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Editing Adam "Mojo" Lebowitz

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'''Adam "Mojo" Lebowitz''' currently acts as a Visual Effects Artist & Sequence Designer for the re-imagined ''[[Re-imagined Series|Battlestar Galactica]]''.  He has been with the show since "[[33]]," making him the longest-running FX artist on the series (second only to Visual Effects Supervisor [[Gary Hutzel]]).  Highlights of Mojo's work have been designing the chase in "[[Scar]]" and the climactic moments of "[[Exodus, Part II]]," when the ''[[Pegasus (RDM)|Pegasus]]'' sacrifices herself to save ''{{RDM|Galactica}}''.
'''Adam "Mojo" Lebowitz''' currently acts as a Visual Effects Artist & Sequence Designer for the re-imagined ''[[Re-imagined Series|Battlestar Galactica]]''.  He has been with the show since "[[33]]," making him the longest-running FX artist on the series (second only to Visual Effects Supervisor [[Gary Hutzel]]).  Highlights of Mojo's work have been designing the chase in "[[Scar]]" and the climactic moments of "[[Exodus, Part II]]," when the ''[[Pegasus (RDM)|Pegasus]]'' sacrifices herself to save ''{{RDM|Galactica}}''.
   
   
Along with his fellow artists at [[Zoic Studios]], he was nominated for an Emmy Award in 2003 for the episode "33" and in 2007, Mojo and the current in-house Visual Effects team won the Emmy for "Exodus, Part II" (yes, it's true that he attended the awards ceremony in his [[Original Series]] [[Colonial Warrior]] uniform)<ref>[http://darthmojo.wordpress.com/2008/05/07/bsg-nerd-wins-emmy-cops-open-fire-almost/ BSG nerd wins Emmy, cops open fire (almost)]</ref>. No one would argue that he is the biggest fan of the Original Series currently working on the show, and when the series is over he plans to pursue a career in vagrancy because he can't imagine any job is better than this one<ref>[http://darthmojo.wordpress.com/2008/05/12/bsg-vfx-anatomy-of-a-cylon/#more-172 Anatomy of a Cylon]</ref>.
Along with his fellow artists at [[Zoic Studios]], he was nominated for an Emmy Award in 2003 for the episode "33" and in 2007, Mojo and the current in-house Visual Effects team won the Emmy for "Exodus, Part II" (yes, it's true that he attended the awards ceremony in his [[original series]] [[Colonial Warrior]] uniform)<ref>[http://darthmojo.wordpress.com/2008/05/07/bsg-nerd-wins-emmy-cops-open-fire-almost/ BSG nerd wins Emmy, cops open fire (almost)]</ref>. No one would argue that he is the biggest fan of the original series currently working on the show, and when the series is over he plans to pursue a career in vagrancy because he can't imagine any job is better than this one<ref>[http://darthmojo.wordpress.com/2008/05/12/bsg-vfx-anatomy-of-a-cylon/#more-172 Anatomy of a Cylon]</ref>.
   
   
Prior to Battlestar Galactica, Mojo served as a CG Supervisor for ''Star Trek: Voyager'' and as Visual Effects Supervisor for the Las Vegas attraction "Borg Invasion."  His career began in 1992 with Foundation Imaging, the very first company to use computer graphics as a visual effects tool on the series ''Babylon 5''. His other credits on genre shows and movies include ''Serenity'' and the re-mastered version of ''Star Trek: The Motion Picture''. He won an Emmy Award for his work on the ''Voyager'' episode "Dark Frontier". He was previously nominated for the episode "Year of Hell, Part II".
Prior to Battlestar Galactica, Mojo served as a CG Supervisor for ''Star Trek: Voyager'' and as Visual Effects Supervisor for the Las Vegas attraction "Borg Invasion."  His career began in 1992 with Foundation Imaging, the very first company to use computer graphics as a visual effects tool on the series ''Babylon 5''. His other credits on genre shows and movies include ''Serenity'' and the re-mastered version of ''Star Trek: The Motion Picture''. He won an Emmy Award for his work on the ''Voyager'' episode "Dark Frontier". He was previously nominated for the episode "Year of Hell, Part II".

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