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Editing Mercury (Deadlock)

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{{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}
{{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Stub}}
 
==Background==
==Background==
{{Ship Data
{{Ship Data
|italic=y
|italic=y
|image            =BSG Deadlock - Mercury.webp
|image            =
|race              =Colonial
|race              =Colonial
|type              =Battlestar
|type              =Battlestar
|length            =
|length            =-
|width            =
|width            =-
|height            =
|height            =-
|crew              =
|crew              =-
|cap              =
|cap              =-
|role              =Command Ship, Force Projection Vessel, Strike Carrier
|role              =Command Ship, Force Projection Vessel, Strike Carrier
|arm              =
|arm              =
|aircraft          =[[Viper Mark I]], [[Viper Mark II]], [[Raptor]], [[Sweeper]], [[Assault Raptor (Deadlock) | Assault Raptor]], [[Shuttle (RDM)|Shuttle]], [[Taipan]], [[Viper Mark VII]]
|aircraft          =[[Viper Mark I]], [[Viper Mark II]], [[Raptor]], [[Shuttle (RDM)|Shuttle]] [[Taipan]]
|ftl              =Yes
|ftl              =Yes
|cost              =
|cost              =
|construction      =
|construction      =
|ftl cooldown      =
|ftl cooldown      =
|speed            =90
|speed            =
|turn rate        =40
|turn rate        =
|hull size        =5
|hull size        =
|hull              =200
|hull              =
|armor total      =680
|armor total      =
|armor left        =140 (Hanger)
|armor left        =
|armor right      =140 (Hanger)
|armor right      =
|armor front      =180 (Armoury)
|armor front      =
|armor rear        =100 (Navigation)
|armor rear        =
|armor top        =100 (Fire Control)
|armor top        =
|armor bottom      =120 (Engineering)
|armor bottom      =
|weapons          =
|weapons          =
|munitions        =2 Slots
|munitions        =2 Slots
|munition cooldown =3
|munition cooldown =
|squadrons        =4 Slots
|squadrons        =4 Slots
|processing power  =
|processing power  =
|dradis range      =5000
|dradis range      =
|special abilities =Flak, Viper Mark VIII, Rapid Squadron Repair
|special abilities =
}}The Mercury class battlestar is a pinnacle of Colonial Fleet naval engineering. Equipped with unprecidented armour and firepower, the Mercury is perhaps best known for its stacked inverted ventral flightpods for exceptional fighter support.
}}The Mercury class battlestar is a pinnacle of Colonial Fleet naval engineering. Equipped with unprecidented armour and firepower, the Mercury is perhaps best known for its stacked inverted ventral flightpods for exceptional fighter support.


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The Mercury class Battlestar was introduced to the game [[Battlestar Galactica Deadlock]] through the final DLC (Downloadable content) titled "[[Battlestar Galactica Deadlock: Modern Ship Pack|Modern Ship Pack]]." This expansion adds six ships to the game that are featured heavily in the 2004 "[[Battlestar Galactica (TRS)|reimagined]]" television series. As such, the Mercury class Battlestar is only accessible through skirmish, multiplayer and Operation Anabasis. The Mercury class is not accessible in the campaign mode.  
The Mercury class Battlestar was introduced to the game [[Battlestar Galactica Deadlock]] through the final DLC (Downloadable content) titled "[[Battlestar Galactica Deadlock: Modern Ship Pack|Modern Ship Pack]]." This expansion adds six ships to the game that are featured heavily in the 2004 "[[Battlestar Galactica (TRS)|reimagined]]" television series. As such, the Mercury class Battlestar is only accessible through skirmish, multiplayer and Operation Anabasis. The Mercury class is not accessible in the campaign mode.  


== Game Abilities & Statistics ==
== Abilities ==
 
=== Navigation ===
 
* '''FTL Cooldown:''' N/A.
 
