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Editing Podcast:Lay Down Your Burdens, Part I

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The [[Raptor]] mission back to [[The Twelve Colonies of Kobol#Caprica|Caprica]] was something that I thought would be a primary cord going through "Part One", sort of provide- there's very little action in part one, as you might have known by now. The only really action you have in part one is at the end, 'bout when they do get to Caprica. But I like the laying this bit of pipe in here of the mission back to Caprica, gives you that military tension and impending conflict all the way through the show, because part one is very talky. "Part One" is a lot of setup. And I typically like "Part One"'s better than "Part Two"'s because they're- they are more setup and they are more character and they are more dealing with where people are, where they're going. And "Part Two"'s are usually all about resolution and getting things tied up in neat little bows and they're not usually as interesting, to me personally as a writer, as the beginnings. I'm interested with how things began, how one thing leads to another, seeing how the threads are interwoven.  
The [[Raptor]] mission back to [[The Twelve Colonies of Kobol#Caprica|Caprica]] was something that I thought would be a primary cord going through "Part One", sort of provide- there's very little action in part one, as you might have known by now. The only really action you have in part one is at the end, 'bout when they do get to Caprica. But I like the laying this bit of pipe in here of the mission back to Caprica, gives you that military tension and impending conflict all the way through the show, because part one is very talky. "Part One" is a lot of setup. And I typically like "Part One"'s better than "Part Two"'s because they're- they are more setup and they are more character and they are more dealing with where people are, where they're going. And "Part Two"'s are usually all about resolution and getting things tied up in neat little bows and they're not usually as interesting, to me personally as a writer, as the beginnings. I'm interested with how things began, how one thing leads to another, seeing how the threads are interwoven.  


There's a lot- and we're following up here with [[Hera|the baby]]. The rammifications and the fallout of the baby between [[Karl Agathon|Helo]] and [[Sharon Valerii (Caprica copy)|Sharon]]. All these issues I wanted to- I wanted to bring as many things to the table for the finale as we could. All the little plotlines that you've been following, and maybe thinking that we had dropped and weren't thinking about anymore, everything from [[Gina]], and the nuke, and the baby, and Caprica, and the election, and Tom Zarek, and [[Cally]], and Tyrol and their relationship, and just really the whole- the whole nine yards. I want to just play as many of the continuing plotlines as we possibly could into the finale, 'cause I think those are the times when the show really lives best for me, when the show is really touching on all the different lives of all the different people, and showing how they're all intertwined and how they all are involved in a single overarching story. Like this. It's really- it was really fun to be able to leave [[Margaret Edmondson|Racetrack]] behind in a complete accident. There's nothing underhanded here. So whatever conspiracy theorists there may be out there, there's really no other explanation for this except an accident. They are going off on a mission, and the Raptors all jump, and one jumps into the wrong place. And shit happens. Sometimes there's just a software glitch. And this happens all the time. In the real world, carrier strikes are sent out, and ofttimes a plane has to go back to base because something's gone wrong or they went the wrong way, and this is just one of those times when they're- they just had a hiccup in their software and so these guys are stuck in this nebula and it's just it's- just sheer blind luck that they blunder into [[New Caprica|this planet]]. And the great thing, though, is that I had another ch- I had a character like Racetrack that I could play that with. Here's a character you've sort of been following intermittantly over the last year or so and she becomes your window into that storyline instead of just inventing a whole new redshirt-type character who's just going to come in, do one function, and leave and never be seen again. Here's somebody that you've had some- spent some time with. And so you're invested- you're a little bit more invested in her story that you are with just a faceless- or a nameless guest star of the week.
There's a lot- and we're following up here with [[Hera|the baby]]. The rammifications and the fallout of the baby between [[Karl Agathon|Helo]] and [[Sharon Valerii (Caprica copy)|Sharon]]. All these issues I wanted to- I wanted to bring as many things to the table for the finale as we could. All the little plotlines that you've been following, and maybe thinking that we had dropped and weren't thinking about anymore, everything from [[Gina]], and the nuke, and the baby, and Caprica, and the election, and Tom Zarek, and [[Cally]], and Tyrol and their relationship, and just really the whole- the whole nine yards. I want to just play as many of the continuing plotlines as we possibly could into the finale, 'cause I think those are the times when the show really lives best for me, when the show is really touching on all the different lives of all the different people, and showing how they're all intertwined and how they all are involved in a single overarching story. Like this. It's really- it was really fun to be able to leave [[Margaret Edmonson|Racetrack]] behind in a complete accident. There's nothing underhanded here. So whatever conspiracy theorists there may be out there, there's really no other explanation for this except an accident. They are going off on a mission, and the Raptors all jump, and one jumps into the wrong place. And shit happens. Sometimes there's just a software glitch. And this happens all the time. In the real world, carrier strikes are sent out, and ofttimes a plane has to go back to base because something's gone wrong or they went the wrong way, and this is just one of those times when they're- they just had a hiccup in their software and so these guys are stuck in this nebula and it's just it's- just sheer blind luck that they blunder into [[New Caprica|this planet]]. And the great thing, though, is that I had another ch- I had a character like Racetrack that I could play that with. Here's a character you've sort of been following intermittantly over the last year or so and she becomes your window into that storyline instead of just inventing a whole new redshirt-type character who's just going to come in, do one function, and leave and never be seen again. Here's somebody that you've had some- spent some time with. And so you're invested- you're a little bit more invested in her story that you are with just a faceless- or a nameless guest star of the week.


Terry: This is such a great scene.
Terry: This is such a great scene.

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