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Information for "Adam "Mojo" Lebowitz"

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide

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Display titleAdam "Mojo" Lebowitz
Default sort keyLebowitz, Adam
Page length (in bytes)2,566
Namespace ID0
Page ID21025
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page2
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)
Page imageMojo Uni Crop.jpg

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Edit history

Page creatorAusir (talk | contribs)
Date of page creation20:58, 15 May 2008
Latest editorJoe Beaudoin Jr. (talk | contribs)
Date of latest edit22:18, 20 February 2024
Total number of edits19
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

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Adam "Mojo" Lebowitz currently acts as a Visual Effects Artist & Sequence Designer for the re-imagined Battlestar Galactica. He has been with the show since "33," making him the longest-running FX artist on the series (second only to Visual Effects Supervisor Gary Hutzel). Highlights of Mojo's work have been designing the chase in "Scar" and the climactic moments of "Exodus, Part II," when the Pegasus sacrifices herself to save Galactica.
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