessary to properly cite sources and provide proper attribution.


Beyond the Red Line is a stand-alone total conversion for the award-winning Freespace 2 released by Volition and Interplay for the PC. It is based on the popular new tv-show Battlestar Galactica .

On March 31, 2007, a demo was released that allowed players to play a tutorial, one mission and multiplayer.

Game features[edit]

  • Powered by the revamped Freespace 2 engine
  • Entirely stand-alone, Freespace 2 not required
  • Accurately detailed high-resolution ship models
  • High quality, originally engineered audio
  • Authentic, original in-game soundtrack, in addition to pieces by Bear McCreary and Richard Gibbs
  • Original characters and voice acting
  • A three mission single player campaign depicting never-before-seen events, interwoven with and true to the series’ storyline
  • Head online and go head-to-head with your friends—and foes—in intense multiplayer missions including Deathmatch, Capture the Flag, and others
  • Exciting Viper combat with authentic weaponry and flight controls

System Requirements[edit]

Windows

Minimum Recommended Specifications:

Computer: 100% DirectX 8.1 compatible computer Operating System: Windows® 98SE/ME/2000/XP CPU: Pentium® 1 GHz or AMD Athlon 800 MHz processor Memory: 512 MB RAM Graphics Card: 64 MB NVIDIA® GeForce 3, ATI Radeon Hardware T&L card or other OpenGL compatible video card Sound Card: Windows® 98/2000/XP-compatible sound card Input Device: Windows® compatible mouse and keyboard DirectX®: DirectX® version 8.1 or higher OpenAL: OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. Installation: 800 MB free HD space

Recommended System Specs:

Windows Computer: 100% DirectX 8.1 compatible computer Operating System: Windows® 98SE/ME/2000/XP CPU: AMD Athlon 64 3200+ or equivalent Pentium® processor Memory: 1gb MB RAM Graphics Card: 256 MB NVIDIA® GerForce 6, equivalent ATI Hardware T&L card or other OpenGL compatible video card Sound Card: Windows® 98/2000/XP-compatible sound card Input Device: Windows® compatible joystick DirectX®: DirectX® version 8.1 or higher OpenAL: OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. Installation: 800 MB free HD space

MAC

Operating System: Mac OS 10.4 CPU: 933MHz minimum CPU, 1.2Ghz recommended, PPC or Intel Memory: 512 MB RAM minimum, 1 GB recommended Graphics Card: GeForce 3 or better, Radeon 9200 or better Input Device: Mouse and keyboard Installation: 750 MB free HD space

LINUX

Operating System: Linux x86 compatible CPU: Pentium® 1 GHz or AMD Athlon 800 MHz processor Memory: 512 MB RAM, 1 GB recommended Graphics Card: 64 MB NVIDIA® GeForce 3 or ATI Radeon with closed source drivers, Mesa 6 or better with S3TC extension available for open source drivers Input Device: Mouse and keyboard Installation: 750 MB free HD space

External Links[edit]