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::::Shorter is likely better, and I'd prefer the "title" to the "motto". I still have no idea how I'd get tengwar onto the stock, but it isn't a pressing issue as inventory issues have pushed back the arrival of the weapon anyway. Thanks for your help, guys. I was watching the appendix discs of LOTR last night, and when they had the "Tolkien Linguist" on, I thought of you guys. --[[User:Steelviper|Steelviper]] 07:11, 13 July 2006 (CDT) | ::::Shorter is likely better, and I'd prefer the "title" to the "motto". I still have no idea how I'd get tengwar onto the stock, but it isn't a pressing issue as inventory issues have pushed back the arrival of the weapon anyway. Thanks for your help, guys. I was watching the appendix discs of LOTR last night, and when they had the "Tolkien Linguist" on, I thought of you guys. --[[User:Steelviper|Steelviper]] 07:11, 13 July 2006 (CDT) | ||
:::::[[image:gurth-telechy.png|right]] David Salo? I think that's the name, anyway. I exchanged a few emails with him once. He seemed to be a really nice guy. And, how the Tengwar look depends on the mode. I think you're wanting to use the [http://www.geocities. | :::::[[image:gurth-telechy.png|right]] David Salo? I think that's the name, anyway. I exchanged a few emails with him once. He seemed to be a really nice guy. And, how the Tengwar look depends on the mode. I think you're wanting to use the [http://www.geocities.com/TimesSquare/4948/tengwar/sindar.htm Sindarin "classical" mode], based on how you rendered your vowels. In which case, you want: "anga, rómen (w/ open-left curl), thúle" then "tinco, lambe (w/ acute accent), harma? (w/ acute accent), long stem with two dots above" (see right). --[[User:Day|Day]] <sup>([[User talk:Day|Talk]] - [[Battlestar Wiki:Administrators' noticeboard|Admin]])</sup> 08:03, 13 July 2006 (CDT) | ||
::::::I am (and remain) out of my depth in this language. Learning a new character set has always scared me. I generated my tengwar example using [http://tengwar.art.pl/tengwar/ott/start.php this site], which, knowing the past record of computer translation I guess I wasn't surprised that corrections would be needed. (Of course, by checking here first, I realized that I would likely be corrected if necessary.) I've saved your example for future potential use. Hopefully I can find some method whereby I can print it on an inkjet and transfer it. At the very least I'd want to trace it. I have little confidence in my ability to hand-draw english, let alone another character set. Thanks again! --[[User:Steelviper|Steelviper]] 08:51, 13 July 2006 (CDT) | ::::::I am (and remain) out of my depth in this language. Learning a new character set has always scared me. I generated my tengwar example using [http://tengwar.art.pl/tengwar/ott/start.php this site], which, knowing the past record of computer translation I guess I wasn't surprised that corrections would be needed. (Of course, by checking here first, I realized that I would likely be corrected if necessary.) I've saved your example for future potential use. Hopefully I can find some method whereby I can print it on an inkjet and transfer it. At the very least I'd want to trace it. I have little confidence in my ability to hand-draw english, let alone another character set. Thanks again! --[[User:Steelviper|Steelviper]] 08:51, 13 July 2006 (CDT) | ||
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:It looks positively delightful; I love games that make me nearly fail classes, even if I prefer to keep it nearly. I think I'll just pretend I'm brushing up on graph theory. I can't imagine you don't know about it, but [http://www.galciv2.com Galactic Civilizations II] is beautiful (...post patches, as for most PC games). --[[User:CalculatinAvatar|CalculatinAvatar]]<sup>([[Special:Contributions/CalculatinAvatar|C]]-[[User talk:CalculatinAvatar|T]])</sup> 02:44, 15 August 2006 (CDT) | :It looks positively delightful; I love games that make me nearly fail classes, even if I prefer to keep it nearly. I think I'll just pretend I'm brushing up on graph theory. I can't imagine you don't know about it, but [http://www.galciv2.com Galactic Civilizations II] is beautiful (...post patches, as for most PC games). --[[User:CalculatinAvatar|CalculatinAvatar]]<sup>([[Special:Contributions/CalculatinAvatar|C]]-[[User talk:CalculatinAvatar|T]])</sup> 02:44, 15 August 2006 (CDT) | ||
::Galciv II also benefitted from extremely developers, who participate in their forums as well as one of them leading the effort at a Galciv Wiki over at wikia. I never really go too into the game myself, but I was impressed at the quick turnaround on some of the patches. They've mentioned Sword over at PennyArcade. I may have the wife check it out, though she generally is content with just conquering this world (via Civ IV). --[[User:Steelviper|Steelviper]] 14:45, 15 August 2006 (CDT) | ::Galciv II also benefitted from extremely developers, who participate in their forums as well as one of them leading the effort at a Galciv Wiki over at wikia. I never really go too into the game myself, but I was impressed at the quick turnaround on some of the patches. They've mentioned Sword over at PennyArcade. I may have the wife check it out, though she generally is content with just conquering this world (via Civ IV). --[[User:Steelviper|Steelviper]] 14:45, 15 August 2006 (CDT) | ||