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:''Much of the information on this page was derived from the Wikipedia article on [[w:Artificial gravity|artificial gravity]].''
:''Much of the information on this page was derived from the Wikipedia article on [[w:Artificial gravity|artificial gravity]].''


[[File:Synthgravity1.jpg|right|thumb|Throwaway graphics in the upper right corner of this computer display shows terms relating to the artificial gravity in a [[Raptor]].]]
[[Image:Synthgravity1.jpg|right|thumb|Throwaway graphics in the upper right corner of this computer display shows terms relating to the artificial gravity in a [[Raptor]].]]
While the use of artificial gravity in the [[Battlestar Galactica (RDM)|Re-imagined Series]] is obvious, there are only two explicit references. One is from the few close-ups of [[Computers in the Re-imagined Series|computer]] displays, where the terms "gravity control" and "synthetic gravity" are shown (upper right corner of the picture to the right). The second is [[Margaret Edmondson]] mentioning that the "grav field" is deactivated when she boards a drifting Raptor in the episode "[[Sine Qua Non]]."
While the use of artificial gravity in the [[Battlestar Galactica (RDM)|Re-imagined Series]] is obvious, there are only two explicit references. One is from the few close-ups of [[Computers in the Re-imagined Series|computer]] displays, where the terms "gravity control" and "synthetic gravity" are shown (upper right corner of the picture to the right). The second is [[Margaret Edmondson]] mentioning that the "grav field" is deactivated when she boards a drifting Raptor in the episode "[[Sine Qua Non]]".


Real-world scientific theories present several potential means of simulating or producing gravitational effects:
Real-world scientific theories present several potential means of simulating or producing gravitational effects:


* ''Rotation of the spacecraft'' to generate centrifugal forces within a spacecraft.
* ''Rotation of the spacecraft'' to generate centrifugal forces within a spacecraft.
:This motion would push objects and people in the ship outward, so the outside skin of the ship would act as the "floor." This was done in the movie ''2001: A Space Odyssey'' (the crew compartment inside the ''Discovery'' spun) and the TV show ''[[w:Babylon 5|Babylon 5]]'' (the cylindrical space station spun on its longitudinal axis). One of the [[The Fleet (RDM)|Fleet]]'s ships in fact sometimes uses this form of artificial gravity: the ''[[Space Park]]''. Viewers can get a good view of this ship in motion when the Fleet leaves [[Ragnar Anchorage]] in the Miniseries. It's specified that the ship's design dates from a period when centrifugal force was the main artificial-gravity solution in place, before whatever current technology is in use came into widespread use.
:This motion would push objects and people in the ship outward, so the outside skin of the ship would act as the "floor". This was done in the movie ''2001: A Space Odyssey'' (the crew compartment inside the ''Discovery'' spun) and the TV show ''[[w:Babylon 5|Babylon 5]]'' (the cylindrical space station spun on its longitudinal axis). One of the [[The Fleet (RDM)|Fleet]]'s ships in fact sometimes uses this form of artificial gravity: the ''[[Space Park]]''. Viewers can get a good view of this ship in motion when the Fleet leaves [[Ragnar Anchorage]] in the Miniseries. It's specified that the ship's design dates from a period when centrifugal force was the main artificial-gravity solution in place, before whatever current technology is in use came into widespread use.


* ''Keeping the ship at constant acceleration'', with the crew standing in the opposite direction of acceleration.  
* ''Keeping the ship at constant acceleration'', with the crew standing in the opposite direction of acceleration.  
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* ''Use tidal forces''.
* ''Use tidal forces''.
:Stretch a tether with a small mass between a large gravity source and the ship you want. Cheap, fuel-free, and reliable. There's the matter of actually being able to travel somewhere besides planetary orbit without losing gravity, however.  Several ships from the science-fiction role-playing game series ''[[w:Xenosaga|Xenosaga]],'' particularly the vessels ''Durandal'' and ''Dämmerung'', appear to use a concept similar to this with masses rotating around the ship in a controlled orbit maintained by forcefields.
:Stretch a tether with a small mass between a large gravity source and the ship you want. Cheap, fuel-free, and reliable. There's the matter of actually being able to travel somewhere besides planetary orbit without losing gravity, however.  Several ships from the science-fiction role-playing game series "[[w:Xenosaga|Xenosaga]]," particularly the vessels ''Durandal'' and ''Dämmerung'', appear to use a concept similar to this with masses rotating around the ship in a controlled orbit maintained by forcefields.


