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Editing Podcast:Home, Part I

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{{Podcast Data
{{podcast|author=PrePressChris|emailAuthor2=|suffix=|additionalCopyright=and David Eick}}
|special=
|season=2
|episode=6
|download link= http://media.scifi.com/battlestar/downloads/podcast/mp3/206/bsg_ep206_FULL.mp3
|local=
|posted date=
|transcribed by= [[User:PrePressChris|PrePressChris]]<br/>[[User:Steelviper|Steelviper]]
|verified by= [[User:Steelviper|Steelviper]]<br/>[[User:PrePressChris|PrePressChris]]
|length=
|finished= Y
|verified= Y
|scotch=
|smokes=
|wordoftheweek=
|rdm= Y
|mrsron=
|speaker1=[[David Eick]]
|speakerimage1=David eick.jpg
}}


==[http://www.scifi.com/battlestar/downloads/podcast/mp3/206/bsg_ep206_1of5.mp3 Teaser]==
==[http://www.scifi.com/battlestar/downloads/podcast/mp3/206/bsg_ep206_1of5.mp3 Teaser]==
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So, basically we proceeded to ask the network- we thought he was right. We thought we were trying to cram too much- and we asked the network if we could make it a two-parter. Basically we had enough for one and a half episodes. That'll be the story we'll tell on the next episode, about how we came up with the other half of episode seven. What you're watching now was basically the first two acts of episode six
So, basically we proceeded to ask the network- we thought he was right. We thought we were trying to cram too much- and we asked the network if we could make it a two-parter. Basically we had enough for one and a half episodes. That'll be the story we'll tell on the next episode, about how we came up with the other half of episode seven. What you're watching now was basically the first two acts of episode six


RDM: And like I mentioned before this, couplet of episodes, now, is really the culmination of all the arcs that began in season one. In a very real sense "Home" I and [[Home, Part II|II]] is the completion of the entire [[Season 1 (2004-05)|first season]], and what you'll see coming up after the conclusion of "Home, Part II" is you'll see that we begin different stories. There's more self-contained episodes, there's different story arcs begin and in a very real sense this is where it all comes to a conclusion. And it was just too much material to try to wrap up. I think what we kept running into was we could get through the plot, per se, in a one hour script. You could get from here to there, and get to [[Kobol (RDM)|Kobol]], go down to the surface, go to the [[Tomb of Athena]], wrap these story lines up, but you were missing all the fun of doing it. You were missing seeing [[Kara Thrace|Starbuck]] and [[Lee Adama|Apollo]] reunite.  
RDM: And like I mentioned before this, couplet of episodes, now, is really the culmination of all the arcs that began in season one. In a very real sense "Home" I and [[Home, Part II|II]] is the completion of the entire [[Season 1 (2004-05)|first season]], and what you'll see coming up after the conclusion of "Home, Part II" is you'll see that we begin different stories. There's more self-contained episodes, there's different story arcs begin and in a very real sense this is where it all comes to a conclusion. And it was just too much material to try to wrap up. I think what we kept running into was we could get through the plot, per se, in a one hour script. You could get from here to there, and get to [[Kobol]], go down to the surface, go to the [[Tomb of Athena]], wrap these story lines up, but you were missing all the fun of doing it. You were missing seeing [[Kara Thrace|Starbuck]] and [[Lee Adama|Apollo]] reunite.  


DSE: Yeah.
DSE: Yeah.
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RDM: We were just trying to do too much in one episode, and the network and the studio agreed, so we had enough time to split this into two parts.
RDM: We were just trying to do too much in one episode, and the network and the studio agreed, so we had enough time to split this into two parts.


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(Timecode: 3:11)


