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Editing Valkyrie (Deadlock)

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* '''Ship hull size:''' 3
* '''Ship hull size:''' 3


=== Hull/Armour/Engineering ===
== Hull/Armour/Engineering ==
 
* '''Hull:''' 100
* '''Hull:''' 100
** '''Left:''' 60 (Hangar)
** '''Left:''' 60 (Hangar)
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* 100% Subsystem Repair (80% +4 Posture, 120% -4 Posture)
* 100% Subsystem Repair (80% +4 Posture, 120% -4 Posture)


=== Fire Control Systems ===
== Fire Control Systems ==
1x Munition slot, 3 turn cooldown.
1x Munition slot, 3 turn cooldown.


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* '''Damage:''' 3
* '''Damage:''' 3


=== Tech/Armoury ===
== Tech/Armoury ==
 
* '''DRADIS range:''' 6000m (4900m - 7100m)
* '''DRADIS range:''' 6000m (4900m - 7100m)
* '''Firewall regen:''' 6.0/s (4.9/s +4 Posture, 7.1/s -4 Posture)
* '''Firewall regen:''' 6.0/s (4.9/s +4 Posture, 7.1/s -4 Posture)
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* '''Flak Damage:''' 100% (84% +4 Posture, 116% -4 Posture)
* '''Flak Damage:''' 100% (84% +4 Posture, 116% -4 Posture)


=== Squadrons/Hangar ===
== Squadrons/Hangar ==
1x Squadron slot (Includes Viper Mk VII)
1x Squadron slot (Includes Viper Mk VII)


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* 100% Squadron repair (80% +4 Posture, 120% -4 Posture)
* 100% Squadron repair (80% +4 Posture, 120% -4 Posture)


=== Special abilities ===
== Special abilities ==
 
* '''Flak''' - Flak fire can be deployed left or right of its hangar pods to destroy any support craft and ordnance in its area of effect. Flak damage against fighters is influenced by the armory statistic, which can be increased through defensive posture and decreased through offensive posture.
* '''Flak''' - Flak fire can be deployed left or right of its hangar pods to destroy any support craft and ordnance in its area of effect. Flak damage against fighters is influenced by the armory statistic, which can be increased through defensive posture and decreased through offensive posture.
* '''Viper Mk VII''' - The Valkyrie is one of the two Colonial ships that can deploy the Viper Mk VII.
* '''Viper Mk VII''' - The Valkyrie is one of the two Colonial ships that can deploy the Viper Mk VII.

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