* ''Use magnetism''.
* ''Use magnetism''.
:The term for this is [[w:Diamagnetism|diamagnetism]]. Based on the technologies we've seen in the Re-imagined Series (such as their use of magnetism for landing and launching Vipers)<ref name="vipers">In the [[Miniseries]], a preflight checkout and launch of the fighters can be seen. For launch, the [[Launch tubes (RDM)|launch tubes]] use a magnetic catapult ("magcat") to hurl the Vipers out. On landing, either magnetism or some blend of artificial gravity pulls Vipers to rest on the deck of the [[flight pod]]. This force appears to be just strong enough; note the bouncing that the fighters do as their landing skids hit the landing deck while they retreat to ''Galactica'' as it prepares to jump from Ragnar Anchorage at the conclusion of the Miniseries.</ref>, this principle has the most viability, but is also fraught with huge problems in application.
:The term for this is [[w:Diamagnetism|diamagnetism]]. Based on the technologies we've seen in the Re-imagined Series (such as their use of magnetism for landing and launching Vipers)<ref name="vipers">In the [[Miniseries]], a preflight checkout and launch of the fighters can be seen. For launch, the [[Launch tubes (RDM)|launch tubes]] use a magnetic catapult ("magcat") to hurl the Vipers out. On landing, either magnetism or some blend of artificial gravity pulls Vipers to rest on the deck of the [[flight pod]]. This force appears to be just strong enough; note the bouncing that the fighters do as their landing skids hit the landing deck while they retreat to ''Galactica'' as it prepares to jump from Ragnar Anchorage at the conclusion of the Miniseries.</ref>, this principle has the most viability, but is also fraught with huge problems in application.
:''Everything'' has a magnetic attraction, but most objects (a human body included) have very little of it. Diamagnetism at the present time has mostly been used to ''repel'' two objects, i.e. to levitate one of them, instead of to attract them, as gravity would.<ref>Scientists on Earth have actually [http://www.hfml.science.ru.nl/levitate.html levitated a frog at a force of 1''g'' ] (Earth's gravity), but it took a massive amount of cryogenically frozen hardware to do it, and that was using the magnet to push ''away'' from Earth's gravity, not push the object ''down''.</ref>. Also, high magnetic field concentrations are probably not very healthy in the long term.<ref>http://star-www.st-and.ac.uk/~jrs/safety/magnetic.html</ref>
:''Everything'' has a magnetic attraction, but most objects (a human body included) have very little of it. Diamagnetism at the present time has mostly been used to ''repel'' two objects, i.e. to levitate one of them, instead of to attract them, as gravity would.<ref>Scientists on Earth have actually [http://www.hfml.science.ru.nl/levitate.html levitated a frog at a force of 1''g'' ] (Earth's gravity), but it took a massive amount of cryogenically frozen hardware to do it, and that was using the magnet to push ''away'' from Earth's gravity, not push the object ''down''.</ref>. Also, high magnetic field concentrations are probably not very healthy in the long term. [http://star-www.st-and.ac.uk/~jrs/safety/magnetic.html]


However, these methods, although proven in practice or at least mathematically, are not likely to be the solution implemented in the series. Other possibilities do exist that could more completely match the solutions used in the show, but are based less in current scientific understanding and more on imaginary technology, including:
However, these methods, although proven in practice or at least mathematically, are not likely to be the solution implemented in the series. Other possibilities do exist that could more completely match the solutions used in the show, but are based less in current scientific understanding and more on imaginary technology, including:
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* ''Simulate gravity with force fields.''
* ''Simulate gravity with force fields.''
:The eponymous spaceship in the TV show ''[[w:Andromeda (TV series)|Andromeda]]'' uses "gravity generators." The ''Star Trek'' universe has a [[MemoryAlpha:Artificial gravity|similar concept]]. This has no context in the realistic SF ethos and no basis in scientific plausibilty at present.
:The eponymous spaceship in the TV show ''[[w:Andromeda (TV series)|Andromeda]]'' uses "gravity generators". The ''Star Trek'' universe has a [[MemoryAlpha:Artificial gravity|similar concept]]. This has no context in the realistic SF ethos and no basis in scientific plausibilty at present.


