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Combat Air Patrol (CAP) is a type of defensive mission undertaken by [[Viper|Vipers]] protecting the fleet.  
A '''Combat Air Patrol''', or "CAP," is a part of a [[battlestar]]'s early response and [[The Fleet (RDM)|Fleet]] defense posture.
CAPs typically consist of two [[Viper (RDM)|Viper]]s (lead and wingman) flying a designated pattern in and around the Fleet, providing an immediate spaceborne response to incoming threats. More than one CAP may be flown at a time, with Vipers positioned at different distances and "orbits" around the Fleet. CAP flights can be reinforced by a battlestar's [[Alert Fighters|alert fighters]] {{TRS|33}}.


The patrols tend to use two or more Vipers flying a designated pattern in and around the fleet in order to provide an immediate spaceborne response to incoming threats. It is possible that more than one CAP may be flown at a time, with Vipers positioned at different distances from the fleet, and occupying different "orbits" around the fleet.
CAPs sometimes include [[Raptor]]s in a support role.


CAP flights may sometimes be accompanied by a [[Raptor]], particularly if trouble is anticipated ([[33]]).
Despite the 40 Vipers at her disposal, Kara Thrace finds mounting full CAPs difficult in the episode "[[Sine Qua Non]]". It may be that on high alert ''Galactica'' mounts multiple simultaneous CAPS, along with the 2 Vipers sometimes seen on screen escorting ''Colonial One''. Flying continuous CAP shifts with alert fighters on standby could explain this strain on pilots and planes.


CAP flights are generally backed-up by the [[Alert Fighters]] on the [[Galactica|Battlestar Galactica]].  
Later in the series, it becomes even more difficult to keep up a full CAP. Casualties, the mutiny, and a rebel Cylon baseship joing the Fleet result in a joint CAP being flown including both Colonial Vipers and Cylon [[Heavy Raider]]s {{TRS|Someone to Watch Over Me}}.


==See Also==
*[[List of terms (RDM)|List of terms in the Re-imagined Series]]


 
== Notes ==
=== Notes ===
*On Earth, the term "[[Wikipedia:Combat Air Patrol|combat air patrol]]" is most frequently applied to fighter aircraft patrols guarding a [[Wikipedia:Carrier battle group|carrier battle group]]; however, it applies equally to flights guarding a fixed land target, other vessels at sea, and (least commonly) slower, more vulnerable aircraft. Series information notes the existence of [[Battlestar Group|battlestar groups]], which are analogous to carrier battle groups, so the use of CAPs in the series likely a parallel to real CAPs.
: On Earth, Combat Air Patrol is most frequently applied to fight aircraft patrols guarding a [http://en.wikipedia.org/wiki/Carrier_Battle_Group Carrier Battle Group], however it may equally apply to flights guarding a fixed land target, other vessels at sea and (leastly commonly) slower, more vulnerable aircraft.
*There are two other, less common, standard names for types of air patrols which may have parallels in the series:
 
**'''BARCAP''' or BARrier Combat Air Patrol: a patrol flown between the guarded and the likely origin of an attack
: Effective Earth-based CAP patterns can include aircraft positioned at both high and low altitudes, so as to shorten response times when an attack is detected.
**'''TARCAP''' or TARget Combat Air Patrol: a patrol flown near a target to protect the attack aircraft from air-to-air attacks
 
: It should be noted that there are two other, less common, recognised air patrols which may have parallels in [[Battlestar Galactica|Reimagined]]:
:* <b>BARCAP</b>: or BARrier Combat Air Patrol: a patrol flown between the vessel being guarded and the direction from which an attack will most likely originate.
 
:*<b>TARCAP</b> or TARget Combat Air Patrol: a patrol flown over or near a strike target in order to protect the attack attack aircraft from harassment by enemy fighters.
 


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[[Category:A to Z]]
[[Category:RDM]]
[[Category:RDM]]
[[Category:Terminology]]
[[Category:Terminology]]
[[de:Gefechtspatrouille]]

Latest revision as of 22:23, 20 February 2024

A Combat Air Patrol, or "CAP," is a part of a battlestar's early response and Fleet defense posture.

CAPs typically consist of two Vipers (lead and wingman) flying a designated pattern in and around the Fleet, providing an immediate spaceborne response to incoming threats. More than one CAP may be flown at a time, with Vipers positioned at different distances and "orbits" around the Fleet. CAP flights can be reinforced by a battlestar's alert fighters (TRS: "33").

CAPs sometimes include Raptors in a support role.

Despite the 40 Vipers at her disposal, Kara Thrace finds mounting full CAPs difficult in the episode "Sine Qua Non". It may be that on high alert Galactica mounts multiple simultaneous CAPS, along with the 2 Vipers sometimes seen on screen escorting Colonial One. Flying continuous CAP shifts with alert fighters on standby could explain this strain on pilots and planes.

Later in the series, it becomes even more difficult to keep up a full CAP. Casualties, the mutiny, and a rebel Cylon baseship joing the Fleet result in a joint CAP being flown including both Colonial Vipers and Cylon Heavy Raiders (TRS: "Someone to Watch Over Me").

See Also

Notes

  • On Earth, the term "combat air patrol" is most frequently applied to fighter aircraft patrols guarding a carrier battle group; however, it applies equally to flights guarding a fixed land target, other vessels at sea, and (least commonly) slower, more vulnerable aircraft. Series information notes the existence of battlestar groups, which are analogous to carrier battle groups, so the use of CAPs in the series likely a parallel to real CAPs.
  • There are two other, less common, standard names for types of air patrols which may have parallels in the series:
    • BARCAP or BARrier Combat Air Patrol: a patrol flown between the guarded and the likely origin of an attack
    • TARCAP or TARget Combat Air Patrol: a patrol flown near a target to protect the attack aircraft from air-to-air attacks