DSE: The first draft of this, before we made the split, was 65 pages. We tend to shoot scripts that are about 45 to 47 pages long, and then they come in ten to fifteen minutes long and we have to cut the equivalent of what would have been another ten to fifteen pages out of it, so you would never go into production with a 30 page script because, yeah, you might be on time, but you wouldn't have any way of massaging or improving things because you'd be limited by the amount of footage you had. In a 30 page script, I don't know what that would be. It'd be a trailer for an episode of ''Battlestar Galactica''.  
DSE: The first draft of this, before we made the split, was 65 pages. We tend to shoot scripts that are about 45 to 47 pages long, and then they come in ten to fifteen minutes long and we have to cut the equivalent of what would have been another ten to fifteen pages out of it, so you would never go into production with a 30 page script because, yeah, you might be on time, but you wouldn't have any way of massaging or improving things because you'd be limited by the amount of footage you had. In a 30 page script, I don't know what that would be. It'd be a trailer for an episode of ''Battlestar Galactica''.  
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DSE: So, it was always tough to fit it in, as Ron was saying, and it was really, I think, generous of the network to allow us split this into two, because it wasn't an episode of like last year's "[[Act of Contrition]]"/"[[You Can't Go Home Again]]" that had this very deliberate plot, involving Starbuck crash-landing on a planet and having to jump-start a [[Cylon Raider (RDM)|Cylon Raider]] to get home. This was more character threads. We had one big story point in that we go to Kobol, but for the most part it's about Adama and his struggle with recuperation, and settling back into being the commander. It's Laura Roslin finally making the big decision to take a portion of the fleet away and going against everything she's been about, which was about bringing everyone together, and now here she is splitting everyone apart. And it's about the plot from [[Tom Zarek]] and his guy [[Meier]] to assasinate Lee Adama. It's really more character-y and just a litttle bit softer in terms of story. It was really more character-driven, and it was more of an achievement, I think, on that front that we were able to get the network to agree to make something like that a two-parter, because it's tricker to pull that off.  
DSE: So, it was always tough to fit it in, as Ron was saying, and it was really, I think, generous of the network to allow us split this into two, because it wasn't an episode of like last year's "[[Act of Contrition]]"/"[[You Can't Go Home Again]]" that had this very deliberate plot, involving Starbuck crash-landing on a planet and having to jump-start a [[Cylon Raider (RDM)|Cylon Raider]] to get home. This was more character threads. We had one big story point in that we go to Kobol, but for the most part it's about Adama and his struggle with recuperation, and settling back into being the commander. It's Laura Roslin finally making the big decision to take a portion of the fleet away and going against everything she's been about, which was about bringing everyone together, and now here she is splitting everyone apart. And it's about the plot from [[Tom Zarek]] and his guy [[Meier]] to assasinate Lee Adama. It's really more character-y and just a litttle bit softer in terms of story. It was really more character-driven, and it was more of an achievement, I think, on that front that we were able to get the network to agree to make something like that a two-parter, because it's tricker to pull that off.  


<!-- 4:50 -->
(Timecode: 4:50)


RDM: There was Meier, played by [[imdb:nm0001664|James Remar]]. We were very excited to get him for this two-parter. I think that David and I both were big fan of his work, going all the way back to the original "[[imdb:tt0083511|48 Hours]]."
RDM: There was Meier, played by [[imdb:nm0001664|James Remar]]. We were very excited to get him for this two-parter. I think that David and I both were big fan of his work, going all the way back to the original "[[imdb:tt0083511|48 Hours]]."
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DSE: ...and we were making fun of them, and James remarked "You know, I was in 'Cruising,' which was all about the homosexual underworld." So that's how I learned that story.
DSE: ...and we were making fun of them, and James remarked "You know, I was in 'Cruising,' which was all about the homosexual underworld." So that's how I learned that story.


<!-- 6:05 -->
(Timecode: 6:05)


RDM: This return to Kara- of Kara has been a long time coming. This little bit here with Starbuck and Apollo and the hug and the quick kiss and all that was something David- I think you just came up with this in the teleplay-
RDM: This return to Kara- of Kara has been a long time coming. This little bit here with Starbuck and Apollo and the hug and the quick kiss and all that was something David- I think you just came up with this in the teleplay-
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DSE: I was sitting with my laptop doing rewrites while we were shooting, I think, episode three and- or four, and Jamie read this return scene. I was- literally he was standing over my shoulder reading the return scene and he said, "I should kiss her." Or, "We should kiss." Or something like that. And I went, "Oh my God, that's great." And so I just wrote a version of it and it made it all the way through the process.  
DSE: I was sitting with my laptop doing rewrites while we were shooting, I think, episode three and- or four, and Jamie read this return scene. I was- literally he was standing over my shoulder reading the return scene and he said, "I should kiss her." Or, "We should kiss." Or something like that. And I went, "Oh my God, that's great." And so I just wrote a version of it and it made it all the way through the process.  


<!-- 6:47 -->
(Timecode: 6:47)


RDM: It's a really interesting subtext for the whole piece. The only thing I regret about this whole sequence is that we couldn't afford to actually show the [[Heavy Raider]] actually sitting in the docking bay.
RDM: It's a really interesting subtext for the whole piece. The only thing I regret about this whole sequence is that we couldn't afford to actually show the [[Heavy Raider]] actually sitting in the docking bay.
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RDM: Because you only get that exterior shot, and then you see her coming down the corridor, unfortunately. But that's just one of the many things you just have to bite the bullet on producing these shows.  
RDM: Because you only get that exterior shot, and then you see her coming down the corridor, unfortunately. But that's just one of the many things you just have to bite the bullet on producing these shows.  