* ''Spacetime manipulation.''
* ''Spacetime manipulation.''
:The ability to do [[FTL|Faster Than Light travel]] indicates the Colonials have the advanced technology to manipulate spacetime. The same principles that enable this technology could be used to create gravitational effects on Colonial ships. While such technology is currently as far-flung as the aforementioned force fields and FTL drives, the concept may be arguably the most plausible as the actual solution as its correlation to FTL in the series has roots in [[w:General Relativity|general relativity]].
:The ability to do [[FTL|Faster Than Light travel]] indicates the Colonials have the advanced technology to manipulate spacetime. The same principles that enable this technology could be used to create gravitational effects on Colonial ships. While such technology is currently as far-flung as the aforementioned force fields and FTL drives, the concept may be arguably the most plausible as the actual solution as its correlation to FTL in the series has roots in [[w:General Relativity|general relativity]]".


So far the concept of artificial gravity in the show has yet to be explained; As much about gravity is still unknown, however, this would be in keeping with the show's [[Naturalistic science fiction|naturalistic sci-fi]] aesthetic.
So far the concept of artificial gravity in the show has yet to be explained; As much about gravity is still unknown, however, this would be in keeping with the show's [[Naturalistic science fiction|naturalistic sci-fi]] aesthetic.
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===What about the flight pods on ''[[Pegasus (RDM)|Pegasus]]''?===
===What about the flight pods on ''[[Pegasus (RDM)|Pegasus]]''?===


Unlike ''Galactica'''s, each flight pod on the advanced battlestar ''Pegasus'' are divided along its length into two landing bays. In "[[The Captain's Hand]]," Vipers are flying inverted (relative to the battlestar) and land in the bays "upside down." Is artificial gravity to be credited with this?
Unlike ''Galactica'''s, each flight pod on the advanced battlestar ''Pegasus'' are divided along its length into two landing bays. In "[[The Captain's Hand]]", Vipers are flying inverted (relative to the battlestar) and land in the bays "upside down." Is artificial gravity to be credited with this?


The answer is more likely magnetism. Vipers are launched with a magnetic catapult, and (as seen in "[[The Hand of God (RDM)|The Hand of God]]") can magnetically mate using their landing skids to a metal surface (in this case, the interior of a freighter). Like gravity, magnetism works in any direction, and takes little to maintain. Confirming this idea is a scene from the [[Miniseries]]. As ''[[Colonial Heavy 798]]'' lands in ''Galactica'''s port flight pod to offload passengers for the decommissioning ceremony, two spacesuited figures are working on the deck. The two crewmembers are floating, suggesting that artificial gravity is ''not'' in use. Reinforcing this are the [[combat landing]]s done by Vipers. The fighters bounce very noticeably at high speeds but, unlike a rock skipping across a pond, the Viper bounces less ballistically, suggesting that a weaker force than normal gravity is at work.  How the Vipers get from the upside-down flight deck to the right-side-up [[hangar deck]], however, is unknown.
The answer is more likely magnetism. Vipers are launched with a magnetic catapult, and (as seen in "[[The Hand of God (RDM)|The Hand of God]]") can magnetically mate using their landing skids to a metal surface (in this case, the interior of a freighter). Like gravity, magnetism works in any direction, and takes little to maintain. Confirming this idea is a scene from the [[Miniseries]]. As ''[[Colonial Heavy 798]]'' lands in ''Galactica'''s port flight pod to offload passengers for the decommissioning ceremony, two spacesuited figures are working on the deck. The two crewmembers are floating, suggesting that artificial gravity is ''not'' in use. Reinforcing this are the [[combat landing]]s done by Vipers. The fighters bounce very noticeably at high speeds but, unlike a rock skipping across a pond, the Viper bounces less ballistically, suggesting that a weaker force than normal gravity is at work.  How the Vipers get from the upside-down flight deck to the right-side-up [[hangar deck]], however, is unknown.
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==References==
==References==
{{reflist}}
<div style="font-size:85%"><references/></div>


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