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==Faster-Than-Light travel== | ==Faster-Than-Light travel== | ||
[[ | [[Image:FTL1.jpg|thumb|''Galactica'' FTL jump.]] | ||
''FTL'' is an abbreviation for '''F'''aster-'''T'''han-'''L'''ight. The term refers to a means of interstellar propulsion utilized by the [[Cylons (RDM)|Cylons]] and the [[The Twelve Colonies of Kobol|Colonials]]. A common shorthand term for FTL travel is '''"jumping"''', as this space-folding drive involves making instantaneous "jumps" across vast distances in space.<ref>http://www.scifi.com/battlestar/about/index.php?sub=glossary</ref> | ''FTL'' is an abbreviation for '''F'''aster-'''T'''han-'''L'''ight. The term refers to a means of interstellar propulsion utilized by the [[Cylons (RDM)|Cylons]] and the [[The Twelve Colonies of Kobol|Colonials]]. A common shorthand term for FTL travel is '''"jumping"''', as this space-folding drive involves making instantaneous "jumps" across vast distances in space.<ref>http://www.scifi.com/battlestar/about/index.php?sub=glossary</ref> | ||
[[ | [[Image:Basestar FTL Jump The Plan.png|thumb|Basestar FTL jump.]] | ||
The FTL drive makes interstellar travel possible for both the Colonials and Cylons. No longer confined to their own home solar system, the Cylons managed to avoid Colonial interference for forty years after the [[Cylon War]] and establish their own [[Cylon homeworld|homeworld]]. However, not all ships — from small to large — are outfitted with these drives {{TRS|Miniseries, Night 2}}. | The FTL drive makes interstellar travel possible for both the Colonials and Cylons. No longer confined to their own home solar system, the Cylons managed to avoid Colonial interference for forty years after the [[Cylon War]] and establish their own [[Cylon homeworld|homeworld]]. However, not all ships — from small to large — are outfitted with these drives {{TRS|Miniseries, Night 2}}. | ||
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The technology behind FTL systems is such that, providing the relevant data is known (how that data is acquired, for instance how ships can determine what obstacles are present at their destination, despite never having traveled there before, is not known, though it is suggested long-range telescopes are involved) ships can jump with a high degree of accuracy, allowing ships to rendezvous in space and even "park" in a synchronous orbit directly above a given point on a planet's surface {{TRS|Miniseries, Night 2}}. Proper FTL use even enables vessels to arrive in crowded areas, such as the middle of an asteroid field or other ships, without the risk of collision and damage {{TRS|The Hand of God (RDM)}}. What happens if a ship jumps to the same point at the same time as another ship, or jumps to a point occupied by another ship, is unknown. | The technology behind FTL systems is such that, providing the relevant data is known (how that data is acquired, for instance how ships can determine what obstacles are present at their destination, despite never having traveled there before, is not known, though it is suggested long-range telescopes are involved) ships can jump with a high degree of accuracy, allowing ships to rendezvous in space and even "park" in a synchronous orbit directly above a given point on a planet's surface {{TRS|Miniseries, Night 2}}. Proper FTL use even enables vessels to arrive in crowded areas, such as the middle of an asteroid field or other ships, without the risk of collision and damage {{TRS|The Hand of God (RDM)}}. What happens if a ship jumps to the same point at the same time as another ship, or jumps to a point occupied by another ship, is unknown. | ||
[[ | [[Image:Ftl_display.jpg|thumb|FTL drive display]] | ||
Little specific information on the technology of an FTL drive has been given in the Miniseries or regular series. We know only that ''Galactica'' has two FTL drives<ref>Dialogue from Colonel [[Saul Tigh|Tigh]] to Lt. [[Felix Gaeta|Gaeta]] instructs the tactical officer to "spin up FTL drives 1 and 2" in the [[Miniseries, Night 2]].</ref>, and that other smaller or civilian ships have a single drive. Ships also do not need to be in motion for the FTL drive to work, or at least smaller craft do not need to be, as Raptors during the Battle of the Colony jump directly from Galactica's starboard flight pod without engaging in forward momentum. | Little specific information on the technology of an FTL drive has been given in the Miniseries or regular series. We know only that ''Galactica'' has two FTL drives<ref>Dialogue from Colonel [[Saul Tigh|Tigh]] to Lt. [[Felix Gaeta|Gaeta]] instructs the tactical officer to "spin up FTL drives 1 and 2" in the [[Miniseries, Night 2]].</ref>, and that other smaller or civilian ships have a single drive. Ships also do not need to be in motion for the FTL drive to work, or at least smaller craft do not need to be, as Raptors during the Battle of the Colony jump directly from Galactica's starboard flight pod without engaging in forward momentum. | ||
