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Fan fiction/Beyond the Red Line

From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
Revision as of 00:37, 10 April 2007 by LOSDucard (talk | contribs) (New page: Beyond the Red Line is a stand-alone total conversion for the award-winning Freespace 2 released by Volition and Interplay for the PC. It is based on the popular new tv-show [[Battlestar G...)
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Beyond the Red Line is a stand-alone total conversion for the award-winning Freespace 2 released by Volition and Interplay for the PC. It is based on the popular new tv-show Battlestar Galactica .

On March 31, 2007, a demo was released that allowed players to play a tutorial, one mission and multiplayer.

Game features[edit]

  • Powered by the revamped Freespace 2 engine
  • Entirely stand-alone, Freespace 2 not required
  • Accurately detailed high-resolution ship models
  • High quality, originally engineered audio
  • Authentic, original in-game soundtrack, in addition to pieces by Bear McCreary and Richard Gibbs
  • Original characters and voice acting
  • A three mission single player campaign depicting never-before-seen events, interwoven with and true to the series’ storyline
  • Head online and go head-to-head with your friends—and foes—in intense multiplayer missions including Deathmatch, Capture the Flag, and others
  • Exciting Viper combat with authentic weaponry and flight controls

System Requirements[edit]

Windows

Minimum Recommended Specifications:

Computer: 100% DirectX 8.1 compatible computer Operating System: Windows® 98SE/ME/2000/XP CPU: Pentium® 1 GHz or AMD Athlon 800 MHz processor Memory: 512 MB RAM Graphics Card: 64 MB NVIDIA® GeForce 3, ATI Radeon Hardware T&L card or other OpenGL compatible video card Sound Card: Windows® 98/2000/XP-compatible sound card Input Device: Windows® compatible mouse and keyboard DirectX®: DirectX® version 8.1 or higher OpenAL: OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. Installation: 800 MB free HD space

Recommended System Specs:

Windows Computer: 100% DirectX 8.1 compatible computer Operating System: Windows® 98SE/ME/2000/XP CPU: AMD Athlon 64 3200+ or equivalent Pentium® processor Memory: 1gb MB RAM Graphics Card: 256 MB NVIDIA® GerForce 6, equivalent ATI Hardware T&L card or other OpenGL compatible video card Sound Card: Windows® 98/2000/XP-compatible sound card Input Device: Windows® compatible joystick DirectX®: DirectX® version 8.1 or higher OpenAL: OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. Installation: 800 MB free HD space

MAC

Operating System: Mac OS 10.4 CPU: 933MHz minimum CPU, 1.2Ghz recommended, PPC or Intel Memory: 512 MB RAM minimum, 1 GB recommended Graphics Card: GeForce 3 or better, Radeon 9200 or better Input Device: Mouse and keyboard Installation: 750 MB free HD space

LINUX

Operating System: Linux x86 compatible CPU: Pentium® 1 GHz or AMD Athlon 800 MHz processor Memory: 512 MB RAM, 1 GB recommended Graphics Card: 64 MB NVIDIA® GeForce 3 or ATI Radeon with closed source drivers, Mesa 6 or better with S3TC extension available for open source drivers Input Device: Mouse and keyboard Installation: 750 MB free HD space

External Links[edit]