<!-- 7:04 -->
(Timecode: 7:04)


DSE: Ron also educated me a lot, I think, in terms of knowing how to adjust your expectations when you write something that's a little bit different.
DSE: Ron also educated me a lot, I think, in terms of knowing how to adjust your expectations when you write something that's a little bit different.
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==[http://www.scifi.com/battlestar/downloads/podcast/mp3/206/bsg_ep206_2of5.mp3 Act 1]==
==[http://www.scifi.com/battlestar/downloads/podcast/mp3/206/bsg_ep206_2of5.mp3 Act 1]==


<!-- 8:09 -->
(Timecode: 8:09)


DSE: So, as I was saying, this is one of the few scenes that actually remained intact and was executed pretty much exactly as I hoped and it's just nice when that happens
DSE: So, as I was saying, this is one of the few scenes that actually remained intact and was executed pretty much exactly as I hoped and it's just nice when that happens
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RDM: Adama at the press conference. I think this was always- this scene is virtually untouched, too. Was this notion that Adama's not the guy who likes to deal with the press.
RDM: Adama at the press conference. I think this was always- this scene is virtually untouched, too. Was this notion that Adama's not the guy who likes to deal with the press.


<!-- 14:34 -->
(Timecode: 14:34)


DSE: Yeah, we were talking about this scene had a very literal- "[[imdb: tt0068646|Godfather]]"- which was a great moment in history, actually, where [[wikipedia:Alexander Haig|Al Haig]] takes the stand-
DSE: Yeah, we were talking about this scene had a very literal- "[[imdb: tt0068646|Godfather]]"- which was a great moment in history, actually, where [[wikipedia:Alexander Haig|Al Haig]] takes the stand-
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(Timecode 19:34)
(Timecode 19:34)


RDM: [[Laura Roslin|Laura]] and [[Elosha]]. The many deaths of Elosha.
RDM: Laura and [[Elosha]]. The many deaths of Elosha.


DSE: (Laughs)
DSE: (Laughs)
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DSE: Yes.
DSE: Yes.


RDM:  ...there were points in which [[Billy Keikeya|Billy]] was gonna die in these episodes as well. So there was a running joke around the office of...
RDM:  ...there were points in which [[Billy]] was going to die in this episdoe as well. There was a running joke around the office...


DSE: (Laughs)
DSE: (Laughs)


RDM: ...who got to die, who's killed- Who we killin'? Are we killing Billy? Are we killing Elosha? Ah, let's kill 'em both. No, they're both gonna live. OK, well now we're just- So, (laughs) it became this absurd thing going on.
RDM: ...who got to die, who's killed- do we kill them? Are we killing Billy? Are we killing Elosha? Ah, let's kill 'em both. No, they're both going to live. OK, well now we're just- So, (laughs) it became this absurd thing going on.


DSE: And it's really necessary, in a way...
DSE: And it's really necessary, in a way...
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RDM: Yeah.
RDM: Yeah.


DSE: ...because you're telling a story about the cost in blood to make- for Laura to have made this decision to go to [[Kobol (RDM)|Kobol]] and divide [[The Fleet (RDM)|the Fleet]] and if she does it and there's no cost, there's no- there are no ramifications personally for her, then it's like she's gotten away with something.  
DSE: ...because you're telling a story about the cost in blood- it's a big- Laura had made this decision to go to Kobol and divide the fleet and if she does it and if there's no cost, there's no ramifications personally for her, then it's like she's gotten away with something.  


RDM: Yeah, it's like- it's not so- Yeah. Easy decision for you to make, Laura. It's no big deal, but if you go down and you lose somebody close to you, whether that's Billy or whether that's Elosha, then she really has paid a price, and it felt important for the character that she pay a- that she personally pay a price for leading them on this crusade.
RDM: Yeah, it's like- it's not so- Yeah. Easy decision for you to make, Laura. It's no big deal, but if you go down and lose somebody close to you, whether that's Billy or whether that's Elosha, then she really has paid a price, and it felt important for the character that she pay- that she personally pay a price for leading them on this crusade.


DSE: And because Laura's role is the "prophet" or "seer" and the story is about to reach a conclusion, and spin the character into a different direction, back to a position of governance and back to a position where she's got a more supportive dynamic with [[William Adama|Adama]], it seemed right that metaphoricaly you would kill the person who represented that chapter of her life. That the priestess who she had depended upon, who'd been her guide through this experience is someone who she's no longer going to have in her life.
DSE: Because Laura's role is the "prophet" or "seer" and the story is about to reach a conclusion, and spin the character into a different direction, back to a position of governance. and back to a position where she's got a more supportive dynamic with Adama, it seemed right that metaphoricaly you would kill the person who represented that chapter of her life. The preistess who she had depended upon in her- guide through this experience is someone who she's no longer going to have in her life.