FTL drives on ''Galactica'' are said to be "spun up" in preparation for a jump, contain components such as the "spinner" {{TRS|The Captain's Hand}} and "spin-sync generator" {{TRS|Faith}} and display a rotational and possibly electromagnetic operation. Until the final-season episode "[[Blood on the Scales]], | FTL drives on ''Galactica'' are said to be "spun up" in preparation for a jump, contain components such as the "spinner" {{TRS|The Captain's Hand}} and "spin-sync generator" {{TRS|Faith}} and display a rotational and possibly electromagnetic operation. Until the final-season episode "[[Blood on the Scales]]", the expression was theorized by many fans to be either a turn of phrase, or an anachronism dating back to another form of propulsion, much like the use of the term "air" in reference to fighter operations in the vacuum of space ("[[Commander Air Group]]", "[[Combat Air Patrol]]", ''inter alia'') and the real-world use of "sail" and "set sail" in reference to self-propelled vessels. | ||
[[ | [[Image:Ftl2.jpg|thumb|''Galactica'''s FTL drive.]] | ||
An operational FTL drive was first seen in "Blood on the Scales, | An operational FTL drive was first seen in "Blood on the Scales", specifically one of ''Galactica''{{'|s}} two. Indeed, an assortment of long, thick shafts spin as part of the FTL drive mechanism. The FTL engine room includes a control terminal for diagnostic and auxiliary control. In order to prevent Felix Gaeta and his mutineers from jumping ''Galactica'' to an unknown location, former Senior Chief Petty Officer [[Galen Tyrol]] attempted to log into the engine room terminal which refused him access, recognizing his duty status as "inactive". He was nevertheless able to manually disable the drive by removing the synchronization coil.<ref>Part identified in dialogue in "No Exit".</ref> Gaeta made no attempt to use the other FTL drive, indicating either that the other drive was inoperative, the two drives are not entirely independent, that neither drive alone is sufficient to jump the ship, or that Gaeta simply decided that the mutiny and coup d'état were doomed and further attempts were pointless. However, the Battle of New Caprica demonstrates that a ship of Galactica's class, the Jupiter-class is capable of performing two short-range FTL "hops" before requiring new jump calculations; Galactica jumps once into freefall of the atmosphere of New Caprica, then is able to jump back into orbit before impacting the ground, although if this is due to the two FTL drives containing enough energy for one independent short-range jump apiece, or distance being a factor in jump calculation and energy expenditure (a short "hop" requires less energy and fuel for the FTL drive versus a jump of several light years). | ||
FTL jump drives can be used ''within'' an atmosphere. This Colonial tactic is used often to evade Cylon detection. While [[Raptor]]s primarily perform these kind of jumps, Admiral [[William Adama]] performs a daring intra-atmosphere jump at approximately 100,000 feet altitude with ''{{RDM|Galactica}}'' during the [[Battle of New Caprica]] to evade immediate Cylon detection. The battlestar jumps back to space a few thousand feet above the planet's surface after its Viper deployment. When ''Galactica'' jumps, the clouds surrounding it and the re-entry fires consuming its hull are "sucked" into the vacuum created by the sudden loss of volume. A clap of thunder is heard afterward, likely caused by air rushing into the aforementioned vacuum {{TRS|Exodus, Part II}}. A similar phenomenon occurs when ''Pegasus'' jumps from the attack on the [[Scorpion Fleet Shipyards]]; the resulting displacement not only draws in the burning gases from the nearby berthing superstructure, but also defuses two nuclear warheads bound for ''Pegasus'' itself {{TRS|Razor}}. | FTL jump drives can be used ''within'' an atmosphere. This Colonial tactic is used often to evade Cylon detection. While [[Raptor]]s primarily perform these kind of jumps, Admiral [[William Adama]] performs a daring intra-atmosphere jump at approximately 100,000 feet altitude with ''{{RDM|Galactica}}'' during