Editing Viper Mark VII
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:''This article discusses the newer Viper-class fighters seen in the [[Battlestar Galactica (RDM)|Re-imagined Series]]. For information on the older, generally obsolete Viper Mark II fighter from the same series, see [[Viper Mark II]]. For the Viper used in the [[Battlestar Galactica (TOS)|Original Series]] and in [[Galactica 1980]], see [[Viper (TOS)]].'' | |||
The '''Viper Mark VII''' is the [[Colonial Fleet (RDM)|Colonial Fleet]]'s latest update to the venerable [[Viper Mark II]] primary space superiority fighter / attack craft. | |||
The '''Viper Mark VII''' is the [[Colonial Fleet ( | |||
{{Ship Data | {{Ship Data | ||
| image= ViperMK7grey.jpg | | image= ViperMK7grey.jpg | ||
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Ironically, it is this incorporation of new integrated systems that prevents the majority of Mark VIIs from being effective during the [[Fall of the Twelve Colonies|Cylon attack]]: as with the majority of Colonial Fleet, the Mark VIIs suffer fatal computer system failures on contact with Cylon forces. Thanks to a [[Number Six|Cylon agent]]'s relationship with Dr. [[Gaius Baltar]], scientist and programmer of the navigation software project, the [[CNP|navigational software]] in use on board most Colonial Fleet vessels contains back-doors that allow the Cylons to infiltrate a vessel's computers by [[wireless]] signals and to disable its power systems. Though this problem can be overcome by removing the navigational upgrade compromised by the Cylons, the information is not discovered in time to benefit the surprised and hard-pressed Colonial forces. | Ironically, it is this incorporation of new integrated systems that prevents the majority of Mark VIIs from being effective during the [[Fall of the Twelve Colonies|Cylon attack]]: as with the majority of Colonial Fleet, the Mark VIIs suffer fatal computer system failures on contact with Cylon forces. Thanks to a [[Number Six|Cylon agent]]'s relationship with Dr. [[Gaius Baltar]], scientist and programmer of the navigation software project, the [[CNP|navigational software]] in use on board most Colonial Fleet vessels contains back-doors that allow the Cylons to infiltrate a vessel's computers by [[wireless]] signals and to disable its power systems. Though this problem can be overcome by removing the navigational upgrade compromised by the Cylons, the information is not discovered in time to benefit the surprised and hard-pressed Colonial forces. | ||
As a single-seat craft, it mounts three forward-facing kinetic energy weapons ([[Weapons in the Re-imagined Series#Viper and Cylon Raider|KEW]]). In addition, it possesses hard-points beneath the wings for mounting missiles, munitions pods and other ordnance ([[The Hand of God (RDM)|The Hand of God]]). | |||
== [[Computers#Avionics|Avionics]] == | == [[Computers#Avionics|Avionics]] == | ||
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:''Main article: [[Computers in the Re-imagined Series#Vipers and Raptors|Computers in the Re-imagined Series]]'' | :''Main article: [[Computers in the Re-imagined Series#Vipers and Raptors|Computers in the Re-imagined Series]]'' | ||
[[ | [[Image:ViperMk7Avionics.jpg|left|thumb|200px|Mark VII main instrument panel]] | ||
The Mark VII cockpit is almost totally computerized. There are far fewer analog gauges and more reliance is placed on a powerful central flight computer. This gives the Mark VII pilot far greater control of the fighter as well as, presumably, greater targeting control in a dogfight. | The Mark VII cockpit is almost totally computerized. There are far fewer analog gauges and more reliance is placed on a powerful central flight computer. This gives the Mark VII pilot far greater control of the fighter as well as, presumably, greater targeting control in a dogfight. | ||
However, the latest and last software upgrade, the [[CNP]] upgrade, introduces a fatal flaw (inserted by a [[ | However, the latest and last software upgrade, the [[CNP]] upgrade, introduces a fatal flaw (inserted by a [[Cylon agent]]) in the Mark VII that leads to the virtual annihilation of most of these fighters in the opening wave of the Cylon attack. | ||
The surviving Mark VII fighters on both ''[[Galactica (RDM)|Galactica]]'' and ''[[Pegasus (RDM)|Pegasus]]'' are retrofitted to older avionics packages to replace the compromised CNP and eliminate further infiltration. | The surviving Mark VII fighters on both ''[[Galactica (RDM)|Galactica]]'' and ''[[Pegasus (RDM)|Pegasus]]'' are retrofitted to older avionics packages to replace the compromised CNP and eliminate further infiltration. | ||
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== Performance == | == Performance == | ||
While the Mark II can rotate 180 degrees vertically in .35 seconds | While the Mark II can rotate 180 degrees vertically in .35 seconds ([[Act of Contrition]]), it is presumed that the Mark VII has an equal or better performance ratio. | ||
== Other design features == | == Other design features == | ||