(Timecode 21:16)
(Timecode 21:16)


RDM: Let's see. This is the- we're starting to lay in all the bricks for the attempted assasination plot. It really doesn't play too strongly in [[Home, Part I|six]], it comes more to the fore in [[Home, Part II|episode seven]]. You'll see that this is a running theme throughout the show, building the [[Meier]]/[[Tom Zarek|Zarek]] relationship, and their growing resentment of, not only Laura, but, more in particular, [[Lee Adama|Lee]] as they deal with things going forward.  
RDM: This is the- we're starting to lay in all the bricks for the attempted assasination plot. It really doesn't play too strongly in six, it comes more to the fore in episode seven. You'll see that this is a running theme throughout the show, building Meier/Zarek relationship, and their growing resentment of, not only Laura, but, more in particular, Lee as they deal with things that unfold.  


DSE: [[Richard Hatch|Richard]] has been in- How many episodes of this season, now? Just two or three.
DSE: [[Richard Hatch|Richard]] has been in- How many episodes of this season, now? Just two or three.


RDM: Uh, two or three.
RDM: I don't know. Two or three.


DSE: And it's great. You bring Richard into the body of the cast and he just- it just invites another level of intrigue. You know something is up, just when you see him. And that's the great thing about a series, is that you can rely on that a little bit.
DSE: And it's great. You bring Richard into the body of the cast and he just- it just invites another level of intrigue. You know something is up, just when you see him. And that's the great thing about a series, is that you can rely on that a little bit.
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RDM: Yeah.
RDM: Yeah.


DSE: You get the shorthand with the audience, that they are immediately are aware of a subtext that you wouldn't have if it was Joe Blow from Vancouver playing that role.
DSE: You get the shorthand with the audience, that they are immediately aware of a subtext that you wouldn't have if it was Joe Blow from Vancouver playing that role.


RDM: This is one of our- this is the only show where you have a visual effect sequence that we have in the episode. And this went through a lot of work with [[Gary Hutzel]] and his visual effects team.
RDM: This is one of our- this is the only show where you have a visual effect sequence that we (have in?) in the episode. And this went through a lot of work with [[Gary Hutzel]] and his visual effects team.


DSE: Even before that I had to- our resident combat experts, who are also terrific writers, on the staff Wed- [[Bradley Thompson|Thompson]] and [[David Weddle|Weddle]], David and Bradley. I remember getting to this scene and just stopping and calling them and saying, "OK, guys." (laughs)  
DSE: Even before that our resident combat experts, who are also terrific writers, on the staff Wed- [[David Weddle|Thompson Weddle]] and [[Bradley Thompson|David Bradley]]- I remember getting to this scene and just stopping and calling them and saying, "OK, guys. (laughs)  


RDM: (unintelligible)
RDM: (unitelligable)


DSE: "I've got [[George Birch]] up in the sky. I've got a number of situations. I've got a tanker-" or, that's actually later, but we needed to establish what happens later and so it was really thanks to their help and their technological expertise that I was able to struggle through this scene and finally get it working, so that it made sense. And it continued to be a bit of a struggle, because it's an odd idea. You've got [[Viper (RDM)|Vipers]] target practicing this asteroid, this hulking rock in space, and something's got to happen to indicate that they're not stupid but that the leader in charge miscalculated.
DSE: "I've got George Birch up in the sky. I've got a number of situations. I've got a tanker-" or, that's actually later, but we needed to establish what happens later. So it was really thanks to their help and their technological expertise that I was able to struggle through this scene and finally get it working, so that it made sense. And it continued to be a bit of a struggle, because it's an odd idea. You've got vipers target practicing this asteroid, this hulking rock in space, and somthings got to happen to indicate that they're not stupid but that the leader in charge miscalculated.


RDM: Is not (unitelligeable)
RDM: Is not (unitelligeable)


DSE: Yeah, and not taking into account that there is difficulty in communicating, and that there's miscommunication and that miscommunication is going to lead to what you're about to see, this very near miss with [[Louanne Katraine|Kat]]. And-
DSE: Yeah, and not taking into account that there is difficulty in communicating, and that there's miscommunication and that miscommunication is going to lead to what you're about to see, this very near miss with [[Kat]]. And-


RDM: Oh, this is a sequence I tortured the visual effects guys with. Because I kept obsessing on things like their relative distance, and closing speeds, and where they would really be, and you really- In these kinds of things, you're really straddling, once again, you're straddling a line between the reality of the situation and where they would actually be and the actual speeds that they would be going at, versus how to visually tell the story 'cause in a very real sense you can't get them all in the frame at the same time. You want to be able to see what's going on, so that forces you to squash the perspective a bit and put things closer to- put ships closer to one another when they'd really be further apart. And you just have to try to come up with a dramatic compromise so you can tell the story, first and foremost. You worry about the realism of it a close second.  
RDM: Oh, this is a sequence I tourtured the visual effects guys with. 'Cause I kept obsessing on things like the relative distance, the closing speeds, and where they were going to be, and you really- In these kinds of things, your straddling over, once again, you're straddling the line between the reality of the situation and where they actually be and the actual speeds that they would be going at, versus how to visually tell the story because in a very real sense you can't get them all in the frame at the same time. You want to be able to see what's going on, so that forces you to squash the perspective a bit, put ships closer to one another when they'd really be further apart. And you just have to try to come up with a dramatic compromise so you can tell so you can tell the story, first and foremost. You worry about the realism of it a close second.  