the [[Battle of New Caprica]] to evade immediate Cylon detection. The battlestar jumps back to space a few thousand feet above the planet's surface after its Viper deployment. When ''Galactica'' jumps, the clouds surrounding it and the re-entry fires consuming its hull are "sucked" into the vacuum created by the sudden loss of volume. A clap of thunder is heard afterward, likely caused by air rushing into the aforementioned vacuum {{TRS|Exodus, Part II}}. A similar phenomenon occurs when ''Pegasus'' jumps from the attack on the [[Scorpion Fleet Shipyards]]; the resulting displacement not only draws in the burning gases from the nearby berthing superstructure, but also defuses two nuclear warheads bound for ''Pegasus'' itself {{TRS|Razor}}. | ||
[[ | [[Image:Ftl3.jpg|thumb|''Galactica'''s engine room.]] | ||
An area of spatial distortion of some sort is also produced when a ship jumps. This effect has been observed twice thus far. Once, when the tylium refinery ship ''[[Hitei Kan]]'' is approached by a pair of Vipers and a Raptor in an effort to quell a mutiny aboard the ship. The ''Hitei Kan'' unexpectedly jumps and the Vipers and Raptor are repelled away by some force as soon as the ship dematerializes {{TRS|A Disquiet Follows My Soul}}. The second time this is seen is when a Raptor stolen by [[Sharon Valerii|Sharon "Boomer" Valerii]] executes a jump mere meters away from ''Galactica’s'' hull. When the Raptor disappears into the jump the section of the hull it was adjacent to is instantaneously indented. Just prior to that, Col. [[Saul Tigh]] expresses his fears of even greater damage should Valerii jump the Raptor while inside ''Galactica’s'' flight pod {{TRS|Someone to Watch Over Me}}. During the [[Battle of the Colony]], several Raptors actually do jump within ''Galactica’s'' sealed off starboard flight pod, causing significant damage to the landing bay within the pod and most likely contributed to the catastrophic failure of its hull after the battle {{TRS|Daybreak, Part II}}. It is not clear how this distortion field, which seems to produce effects like a shock wave, also coincides with the known effect of a jump acting as a sort of vacuum, which instead of producing an outwards wave should pull the surrounding space into it. The two effects might occur consecutively, the vacuum effect left in the ship's wake, then the expelled shock wave, as hangar equipment in the flight pod is seen being pulled towards the vacuum before being expelled outwards. | An area of spatial distortion of some sort is also produced when a ship jumps. This effect has been observed twice thus far. Once, when the tylium refinery ship ''[[Hitei Kan]]'' is approached by a pair of Vipers and a Raptor in an effort to quell a mutiny aboard the ship. The ''Hitei Kan'' unexpectedly jumps and the Vipers and Raptor are repelled away by some force as soon as the ship dematerializes {{TRS|A Disquiet Follows My Soul}}. The second time this is seen is when a Raptor stolen by [[Sharon Valerii|Sharon "Boomer" Valerii]] executes a jump mere meters away from ''Galactica’s'' hull. When the Raptor disappears into the jump the section of the hull it was adjacent to is instantaneously indented. Just prior to that, Col. [[Saul Tigh]] expresses his fears of even greater damage should Valerii jump the Raptor while inside ''Galactica’s'' flight pod {{TRS|Someone to Watch Over Me}}. During the [[Battle of the Colony]], several Raptors actually do jump within ''Galactica’s'' sealed off starboard flight pod, causing significant damage to the landing bay within the pod and most likely contributed to the catastrophic failure of its hull after the battle {{TRS|Daybreak, Part II}}. It is not clear how this distortion field, which seems to produce effects like a shock wave, also coincides with the known effect of a jump acting as a sort of vacuum, which instead of producing an outwards wave should pull the surrounding space into it. The two effects might occur consecutively, the vacuum effect left in the ship's wake, then the expelled shock wave, as hangar equipment in the flight pod is seen being pulled towards the vacuum before being expelled outwards. | ||
