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Rear Admiral '''Lucinda Cain''' is operations director of [[Project Jupiter]] during the [[First Cylon War]]. | Rear Admiral '''Lucinda Cain''' is operations director of [[Project Jupiter]] during the [[First Cylon War]]. | ||
Following the [[Destruction of Picon Fleet Headquarters]], Cain assumes command of [[Colonial Fleet ( | Following the [[Destruction of Picon Fleet Headquarters]], Cain assumes command of [[Colonial Fleet (RDM)|Colonial Fleet]] and marshals a force capable of defending against the [[Cylons (RDM)|Cylon threat]] (''[[Battlestar Galactica Deadlock]]''). | ||
During the fall of the Daidalos Shipyard, Lucinda stepped down from command of Colonial Fleet. At first assumed missing during the fall of Daidalos, she somehow survived its fall and reappears in the 10th year of the war as the field commander of the Ghost Fleet Offensive under Admiral Sarkis who had by then taken over command of the entire Colonial Fleet. When she reappears as field commander of the Ghost Fleet, she is shown to have suffered greivous injuries including half of her right arm missing and scars across her face. | During the fall of the Daidalos Shipyard, Lucinda stepped down from command of Colonial Fleet. At first assumed missing during the fall of Daidalos, she somehow survived its fall and reappears in the 10th year of the war as the field commander of the Ghost Fleet Offensive under Admiral Sarkis who had by then taken over command of the entire Colonial Fleet. When she reappears as field commander of the Ghost Fleet, she is shown to have suffered greivous injuries including half of her right arm missing and scars across her face. | ||
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== Concept Art == | == Concept Art == | ||
<gallery | <gallery> | ||
File:BSG Deadlock - Lucinda Cain - Front - Sam Nilson Concept.jpg|Unused character concept created by [[Sam Nilson]].<ref name="sam_nilson">{{cite_web|url=https://www.artstation.com/artwork/Wv0gQ|title=Battlestar Galactica Deadlock - Character Busts|date=|accessdate=20 August 2019|last=Nilson|first=Sam}}<br>Per artist, the bust was modeled in [[w:Autodesk Maya|Maya]], with additional sculpting and texture work done in [[w:ZBrush|w:ZBrush]]. Models were lit and rendered in ZBrush, then touched up in [[w:Adobe Photoshop|Adobe Photoshop]].</ref> Front view. | File:BSG Deadlock - Lucinda Cain - Front - Sam Nilson Concept.jpg|Unused character concept created by [[Sam Nilson]].<ref name="sam_nilson">{{cite_web|url=https://www.artstation.com/artwork/Wv0gQ|title=Battlestar Galactica Deadlock - Character Busts|date=|accessdate=20 August 2019|last=Nilson|first=Sam}}<br>Per artist, the bust was modeled in [[w:Autodesk Maya|Maya]], with additional sculpting and texture work done in [[w:ZBrush|w:ZBrush]]. Models were lit and rendered in ZBrush, then touched up in [[w:Adobe Photoshop|Adobe Photoshop]].</ref> Front view. | ||
File:BSG Deadlock - Lucinda Cain - Three Quarter - Sam Nilson Concept.jpg|Unused character concept created by [[Sam Nilson]].<ref name="sam_nilson"/> 3/4 view. | File:BSG Deadlock - Lucinda Cain - Three Quarter - Sam Nilson Concept.jpg|Unused character concept created by [[Sam Nilson]].<ref name="sam_nilson"/> 3/4 view. | ||