(Timecode 24:23)
(Timecode 24:23)


DSE: [[imdb:nm0502735|Paul Leonard]]- Paul is our Associate Producer for all of last season, and all of this season, and the [[miniseries]] as well, and is the guy in cha- the ringleader when it comes to all things; sound, and color correction, and visual effects. He and Gary Hutzel, our visual effects supervisor, work very closely together. I haven't told you this yet, [[Ronald D. Moore|Ron]], but Paul has been- typically what happens on these episodes is I go to a dub stage and I hear a playback, I give a lot of notes, we remix certain sections, and that is how the sound is finished on the show. For this one, we did that. That we went way over time because I made a lot of changes and then I asked Paul to send me a DVD, which I got last night, which I gave more notes on, so they're going to go back and remix today-
DSE: Paul Leonard- Paul is our Associate Producer for all of last season, and all of this season, and the miniseries as well, and is the guy in cha- the ringleader when it comes to all things; sound, and color correction, and visual effects. He and Gary Hutzel, our visual effects supervisor, work very closely together. I haven't told you this yet, Ron, but Paul has been- typically what happens on these episodes is I go to a dub stage and I hear a playback, I get a lot of notes, we re-think certain sections, and that is how the sound is finished on the show. For this one, we did that. That went way over time because I asked for all these changes and then I asked Paul to send me a DVD, which I got last night, which I gave more notes on, so they're going to go back and remix-


RDM: And remix again?
RDM: And remix again?
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DSE: ...because I have not let go of certain sound effects issues.
DSE: ...because I have not let go of certain sound effects issues.


RDM: [[David Eick|Dave]] is very popular in post-production.
RDM: Dave is very popular in post-production.


DSE: (Laughs) Well, on this one I think they've been very generous, they- I think they all- they all kind- you could tell the body languages that everyone had been prepared. They knew this was going to be-
DSE: (Laughs) Well, on this one I think they've been very generous, they- I think they all- they all kind- you could tell the body languages that everyone had been prepared. They knew this was going to be-
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RDM: (Laughs)
RDM: (Laughs)
DSE: Tricky with Lee and [[Kara Thrace|Kara]] in that they're so happy to see each other and yet, like a brother and sister or like two repressed lovers, pick your-
RDM: Yeah, pick your metaphor.
DSE: -your metaphor, have a hard time being pleasant to one another for any stretch of time before they're bickering about something. Which you just saw there and then in a scene coming up you'll see the reverse is true. This was the scene that inspired my remark to [[imdb:nm0001664|James ]] that about their relationship that got-
RDM: -Oh, them touching each other?-
DSE: -that gave the- I don't think they touch anymore. I think we cut the touch.
RDM: Oh you cut the touch.
DSE: Well, because you've got two guys in leather-
RDM: (Laughs.)
DSE: -who've been prisoners together for years, talking about how close they are.
RDM: In a very sexual relationship.
DSE: Yeah, exactly. How close they are and how they've always gotten each other's backs, as it were. And so it's- just- whatever. But it was, it started to take over the scene and so we had to trim some of that back a little bit.
RDM: I love this leather jacket that they dug up for [[Tom Zarek]]. That's such a great little piece of wardrobe that has added quite a bit to his character in some sense. It's almost-
DSE: Yeah, it's so anti-[[Apollo (TOS)|Apollo]].
RDM: It's so anti-Apollo. It's vaguely [[w:Nazism|Nazi]]. You can-
DSE: Yeah.
RDM: You put an [[w:Schutzstaffel|SS]] cap on him and it wouldn't look too out of place.
DSE: Well, you know the thing about Richard is that he really is a completely different character in this and-
RDM: And he embraces it. He just totally embraces this character.
DSE: And he's someone who, as many of you know, was very- a very outspoken opponent of the [[Battlestar Galactica (RDM)|"Reimagining"]] of this show. And had a th- came full circle and elected to embrace it and it didn't hurt that he was given a very compelling role that started [[Season 1 (2004-05)|last season]] to embrace, and I think he's really- You never hea- I mean, this guy shows up. He's the consummate professional. Hits his marks, knows his lines. Takes direction well. He may not be seen again for several episodes. You never hear from his people. You never get complaints. There's never any questions about, "Why aren't in more of them?" I think he understands that- oh, do we have to?
RDM: No, you've got time.
DSE: He understands that, in some respects, a little of his character goes a long way.
RDM: Yeah.


