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Editing Podcast:Home, Part II

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RDM: -and people telling you things endlessly. And it's always interesting when you can try to- especially start an episode just visually. To just make it film. To just tell- show it instead of tell it.
RDM: -and people telling you things endlessly. And it's always interesting when you can try to- especially start an episode just visually. To just make it film. To just tell- show it instead of tell it.


Eick: So although there was a lot of shuffling of scenes, basically what we- and so it wasn't quite this scientific but by and large the first half of this episode was all brand new and the second half of the episode picked up where we had left off the original second half of episode six. So it was a bit of a mental jumble and a lot of emails, a lot of phone calls, a lot of flurry and we were fortunate that episode six was directed by [[Sergio Mimica-Gezzan]], who had done episode five [[Season 1 (2004-05)|last year]], and [[Season 2 (2005-06)|this year]]'s episode [[Home, Part II|seven]] was directed by [[Jeff Woolnough]], who'd done episode ten last year, "[[The Hand of God (RDM)|The Hand of God]]". So we're dealing with directors who knew the show and who were pretty intimate with the characters and with the style and the do's and don't's of ''Battlestar Galactica'' and that helped the process because we were able to continue to refine the script as we went without running the risk of having the director hopelessly confused. This also- this episode was uniquely difficult, production-wise. Probably the most difficult episode we've done of the series, production-wise, with possible exception of the finale last year, because of the exteriors and because of the number of characters in all the scenes. And when you're working on an eight day schedule and just having to cover the dialogue and the reactions and the different points of view of every scene, well, when you've got two or three people in a room it's one thing. When you've got eight people standing on a hillside, you can shoot all day and get a page of film. So it's it was a real challenge.
Eick: So although there was a lot of shuffling of scenes, basically what we- and so it wasn't quite this scientific but by and large the first half of this episode was all brand new and the second half of the episode picked up where we had left off the original second half of episode six. So it was a bit of a mental jumble and a lot of emails, a lot of phone calls, a lot of flurry and we were fortunate that episode six was directed by [[Sergio Mimica-Gezzan]], who had done episode five [[Season 1 (2004-05)|last year]], and this year's episode [[Home, Part II|seven]] was directed by [[Jeff Woolnough]], who'd done episode ten last year, "[[The Hand of God (RDM)|The Hand of God]]". So we're dealing with directors who knew the show and who were pretty intimate with the characters and with the style and the do's and don't's of ''Battlestar Galactica'' and that helped the process because we were able to continue to refine the script as we went without running the risk of having the director hopelessly confused. This also- this episode was uniquely difficult, production-wise. Probably the most difficult episode we've done of the series, production-wise, with possible exception of the finale last year, because of the exteriors and because of the number of characters in all the scenes. And when you're working on an eight day schedule and just having to cover the dialogue and the reactions and the different points of view of every scene, well, when you've got two or three people in a room it's one thing. When you've got eight people standing on a hillside, you can shoot all day and get a page of film. So it's it was a real challenge.


RDM: How many days out was this?
RDM: How many days out was this?

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