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Editing Podcast:Torn

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RDM: So we went for the stripped down, austere, scifi kind of look, with some surrealistic elements. Like the couch that you saw Baltar reclining on. And there's ornate chairs and upholstered- like the table and the chaise lounge there, feel more like [[Wikipedia:2001: A Space Odyssey (film)|''2001'']] something odd and offputing. Now, as I was dealing with the cutting of this episode, I started to feel like the sets weren't working. I was starting to lose faith in our ability to hold these sets on camera and really play the story. I thought, "Maybe the audience is getting a little bored here and a little disappointed and maybe the sets don't look that interesting." And it wasn't- I started to feel like maybe there's not that much going on over there. And I started to play with the idea of dissolves. There's a lot of dis- whenever we go to the Cylon baseship and Baltar's story there's a lot of dissolving images of him over him and playing with time slightly, multiple takes, and it conveys this feeling of being out of body and like something weird- You're in an alienated world. You're with him. It's his point of view, suddenly. It wasn't scripted, but it's his point of view and you're with Baltar, and what the hell's happening to Baltar?  
RDM: So we went for the stripped down, austere, scifi kind of look, with some surrealistic elements. Like the couch that you saw Baltar reclining on. And there's ornate chairs and upholstered- like the table and the chaise lounge there, feel more like [[Wikipedia:2001: A Space Odyssey (film)|''2001'']] something odd and offputing. Now, as I was dealing with the cutting of this episode, I started to feel like the sets weren't working. I was starting to lose faith in our ability to hold these sets on camera and really play the story. I thought, "Maybe the audience is getting a little bored here and a little disappointed and maybe the sets don't look that interesting." And it wasn't- I started to feel like maybe there's not that much going on over there. And I started to play with the idea of dissolves. There's a lot of dis- whenever we go to the Cylon baseship and Baltar's story there's a lot of dissolving images of him over him and playing with time slightly, multiple takes, and it conveys this feeling of being out of body and like something weird- You're in an alienated world. You're with him. It's his point of view, suddenly. It wasn't scripted, but it's his point of view and you're with Baltar, and what the hell's happening to Baltar?  


And on top of that, I was looking for some- what's the sound? What's going on in the background. And I glommed onto this idea of piano, of classical piano. It was something that James Callis had actually suggested for an earlier episode of scoring a Cylon scene with classic piano and I had a bunch of [[Wikipedia:Ludwig van Beethoven|Beethoven]] sonatas at home and I brought 'em into the editing bay and gave them to the editor and I said, "Let's score- just take from this and score all the scenes in the temp track to Beethoven." And so all the Cylon scenes were originally, I mean, [[Bear McCreary]] our composer has actually written specific pieces for these so they won't be Beethoven on air. But when you were watching the Cylon baseship scenes and they were dissolving and montage-y and out of body and you had this free-flowing, free-wheeling feeling and then it was underscored with this piano. And the piano didn't like become more dramatic as the scene got more dramatic, and it didn't become scary, and it didn't become comedic. It just played a piece all the way through. It gave this out of body quality to all those scenes and that's what I decided, "Well, that's gonna save the episode." (Chuckles.) That's the trick.  
And on top of that, I was looking for some- what's the sound? What's going on in the background. And I glommed onto this idea of piano, of classical piano. It was something that James Callis had actually suggested for an earlier episode of scoring a Cylon scene with classic piano and I had a bunch of [[Wikipedia:Ludwig van Beethoven|Beethoven]] sonatas at home and I brought 'em into the editing bay and gave them to the editor and I said, "Let's score- just take from this and score all the scenes in the temp track to Beethoven." And so all the Cylon scenes were originally, I mean, [[Bear McCreary]] our composer has actually written specific pieces for these so they won't be Beethoven on air. But when you were watching the Cylon baseship scenes and they were dissolving and montage-y and out of body and you had this free-flowing, free-wheeling feeling and then it was underscored with this piano. And the piano didn't like become more dramatic as the scene got more dramatic, and it didn't become scary, and it didn't become comedic. It just played a piece all the way through. It gave this out of body quality to all those scenes and that's what I decide, "Well, that's gonna save the episode." (Chuckles.) That's the trick.  


Now did that work? Does anybody... what's the consensus on the Cylon baseship scenes, anybody?
Now did that work? Does anybody... what's the consensus on the Cylon baseship scenes?


Student: It's very surreal.
Student: It's very surreal.

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