==[http://www.scifi.com/battlestar/downloads/podcast/mp3/206/bsg_ep206_4of5.mp3 Act 3]==
==[http://www.scifi.com/battlestar/downloads/podcast/mp3/206/bsg_ep206_4of5.mp3 Act 3]==
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DSE: [[Kara Thrace|Kara]] seizes on it. She just decides to make him miserable for having said it.
DSE: [[Kara Thrace|Kara]] seizes on it. She just decides to make him miserable for having said it.
RDM: Which is such a woman thing to do.
DSE: (Laughs.)
RDM: It's just like, to pluck that out of the air and then just torture you with it mercilessly. It's like, she is a girl after all.
DSE: Yeah. Yeah. Exactly. That she is a girl after all. Now she never did the ending here like I had written it, actually.
RDM: What was the ending?
DSE: I had her say, "Let me get a pen, I want to write that down."
RDM: Oh, yeah.
DSE: And I just loved this little exchange as- Lee actor, [[Jamie Bamber|Jamie]] did a great thing over his shoulder here, where he's walking out and he's saying, "Dreamer. You're a dreamer."
RDM: Oh. Yeah, yeah, yeah.
DSE: Like you just know he's hating his life.
RDM: -He's hating and he's like can't believe he said it.
DSE: So- and I was. This was sort of what we were talking about earlier about allowing the actors to experiment a little bit, adlib a little bit, and take advantage of the moment. And it just worked out better here. Right here.
RDM: Yeah. (Laughs.)
DSE: Very good editing, too. So...
RDM: Now Mr. Birch.
DSE: Now Mr. Birch has to continue screwing up. He hasn't finished screwing up, yet. He's only begun.
RDM: (Chuckles.) He's just a slow screwup.
DSE: And I think what's interesting is that you want characters who you recognize and who you can come back to, and so we're finding ourselves in a situation with the gentleman, I'm sorry, his name I don't have the ready, who played George Birch is a local actor in Vancouver and he's got a very specific quality to him. I thought it was perfect for this role. He's a guy who looks like he went to  [[w:United States Military Academy|West Point]] and never really quite measured up to what everyone thought he was gonna be and he's just got that sort of face. It looks like he's well-polished and perfect but maybe not a great leader. And I don't know if we can use him again. He's this guy who you would bring back in any ordinary circumstance, but what're you gonna do?
RDM: -Go ahead.-
DSE: Have people making fun of him in the br-
RDM: Hey [[Commander Air Group|CAG]]...
DSE: Hey CAG. Exactly.
RDM: (Unintelligble)
DSE: So...
RDM: We'll just mention that he committed suicide in some off-handed way.
DSE: Yeah, exactly.
RDM: "Oh, and Birch kill himself last night."
DSE: "He was eviscerated in a mine shaft accident."
RDM: (Laughs.) Yeah.
DSE: But of course now that you've seen Adama storm out, and again, this was going to be the final straw. And then, but we'll see the Dualla scene later. Here, that's a visual effect, by the way. Pretty good.
RDM: Yeah, pretty good. It really blends in and does well. It's a lot of the subtle visual effects in the show that are the best. Something like that where you're just off of it quickly and you just go, "Oh, yeah, there's a ship over there." You don't even think about it.
DSE: It's interesting, too. I always imagined this- that, as I was writing this part of, obviously, was going on in my head is, "Ok. I've been beating up Ron Moore now for the last two years over his scripts. I can't even imagine what this is gonna be like. He's gonna get the first draft. He's gonna rake me over the coals. He's gonna- He's like licking his chops, ready for this thing."
RDM: (Exaggerated laugh.) "Honey, read this."
DSE: Exactly. "Get a load of this." And so the area where I had the least command, for sure, is in all this scripturey-
RDM: Mythos.
DSE: -mythos stuff. It's just not my bag. It's not what I pay attention to. And you were least critical of this than anything. You went with [[Galleon Meadow]].
RDM: Sure.
DSE: You went with the whole, and then when we get that (unintelligible)
RDM: See how easy it is?
DSE: And we get to episode s- exactly. When we get to episode seven, all that stuff with the [[w:Sagittarius (constellation)|Sagitarrion]] archer, that's the reason for the [[Arrow of Apollo|arrow]]. Ron went- I was- yeah, exactly. I was like, "Oh. So basically, this is all just like whatever comes to the top of your head."
RDM: You just play it.
DSE: That worked. Ok. Good. So I mean, we did actually legitimately vet this, eventually but this is pretty close to first draft-
RDM: -It really is pretty close. It all fit. It all worked pretty well.
DSE: But of c- only because I was sweating it. Like I got my assistant researching all these mythological references and trying to-  and this so- We had the one visual effects- the one big visual effects sequence earlier, like Ron was saying. Hopefully the audience who's come to [[Battlestar Galactica (RDM)|''Battlestar Galactica'']] for action has hung around long enough for this, because this is really the big action set piece, which-
RDM: "When are they gonna shoot someone?"
DSE: Yeah or- exactly. Finally shooting something.
RDM: "If this was [[w:Stargate SG-1|''Stargate'']] they would have shot someone by now."
DSE: (Laughs.) "Damn it!"
RDM: Sorry, ''Stargate''.
DSE: Sorry, ''Stargate''. But, yes, the now momentous occasion of [[Elosha]]'s demise.
RDM: Goodbye Elosha, we hardly knew you. When we weren't gonna kill her, when we talked about not killing her, we talked about a storyline in future episodes where- in the episode before this [[Laura Roslin|Laura]] says, "I'm gonna play the religious card." It's a very calculated political move to get people to rally to her banner. We were g- we had thoughts of Elosha stepping to the fore later and really being manipulative and had a- having an agenda from a religious standpoint and really pushing Laura to institute draconian laws in [[The Fleet (RDM)|the Fleet]] and really- and you'd suddenly realize that there's this whole class of clerics that had their own agenda and their own ideas for how the Fleet should operate.