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Colonial FTL performance can be improved, demonstrated when a [[Raptor]] is successfully refitted by a team apparently led by Lieutenant [[Felix Gaeta]] with the navigational computer from a captured [[Heavy Raider]] (presumably the one used by [[Kara Thrace]] to return from Caprica in "[[Home, Part I]]") and, with the cooperation of a [[Sharon Agathon|Number Eight]], is used to navigate a squadron of Raptors back to Caprica on a rescue mission to retrieve a [[Caprica Resistance|group of resistance fighters]] {{TRS|Lay Down Your Burdens, Part I}}. A massive distance that would have taken Galactica 241 jumps one way (~482 jumps total), the Raptor squadron does in only 20 (10 to Caprica, 10 back). | Colonial FTL performance can be improved, demonstrated when a [[Raptor]] is successfully refitted by a team apparently led by Lieutenant [[Felix Gaeta]] with the navigational computer from a captured [[Heavy Raider]] (presumably the one used by [[Kara Thrace]] to return from Caprica in "[[Home, Part I]]") and, with the cooperation of a [[Sharon Agathon|Number Eight]], is used to navigate a squadron of Raptors back to Caprica on a rescue mission to retrieve a [[Caprica Resistance|group of resistance fighters]] {{TRS|Lay Down Your Burdens, Part I}}. A massive distance that would have taken Galactica 241 jumps one way (~482 jumps total), the Raptor squadron does in only 20 (10 to Caprica, 10 back). | ||
Colonial FTL computers can be affected by highly-charged sub-atomic particles, corrupting their calculations and possibly causing a jump beyond the [[Red Line]], as in the case of [[Raptor 718]] ([[TRS]]: "[[The Face of the Enemy]], | Colonial FTL computers can be affected by highly-charged sub-atomic particles, corrupting their calculations and possibly causing a jump beyond the [[Red Line]], as in the case of [[Raptor 718]] ([[TRS]]: "[[The Face of the Enemy]]", Episode 2). | ||
The FTL drive apparently puts significant strain on a ship's structure. ''Galactica'' has substantial cracks in its hull adjacent to the FTL drive which Tyrol disabled. {{TRS|Blood on the Scales}} While discussing structural repairs with Adm. Adama, Tyrol asks him not to jump the ship for a while, while his crews upgrade the structure. {{TRS|No Exit}} | The FTL drive apparently puts significant strain on a ship's structure. ''Galactica'' has substantial cracks in its hull adjacent to the FTL drive which Tyrol disabled. {{TRS|Blood on the Scales}} While discussing structural repairs with Adm. Adama, Tyrol asks him not to jump the ship for a while, while his crews upgrade the structure. {{TRS|No Exit}} | ||
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* Cylon FTL systems can be manufactured to be much more compact than their Colonial equivalent, thus allowing the [[Cylon Raider]] to be outfitted with an FTL drive. {{TRS|Miniseries, Night 2}}. | * Cylon FTL systems can be manufactured to be much more compact than their Colonial equivalent, thus allowing the [[Cylon Raider]] to be outfitted with an FTL drive. {{TRS|Miniseries, Night 2}}. | ||
* Cylon FTL drive systems are far more efficient than their Colonial equivalent. Tests with the Raider captured by the [[Battlestar]] ''{{RDM|Galactica}}'' | * Cylon FTL drive systems are far more efficient than their Colonial equivalent. Tests with the Raider captured by the [[Battlestar]] ''{{RDM|Galactica}}'' ([[TRS]]: "[[You Can't Go Home Again]]") demonstrated that the drive could enable the Raider to jump directly from the vicinity of {{RDM|Kobol}} back to [[The Twelve Colonies of Kobol#Caprica|Caprica]] ([[TRS]]: "[[Kobol's Last Gleaming, Part I]]") - a jump completed by Lieutenant [[Kara Thrace]] during her search for the [[Arrow of Apollo]] ([[TRS]]: "[[Kobol's Last Gleaming, Part II]]"). This superiority is not from FTL drives themselves, but from the superior Cylon navigation system, resulting in more accurate jump calculations. | ||
Using the most conservative estimate, Cylon FTL drives are three times more efficient than their Colonial counterparts {{TRS|A Disquiet Follows My Soul}}. Despite being well-versed in maintaining ''Galactica'''s two FTL drives and being a [[Final Five]] [[Cylon]], former [[wikipedia:Senior Chief Petty Officer|Senior Chief Petty Officer]] [[Galen Tyrol]] is baffled by Cylon FTL technology and defers to "[[Number Six|Sixes]], [[Number Eight|Sharons]] and maybe even some [[Number Two|Leobens]]" to upgrade Colonial ships' drives. The Fleet later receives the upgrade and the difference can be clearly seen in the jump capabilities: a Raptor stolen by Boomer which does not have the upgraded drive takes over a dozen jumps to reach the Colony, but ''Galactica'' and an upgraded Raptor are both able to cover the same distance in one {{ | Using the most conservative estimate, Cylon FTL drives are three times more efficient than their Colonial counterparts {{TRS|A Disquiet Follows My Soul}}. Despite being well-versed in