The Viper Mark VII has primary and secondary hydraulics, the secondary system presumably acting as a redundant backup for mission-critical prime system. Damage to both systems does not significantly compromise the Viper's performance as a space combat craft, provided the pilot is sufficiently skilled to manage the changed flight characteristics | The Viper Mark VII has primary and secondary hydraulics, the secondary system presumably acting as a redundant backup for mission-critical prime system. Damage to both systems does not significantly compromise the Viper's performance as a space combat craft, provided the pilot is sufficiently skilled to manage the changed flight characteristics ([[Scar]]). The consequences of the loss of both systems in atmospheric flight would undoubtedly be far more dire. | ||
==== Maelstrom Variant ==== | |||
As of "[[Maelstrom]]", [[:image:Viper Mk VII Maelstrom.JPG|a new exterior design]] for the Viper Mk VII is being used. It is characterized by angular intakes and a different forward fuselage. This design was used throughout [[Razor]] as well. It is unknown if this model is intended to be a variant of the Mk VII or a [[retroactive continuity|retroactive update]] of the overall design. The physical Mk VII models (seen on the hangar deck) are still of the original design, thus a retcon of the computer generated version would cause a noticable design conflict. | |||
==Known Viper Mark VIIs== | ==Known Viper Mark VIIs== | ||
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== Notes == | == Notes == | ||
* Since ''Galactica'' had | * Since ''Galactica'' only had 40 Viper Mark IIs aboard as part of its museum, they needed as many fighters as possible. The remaining Mark VII's advanced computer systems were refitted to resist Cylon infiltration. However, since this is not how the Mark VII was designed to fly, the craft is increasingly more difficult to handle and can only be flown by the most experienced pilots such as [[Lee Adama|Apollo]] and [[Kara Thrace|Starbuck]]. ''Galactica'' had roughly 6-8 Mark VIIs on board after the Cylon attack ([[Scattered]], [[Flight of the Phoenix]]). (Source: [http://www.scifi.com/battlestar/ships/ships/|official Scifi.com series website]) | ||
* According to [[David Weddle]] during the [[Podcast:Scar#Act 2|"Scar" podcast]] the Mark VII cockpit design "was actually laid out based on, I think it's either the [[ | |||
*Also revealed in the podcast for | * According to [[David Weddle]] during the [[Podcast:Scar#Act 2|"Scar" podcast]] the Mark VII cockpit design "was actually laid out based on, I think it's either the [[Wikipedia:F-16 Fighting Falcon|F-16]] or the [[Wikipedia:F/A-18 Hornet|F-18]]." The side-mounted control stick more closely resembles that of the F-16, which is appropriate given the "Viper" nickname of the jet (that was initially the General Dynamics codename for the project, which was in turn named for the [[Viper (TOS)|TOS Viper]]). | ||
*Like the [[Viper (TOS)|Original Series' Viper]], the weapons fire of Vipers on the Re-Imagined Series is red, however, the button is on the center of the joystick for the Mark VII, and the left for the Mark II | |||
*According to ''[[Battlestar Galactica: The Official Companion]]'', when creating the design of the Viper Mark VII, [[Gary Hutzel]] took a | * Also revealed in the podcast for Scar is that the full cockpit interior for the Viper Mark VII was built for the episode "Scar". "Flight of the Phoenix" had paved the way for the construction of the full cockpit when "the line producers and the production designers figure[d] out ways to move money around that basically bought us this cockpit because we had built the [[Blackbird|stealth fighter]]." The cockpit interior may have been constructed at the same time the Blackbird was being built. | ||
* Like the [[Viper (TOS)|Original Series' Viper]], the weapons fire of Vipers on the Re-Imagined Series is red, however, the button is on the center of the joystick for the Mark VII, and the left for the Mark II ([[33]]). | |||
* According to ''[[Battlestar Galactica: The Official Companion]]'', when creating the design of the Viper Mark VII, [[Gary Hutzel]] took a prexisting design from the [[Video Game|2003 video game]] loosely based on a mix of the Original Series and upcoming [[Miniseries]], then "did some modifications, and that became the Viper Mark VII". | |||
== Related Images == | == Related Images == | ||
<gallery | <gallery> | ||
Image: | Image:BSG-Mark-VII.jpg|Zoic CGI model. | ||
Image: | Image:Viper Mk VII-thrust.jpg|Zoic CGI model. | ||
Image:Mk VII, stalking asteroid field.jpg|Hiding in an asteroid field. | |||
Image:Mk VII, stalking asteroid field.jpg|Hiding in | Image:Mk VII with Mk II, patrol.jpg|Brothers on patrol. | ||
Image: | |||
</gallery> | </gallery> | ||
== References == | == References == | ||
<div style="font-size:85%"><references/></div> | |||
{{Ships}} | {{Ships}} | ||
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[[de:Viper Mark VII]] | [[de:Viper Mark VII]] | ||