==[http://www.scifi.com/battlestar/downloads/podcast/mp3/206/bsg_ep206_5of5.mp3 Act 4]==
==[http://www.scifi.com/battlestar/downloads/podcast/mp3/206/bsg_ep206_5of5.mp3 Act 4]==
RDM: I love the fact, in that earlier sequence, that [[Elosha]] went flying headfirst into that tree. That's like a great-
DSE: These are actually- people think that these mines were inventions. These were called-
RDM: Oh, yeah. They have a name. They're- B- Boppin' Betty's or something?
DSE: Yeah.
RDM: Bouncing- [[w:S-mine|Bouncing Betty]]'s.
DSE: Bouncing Betty's.
RDM: Bouncing Betty's.
DSE: And they were, I think, circa [[w:World War II|World War II]] and-
RDM: -Yeah.-
DSE: -they basically expl- yeah, they fly out of the ground and explode on your- in your head.
RDM: Yeah, they like, jump up and they spread shrapnel all across an area-
DSE: Yeah.
RDM: -to take out a bunch of different people.
DSE: So it's not- and that shot, by the way, of that bomb flying up is not a visual effects shot.
RDM: No. Which blew me away. I kept looking at it going, well this see-
DSE: It looks a little-
RDM: This looks a little fake. I wanna take the matte lines off it, blah, blah. And they go, "That's not a visual effect." I go, "Really?" "That's just a practical- yeah, it's a practical."
DSE: One of those times where you actually just shoot it.
[[Ronald D. Moore|Ron]] did make fun of me for this scene when he read the first draft 'cause he said, "I saw that you wrote the scene between [[Kara Thrace|Starbuck]] and [[Lee Adama|Apollo]] you're always desperate to get, which is the two heroes back to back-"
RDM: Back to back, fighting side by side-
DSE: "-fighting side by side."
RDM: -working like a machine, or something, which is-
DSE: Like a well-oiled machine.
RDM: Like a well-oiled machine. But you'll notice that they're not back to back.
DSE: (Laughs.) They're not back to- Yeah, exactly! It's just that they're not back to back-
RDM: Just when you thought you could write this stuff.
DSE: It's not so much like a well-oiled machine.
RDM: They get out there and they go, "Eh, back to back. That doesn't really work for us."
DSE: Yeah, it doesn't really look good.
RDM: Let's stand against this rock.
DSE: Yeah. So... and you go, "Ok. Well, it still works." I was probably tortured by a lot more of this. You find with time you forget things like that that you thought you were doing. I didn't think this was gonna work out at all like this. I thought the [[Cylon Centurion|Cylons]] would be a lot closer, but this is great. I mean, this is great [[Sergio Mimica-Gezzan|Sergio]] moment stuff.
RDM: Yeah, I like this.
Boom.
That's nice.
DSE: There quips in this we left in like Lee's comment here. He says, "You gotta be [[frak]]kin' kidding me." And some of the- you play with it editorially. Earlier Kara has a line where she says, "It looks like we missed all the fun."
RDM: Yeah.
DSE: Sometimes on paper it cer- it feels quippy or you're not sure how it's gonna work and sometimes tonally- You got an episode like this which is, by and large, pretty heavy and you're killing Elosha, Adama's upset, and it's just-
RDM: It's just enough to-
DSE: Yeah, to give you some lightness. 'Cause- Now this was the- one of the last scenes written, actually, because we had, as I recall, this was done after we had decided to split the episode in two.
RDM: Yeah.
DSE: And I wrote this on my couch in Vancouver where we were- we had moved into triage mode because when we got the network to approve the two-parter, Ron and I went and had dinner and basically broke what the second half of [[Home, Part II|episode seven]] would be and then there was this backwards domino effect of things that had to change in [[Home, Part II|episode six]] to make it work as its own episode. And this was a scene that we needed and- or we needed some scene. We didn't know what it was. And so I was in Vancouver having- I was now experiencing the real writer experience, where it's not fun. You're just under deadline. You've got four days. I'm sleeping three hours on my couch, rolling onto the computer, rolling back to the couch.
RDM: Write something.
DSE: Write something quick. Or you b- I guess you play the games with yourself where you, "I can have a muffin after I finish act one."
RDM: (Chuckles.) I don't even do that.
