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''Galactica'''s Fleet has three such agro ships; two of which are destroyed by the {{TOS|Cylons}} and the third, the [[Agro Ship 9]], experiences a hull breach via a destroyed airlock {{OS|The Magnificent Warriors}}.
''Galactica'''s Fleet has three such agro ships; two of which are destroyed by the {{TOS|Cylons}} and the third, the [[Agro Ship 9]], experiences a hull breach via a destroyed airlock {{OS|The Magnificent Warriors}}.


Count [[Iblis]] also visits the Agro Ship 9 with Lieutenant [[Sheba]] during his time with the Fleet {{OS|War of the Gods}}.
Count [[Iblis]] also visits the Agro Ship 9 with Lieutenant [[Sheba]] during his time with the Fleet ([[War of the Gods, Part I]] & [[War of the Gods, Part II|II]]).


== Notes ==
== Notes ==
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: To create the artificial sunlight, the ship gets its energy from the "reburning of [[solium]] wastes from the main drive engines of [ships in] the {{TOS|The Fleet|fleet}}". In addition, agro ships are equipped with foodstuffs that have been created to process the "solium light spectrum" efficiently and grow in the weightlessness of space.<ref>{{cite_book|last=Kraus|first=Bruce|authorlink=|authorlinkurl=|coauthors=|year=1979|title=[[Encyclopedia Galactica]]|publisher=|location=|id=|pages=11-12}}</ref>
: To create the artificial sunlight, the ship gets its energy from the "reburning of [[solium]] wastes from the main drive engines of [ships in] the {{TOS|The Fleet|fleet}}". In addition, agro ships are equipped with foodstuffs that have been created to process the "solium light spectrum" efficiently and grow in the weightlessness of space.<ref>{{cite_book|last=Kraus|first=Bruce|authorlink=|authorlinkurl=|coauthors=|year=1979|title=[[Encyclopedia Galactica]]|publisher=|location=|id=|pages=11-12}}</ref>
* Because of the Cylon pursuit it is obvious that agro ships cannot rely on star light as energy source for constant crop growth: It is unlikely that the ragtag fleet can stop for a longer period of time near a star.
== Questions ==
* Why do the agro ships exist? Of course they are necessary for the fleet. But why do they exist? Why were they built before the destruction of the colonies? To travel with the agro ships have to be space '''ships'''. It makes sense to build agro space stations to grow crops near hostile planets and asteroids that are of strategical or economical value (e.g. as source of resources). But why build agro '''ships''' that can travel through space on their own? (The picture of the agro ships shows  some kind of solar panel where one would expect the propulsion system.) Were they supposed to be a kind of garden cruise ship?
* Are the genetics of the plants grown in the agro ships altered? There are three reasons that make that likely: a) If you can build ships that can travel between the stars then you probably also have advanced knowledge about genetics and the capability to alter plants genetically. b) Agro ships are an unnatural living place for plants: They wander between the stars and as they wander the radiation and light from stars change. The evolution on a planet cannot have been the best preparation for this kind of existence.  c) Agro ships are a more controlled environment for plants then planets: For instance we can assume that there are no vermin. A plant on a planet has to deal with vermin and other challenges of nature. Plants on agro ships do not need that capability (actually modern sorts of corn on Earth suffer from the same problem: the plants were grown on a controlled environment in plant nurseries; those who grew best were chosen as new sorts. It took some time to realize that the new sorts are less capable to deal with vermin, drought and other awkwardnesses of nature).


== References ==
== References ==

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