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The mood here on the [[Basestar (RDM)|Cylon baseship]] is intentionally more surreal. A little stranger. It's not as naturalistic. It's not as edgy and hand-held as we typically go. The camera still has a little bit of life in it, so it doesn't break completely with our style, but the idea was [[Gaius Baltar|Baltar]] is [[Wikipedia:Stranger in a Strange Land|"Stranger in a Strange Land"]] here. Not literally, but he's an odd- he's odd man out over there. And what's he gonna do? And where- what are his circumstances? And to- instead of laying out everything that was gonna happen on the Cylon baseship in the first episode, decided it was more interesting to play it as more mysterious. Play from Baltar's point of view. You don't get to see the [[Cylons (RDM)|Cylons]] talking about him. You don't get to see anything, really, outside of the confines of this room, here in the first episode. So you're really with the prisoner wondering, "What is this world I have landed in and what are my options?" And you start immediately hearing about divisions. You start hearing about arguments. That there's- his life is hanging in the balance and decisions are being taken someplace else. And it's interesting that [[Number Three|D'anna]] comes to see him before [[Caprica-Six]] does, or any of the [[Number Six|Sixes]]. | The mood here on the [[Basestar (RDM)|Cylon baseship]] is intentionally more surreal. A little stranger. It's not as naturalistic. It's not as edgy and hand-held as we typically go. The camera still has a little bit of life in it, so it doesn't break completely with our style, but the idea was [[Gaius Baltar|Baltar]] is [[Wikipedia:Stranger in a Strange Land|"Stranger in a Strange Land"]] here. Not literally, but he's an odd- he's odd man out over there. And what's he gonna do? And where- what are his circumstances? And to- instead of laying out everything that was gonna happen on the Cylon baseship in the first episode, decided it was more interesting to play it as more mysterious. Play from Baltar's point of view. You don't get to see the [[Cylons (RDM)|Cylons]] talking about him. You don't get to see anything, really, outside of the confines of this room, here in the first episode. So you're really with the prisoner wondering, "What is this world I have landed in and what are my options?" And you start immediately hearing about divisions. You start hearing about arguments. That there's- his life is hanging in the balance and decisions are being taken someplace else. And it's interesting that [[Number Three|D'anna]] comes to see him before [[Caprica-Six]] does, or any of the [[Number Six|Sixes]]. | ||
The set design of this, I was talking about a litle bit earlier. There were a lot of different concepts. It was a fine line deciding at what point did we want it to be straight up scifi in its feeling, traditional science fiction with flashy lights and all kinds of gear. And at what point did we want it to pull back from that and be more austere. And we settled on this idea that the backgrounds are opaque in terms of you don't know the functions or the purpose of any of the lights you're seeing or where those doorways go or even what the rooms are foor. There's just rooms. And you'll see in subsequent episodes you'll see hallway- you'll see more of the Cylon baseship as the show goes on. But in the initial setup it's just unclear what that world is. Because I think that with the Cylon baseship, a little goes a long way and also no matter what we show you on the Cylon baseship you're inevitably going to be somewhat disappointed. And I'm sure there will be lots of comment about, "Oh... we had such high hopes for the interior of the Cylon baseship, and this is all we got." And that's one of the things that we intentionally said, "You know what? We're gonna take that hit." Because we wanna tell the storyline over there, and that requires us to build some sets. And we had to build those sets in the same area where we once had the [[Pegasus (RDM)|''Pegasus'']], which also drove us to get rid of ''Pegasus''. 'Cause you only have so much stage space to deal with. And we knew right away that no matter what we came up with, no matter what concept we put into that Cylon baseship, inevitably it was never gonna be as cool or as interesting as what your mind's eye imagines. What you project into the baseship and what you thought was the interior of the baseship will always be far more mysterious and interesting than anything we could possibly produce. And we just decided, " | The set design of this, I was talking about a litle bit earlier. There were a lot of different concepts. It was a fine line deciding at what point did we want it to be straight up scifi in its feeling, traditional science fiction with flashy lights and all kinds of gear. And at what point did we want it to pull back from that and be more austere. And we settled on this idea that the backgrounds are opaque in terms of you don't know the functions or the purpose of any of the lights you're seeing or where those doorways go or even what the rooms are foor. There's just rooms. And you'll see in subsequent episodes you'll see hallway- you'll see more of the Cylon baseship as the show goes on. But in the initial setup it's just unclear what that world is. Because I think that with the Cylon baseship, a little goes a long way and also no matter what we show you on the Cylon baseship you're inevitably going to be somewhat disappointed. And I'm sure there will be lots of comment about, "Oh... we had such high hopes for the interior of the Cylon baseship, and this is all we got." And that's one of the things that we intentionally said, "You know what? We're gonna take that hit." Because we wanna tell the storyline over there, and that requires us to build some sets. And we had to build those sets in the same area where we once had the [[Pegasus (RDM)|''Pegasus'']], which also drove us to get rid of ''Pegasus''. 'Cause you only have so much stage space to deal with. And we knew right away that no matter what we came up with, no matter what concept we put into that Cylon baseship, inevitably it was never gonna be as cool or as interesting as what your mind's eye imagines. What you project into the baseship and what you thought was the interior of the baseship will always be far more mysterious and interesting than anything we could possibly produce. And we just decided, "No. We'll take that hit 'cause we wanna tell a story over there." | ||
I like that little beat with [[William Adama|Adama]] and [[Lee Adama|Lee]]. The reference to the jump-rope and losing weight again. There was a longer section of that scene leading in where Lee and Adama walk through the crowded halls of [[Galactica (RDM)|''Galactica'']]. Literally there were people- some people sleeping in the halls 'cause the ship was so crammed full of civilian refugees and them talking about how it's a little bet- it's nicer to have a noisy crowded ship and dealing with some of the- they were talking more concrete terms about some of the refugee problems and supply problems and you had a sense of them putting things together and then eventually you got to that place where the first reports were coming in that people were going missing. | I like that little beat with [[William Adama|Adama]] and [[Lee Adama|Lee]]. The reference to the jump-rope and losing weight again. There was a longer section of that scene leading in where Lee and Adama walk through the crowded halls of [[Galactica (RDM)|''Galactica'']]. Literally there were people- some people sleeping in the halls 'cause the ship was so crammed full of civilian refugees and them talking about how it's a little bet- it's nicer to have a noisy crowded ship and dealing with some of the- they were talking more concrete terms about some of the refugee problems and supply problems and you had a sense of them putting things together and then eventually you got to that place where the first reports were coming in that people were going missing. | ||