* '''Speed:''' 90 m/s (126 m/s Boost Thruster, 73.8 m/s +/- 4 Posture)
* '''Turn rate:''' 40 degrees per turn. (16 Boost Thruster, 32 +/-4 Posture)
* '''Pitch/Yaw rate:''' 100% (60% Boost Thruster, 80% +/- 4 Posture)
 
* '''Ship hull size:''' 5
 
=== Hull/Armour/Engineering ===
 
* '''Hull:''' 200
** '''Left:''' 140 (Hangar)
** '''Right:''' 140 (Hangar)
** '''Front:''' 180 (Armoury)
** '''Rear:''' 100 (Navigation)
** '''Top:''' 100 (Fire Control)
** '''Bottom:''' 120 (Engineering)
 
* 30% Damage reduction (24% +4 Posture, 36% -4 Posture)
* 100% Subsystem Repair (84% +4 Posture, 116% -4 Posture)
 
=== Fire Control Systems ===
2x Munition slot, 3 turn cooldown.
'''Munition salvo size:''' 100% (116% +4 Posture, 84% -4 Posture)
 
'''''12x Point Defence mounted left.'''''
* '''Range:''' 5000 (4200-5800)
* '''Rate of fire:''' High
* '''Accuracy:''' High (Low - Very High)
* '''Damage:''' 0.2
'''''12x Point Defence mounted right.'''''
* '''Range:''' 5000 (4200-5800)
* '''Rate of fire:''' High
* '''Accuracy:''' High (Low - Very High)
* '''Damage:''' 0.2
'''''10x Battlestar Artillery mounted forward.'''''
* '''Range:''' 5000 (4200-5800)
* '''Rate of fire:''' Very Low
* '''Accuracy:''' Very Low (Very Low - Low)
* '''Damage:''' 6
'''''4x Battlestar Artillery mounted on top.'''''
* '''Range:''' 5000 (4200-5800)
* '''Rate of fire:''' Very Low
* '''Accuracy:''' Very Low (Very Low - Low)
* '''Damage:''' 6
'''''8x Battlestar Artillery mounted on bottom.'''''
* '''Range:''' 5000 (4200-5800)
* '''Rate of fire:''' Very Low
* '''Accuracy:''' Very Low (Very Low - Low)
* '''Damage:''' 6
'''''2x Battlestar Artillery mounted rear.'''''
* '''Range:''' 5000 (4200-5800)
* '''Rate of fire:''' Very Low
* '''Accuracy:''' Very Low (Very Low - Low)
* '''Damage:''' 6
 
=== Tech/Armoury ===
 
* DRADIS range: 4000m (3280m - 4720m)
* Firewall regen: 7.0/s (5.7/s +4 Posture, 8.3/s -4 Posture)
* Marine Armour: 40 (32 - 48)
* Marine Strength: 200 (164 +4 Posture, 236 -4 Posture)
* Flak Damage: 100% (84% +4 Posture, 116% -4 Posture)
 
=== Squadrons/Hangar ===
3x Squadron slots (Includes Viper Mk VII), 1x Support slots (Raptor, Sweeper, ARP only)
 
* +20 Evade
* 3 Second launch delay
* 175% Squadron repair (140% +4 Posture, 210% -4 Posture)
 
=== Special abilities ===
 
* '''Flak''' - The Mercury can deploy a wall of flak left or right of it's hangar pods to destroy any support craft and ordnance in it's area of effect. Flak damage vs fighters is influenced by Armoury stat which can be increased through defensive posture and decreased through offensive posture.
* '''Rapid squadron repairs''' - The Mercury has an extremely high squadron repair speed for a Colonial ship, outpacing the repair speed of even the Defender. Should the opportunity arise, recalled squadrons will be repaired in short order.
* '''Viper Mk VII''' - The Mercury is one of the two Colonial ships that can deploy the Viper Mk VII.


== Gallery ==
== Gallery ==
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* [https://www.artstation.com/josiahward Josiah Ward's Artstation Page]
* [https://www.artstation.com/josiahward Josiah Ward's Artstation Page]
* [https://steamcommunity.com/sharedfiles/filedetails/?id=1260056071 "Complete Ship Statistics" by Sir Wagglepuss III] via StreamCommunity.com
{{Ships (Deadlock)}}
{{Ships (Deadlock)}}
[[Category:Deadlock]]
[[Category:Deadlock]]
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[[Category:Separate continuity]]
[[Category:Separate continuity]]
[[Category:Separate continuity (RDM)]]
[[Category:Separate continuity (RDM)]]
[[Category:Colonial Craft]]
[[Category:Stub Pages]]
[[Category:Colonial Craft (Deadlock)]]
[[Category:Colonial Craft (RDM)]]
[[Category:Colonial Military (Deadlock)]]
[[Category:Colonial Military (RDM)]]
[[Category:RDM]]
[[Category:Ships (Deadlock)]]
[[Category:Ships (RDM)]]
[[Category:Ships]]

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