Podcast:The Captain's Hand
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Hello, and welcome to the podcast for episode 17 of season 2. I'm Ronald D. Moore, executive producer and developer of the new Battlestar Galactica, and this is for "Captain's Hand," the podcast that was delayed from last week, so I'll be giving it to you this week. In fact I'll be doing two of them back to back tonight. I'll do "Captain's Hand" and then we'll go right into "Downloaded", on a separate track, of course. (Zippo lighter.)
Before we get going we should probably mention, right off the top, that let's have a little less of the whining, out there on the bulletin boards, shall we, about the noises in the background here at the pod- at the podcast around the old Moore manse. You know folks, you just gotta be tough enough to listen to the podcast. These are imperfect conditions. We do this at my home, not in a nice, tidy, little studio. We do ever our best effort to keep it quite for y'all, but c'mon, enough with the whining, with the pewing- with the mewling and puking out there. Be tough enough for the podcast. We drink, we smoke, we curse, we have a good time. Get with it- get with the program.
Ok. So here we are. Pegasus. Teaser. There go the Raptors off on a training mission. In early drafts of "Captain's Hand" this particular crisis happened much later in the show. It was one of the problems we struggled with in the early drafts of the story was, what was the nature of the crisis, and when should it begin.