Editing Podcast:The Hand of God
From the only original and legitimate Battlestar Wiki: the free-as-in-beer, non-corporate, open-content encyclopedia, analytical reference, and episode guide on all things Battlestar Galactica. Accept neither subpar substitutes nor subpar clones.
More actions
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 21: | Line 21: | ||
==[http://www.scifi.com/battlestar/downloads/podcast/mp3/110/bsg_ep110_1of5.mp3 Teaser]== | ==[http://www.scifi.com/battlestar/downloads/podcast/mp3/110/bsg_ep110_1of5.mp3 Teaser]== | ||
Hello and welcome to the podcast of commentary on episode 10, | Hello and welcome to the podcast of commentary on episode 10, [[The Hand of God (RDM)|The Hand of God]], on [[Battlestar Galactica (RDM)|Battlestar Galactica]]. I'm [[Ronald D. Moore]] and I'll be your skipper and guide here for the next five days and four enchanting nights as we talk about The Hand of God. | ||
This particular episode is one that remains virtually the same from the story outline onward. [[David Eick]], the-my partner and the other executive producer on this show, often refer to this episode as 'The Big Mac' and 'The Big Mac' is what we tended to call it around the offices. 'The Big Mac' because it's sort of fast food - its like here's the guilty pleasure, let's go out and blow a lot of stuff up, let's have some fun, let's do a war story, let's sort of get back to the roots of what the show is about, which essentially is a combat series about an aircraft carrier in space and fighting its foes. | This particular episode is one that remains virtually the same from the story outline onward. [[David Eick]], the-my partner and the other executive producer on this show, often refer to this episode as 'The Big Mac' and 'The Big Mac' is what we tended to call it around the offices. 'The Big Mac' because it's sort of fast food - its like here's the guilty pleasure, let's go out and blow a lot of stuff up, let's have some fun, let's do a war story, let's sort of get back to the roots of what the show is about, which essentially is a combat series about an aircraft carrier in space and fighting its foes. | ||
Part of the concept of this series overall was that we knew going in that we would not be able to - nor did we really want to - do a battle episode every single week. We knew right away that was not going to be economically viable for us - we simply couldn't have enough money to produce that week in/week out - with [[Viper (RDM)|Vipers]] continually engaging the [[ | Part of the concept of this series overall was that we knew going in that we would not be able to - nor did we really want to - do a battle episode every single week. We knew right away that was not going to be economically viable for us - we simply couldn't have enough money to produce that week in/week out - with [[Viper (RDM)|Vipers]] continually engaging the [[Cylon_Raider|Cylon raiders]] and etc., in a never-ending battle. And also, creatively, I never really wanted that to be the show. I always saw the show, as I've said many times before, as a drama first and an action-adventure series or science fiction series a distant second. So I always wanted to make the characters front and center. Which is in part one of the reasons why [[Laura Roslin]] was invented in the first place as long as we're- she's on the screen here. | ||
The role of the President, as I have probably also mentioned before, I always thought was vital to the life of this series as opposed to the original series because I was always interested in playing a civilian versus military dynamic - the tension between those two and I thought also just given the sort of more realistic approach to the genre that we were going to take I knew that the President was going to have to have a role -a strong role - and that the political leadership of the survi- the remnants of humanity and the survivors of our [[The Fleet (RDM)|rag-tag fleet]] was going to be a very important story and I wanted to play it and that it would have to be this way that you would have to have someone in charge of the government - we couldn't just have [[William Adama|Adama]] week in and week out making these decisions for all these civilians. | The role of the President, as I have probably also mentioned before, I always thought was vital to the life of this series as opposed to the original series because I was always interested in playing a civilian versus military dynamic - the tension between those two and I thought also just given the sort of more realistic approach to the genre that we were going to take I knew that the President was going to have to have a role -a strong role - and that the political leadership of the survi- the remnants of humanity and the survivors of our [[The Fleet (RDM)|rag-tag fleet]] was going to be a very important story and I wanted to play it and that it would have to be this way that you would have to have someone in charge of the government - we couldn't just have [[William Adama|Adama]] week in and week out making these decisions for all these civilians. | ||