maintaining ''Galactica'''s two FTL drives and being a [[Final Five]] [[Cylon]], former [[wikipedia:Senior Chief Petty Officer|Senior Chief Petty Officer]] [[Galen Tyrol]] is baffled by Cylon FTL technology and defers to "[[Number Six|Sixes]], [[Number Eight|Sharons]] and maybe even some [[Number Two|Leobens]]" to upgrade Colonial ships' drives. The Fleet later receives the upgrade and the difference can be clearly seen in the jump capabilities: a Raptor stolen by Boomer which does not have the upgraded drive takes over a dozen jumps to reach the Colony, but ''Galactica'' and an upgraded Raptor are both able to cover the same distance in one {{Someone to Watch Over Me|Islanded in a Stream of Stars|Daybreak, Part II}}. | ||
==FTL jump ranges== | ==FTL jump ranges== | ||
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===Underpinning Theories=== | ===Underpinning Theories=== | ||
[[ | [[Image:Wormhole-demo.png|thumb|FTL: "Folding Space"]] | ||
The FTL drive technology used within the Re-imagined Series might be based on the use of [[Wikipedia:Superstring Theory|Superstring Theory]] and [[Wikipedia:M-Theory|M-Theory]] that essentially enable the "jump drive" systems to "fold" space, reducing the distance between any two points by creating a "corridor" through space that links them together (essentially forming a wormhole, or Einstein-Rosen Bridge). Such "corridors" are allowed by the general theory of relativity; what [[Wikipedia:M-Theory|M-Theory]] does is provide a way to change the topology of space-time dynamically. | The FTL drive technology used within the Re-imagined Series might be based on the use of [[Wikipedia:Superstring Theory|Superstring Theory]] and [[Wikipedia:M-Theory|M-Theory]] that essentially enable the "jump drive" systems to "fold" space, reducing the distance between any two points by creating a "corridor" through space that links them together (essentially forming a wormhole, or Einstein-Rosen Bridge). Such "corridors" are allowed by the general theory of relativity; what [[Wikipedia:M-Theory|M-Theory]] does is provide a way to change the topology of space-time dynamically. | ||
The use of such wormholes is based on the tenet that space is curved. Hence the term "[[Wikipedia:Wormhole|wormhole]], | The use of such wormholes is based on the tenet that space is curved. Hence the term "[[Wikipedia:Wormhole|wormhole]]", which arises from the analogy that space can be seen as an apple. A worm can travel from one side of the apple to the other in two ways: | ||
* By crawling over the surface, or | * By crawling over the surface, or | ||
* By burrowing through the apple (creating a "wormhole"). | * By burrowing through the apple (creating a "wormhole"). | ||
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However, the FTL jumps in the series do allow information to be sent faster than light can send it, which results in a violation of causality within the special theory of relativity (i.e. If event A comes before B from one viewpoint, there will be other equally valid viewpoints where event B takes place before A). Causality is not violated by FTL in a universe that has a special fixed reference frame, however this contradicts current understanding. | However, the FTL jumps in the series do allow information to be sent faster than light can send it, which results in a violation of causality within the special theory of relativity (i.e. If event A comes before B from one viewpoint, there will be other equally valid viewpoints where event B takes place before A). Causality is not violated by FTL in a universe that has a special fixed reference frame, however this contradicts current understanding. | ||
This is the reason why FTL jumps are virtually instantaneous within episodes. It also means that the only ''direct'' form of propulsion available for vessels is generated by their [[Sublight Propulsion|sublight drive systems]]<ref>In turn, this is why vessels exiting from a jump are traveling at the same velocity as when they committed to the jump ([[TRS]]: [[Miniseries, Night 2]], "[[33]], | This is the reason why FTL jumps are virtually instantaneous within episodes. It also means that the only ''direct'' form of propulsion available for vessels is generated by their [[Sublight Propulsion|sublight drive systems]]<ref>In turn, this is why vessels exiting from a jump are traveling at the same velocity as when they committed to the jump ([[TRS]]: [[Miniseries, Night 2]], "[[33]]", "[[The Hand of God (RDM)|The Hand of God]]" and other episodes).</ref>. | ||
===Feasibility=== | ===Feasibility=== | ||