DSE: But- something about that three o'clock in the morning, no filters on, you can't be self-critical 'cause you can't think straight nine times out of ten results in something that sucks and is unreadable. But this was the one time out of ten where it actually worked out. And this was- I was very happy with how Sergio shot this, too, because it was, I thought, pretty faithful the way it was written and really seemed to get the shock of the idea that Dualla's the one in the room that he's confessing to.
RDM: Which I think is interesting 'cause it- we've been playing it, bit by bit, that Dualla is a special person within the family. That she's not just the [[Wireless|telephone]] operator. They all communicate through and with her all the time, and as a result I think there's a certain trust, a certain intimacy that they have with Dualla. She's not just a faceless person up there in [[CIC]]. She's somebody special to all of them and she's constantly giving paperwork to whoever the commander is, usually [[William Adama|Adama]], was [[Saul Tigh|Tigh]], and there's just a lot of interaction. And I think, in a weird way, they listen to her and her opinion is not directly elicited that often but I think- Here it is and then she doesn't really want to let it go at that. Which I think is the best part of the scene. That she doesn't just leave when he says, "Ok. Thanks. That's enough." She toughs it out and keeps going and it's a brave thing. 'Cause if you've ever been around, you probably haven't, but if you've ever been around [[Edward James Olmos]] when he wants you to leave, you should probably leave.
DSE: Well this little bit that, further of what you were saying, that Sergio got, which was her grabbing his hand and stopping him from continuing to paint and-
RDM: Oh yeah.
DSE: -Eddie's whole vibe, which is that he doesn't make eye contact with you, until he makes eye contact with you. And so it has this very startling quality to it and the intimidation is very real. And [[Kandyse McClure|Kandyse]] was amazing in that scene. She was sick as a dog when she did it, too.
RDM: Yeah?
DSE: Yeah, she had a horrible flu.
RDM: Ah, Elosha, we hardly knew ya.
DSE: We hardly (chuckles.)
RDM: I'm grateful that we made a cut. There was a cut we had to make in "Home, Part II" just for time, that I'm glad we did, 'cause I realized much, much, much too much later that it was a continuity error. But they leave her here. It's like, "Ok. We gotta go. Pick up the [[Sacred Scrolls|scriptures]]. Let's go. Sorry. *Weep. Weep. Cry. Cry.*" And you walk away. But in "Part II", there was a scene that we wrote sho- where Adama and [[Billy Keikeya|Billy]], they come up and they find her grave. It's like, "Oh. Yeah. This was Elosha. How sad." And you're like, "Well. Didn't they- how did they?"
DSE: "How did she get buried?"
RDM: "Oh my God! The Cylons buried Elosha!" I was like, "How'd she get buried?" Oh, dear. So... but, not to fear, we cut that scene. That won't happen now.
DSE: Now I hope this works. This was one of the products of forcing the sound mixers to reconceive things was to reprise a music cue that we used one time [[Season 1 (2004-05)|last season]] and hadn't used at all this season, which is this Irish brogue from [[The Hand of God (RDM)|episode ten]].
RDM: Oh yeah.
DSE: And it seemed to me much, much too late in the process, of course, that it would be useful to do a simplified version of that starting here. So where you start with the drums and you start to hear the men humming, and I just wanted this very masculine quality to his decision, because it is a magical thing we're doing. We're saying Adama, of his own volition, arrives at this very profound conclusion about what they're gonna do. And so it felt like it had earned the right to have some-
RDM: Yeah, some martial theme.
DSE: Yeah. Yeah, some martial theme to it. So I- I don't think it's too much. It seems like we've earned the right to go this far with it and on the closing images here you- seems to work emotionally in a legitimate way.
RDM: And we're gonna go put the family back together. You can see [[Felix Gaeta|Gaeta]]'s still wearing his headset (unintelligble) 'cause this used to be in the earlier sequence.
DSE: Exactly.
RDM: It used to be Adama just left CIC after the [[George Birch|Birch]] thing and then came back in and said, "Ok."
DSE: Yeah. "Just kidding."
RDM: "Fuck it."
DSE: Yeah.
RDM: And that's it for "Home, Part I". And I assume we'll s- we'll be seeing all of you pretty, lovely folks around for "Home, Part II".
DSE: Excellent.
RDM: And we'll talk to you again then. Thank you very much, and goodnight.
{{Podcast list (RDM season 2)}}

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