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The '''Wildable cockpit''' was a modular [[Viper (TRS)|Viper]] cockpit set constructed for the [[Season 2 (2005-06)|second season]] of ''[[Battlestar Galactica (RDM)|Battlestar Galactica]]'' by production designers [[Richard Hudolin]] and [[Doug McLean]].<ref group="production" name="drexler_scifipulse_wildable_development">{{cite web|url=https://www.scifipulse.net/visual-effects-master-doug-drexler-talks-about-his-time-on-battlestar-galactica/#:~:text=Richard%20and%20Doug%20had%20built%20a%20new%20%22wildable%22%20version|title=Visual Effects Master Doug Drexler talks about his time on Battlestar Galactica|author=Doug Drexler|publisher=SciFiPulse.Net|date=January 11, 2017|accessdate=August 16, 2025}}</ref> The innovative modular design allowed set pieces to be "pulled apart in any which direction," providing unprecedented camera access for filming complex interior sequences.<ref group="production" name="drexler_scifipulse_wildable_functionality">{{cite web|url=https://www.scifipulse.net/visual-effects-master-doug-drexler-talks-about-his-time-on-battlestar-galactica/#:~:text=able%20to%20be%20pulled%20apart%20in%20any%20which%20direction|title=Visual Effects Master Doug Drexler talks about his time on Battlestar Galactica|author=Doug Drexler|publisher=SciFiPulse.Net|date=January 11, 2017|accessdate=August 16, 2025}}</ref> | The '''Wildable cockpit''' was a modular [[Viper (TRS)|Viper]] cockpit set constructed for the [[Season 2 (2005-06)|second season]] of ''[[Battlestar Galactica (RDM)|Battlestar Galactica]]'' by production designers [[Richard Hudolin]] and [[Doug McLean]].<ref group="production" name="drexler_scifipulse_wildable_development">{{cite web|url=https://www.scifipulse.net/visual-effects-master-doug-drexler-talks-about-his-time-on-battlestar-galactica/#:~:text=Richard%20and%20Doug%20had%20built%20a%20new%20%22wildable%22%20version|title=Visual Effects Master Doug Drexler talks about his time on Battlestar Galactica|author=Doug Drexler|publisher=SciFiPulse.Net|date=January 11, 2017|accessdate=August 16, 2025}}</ref> The innovative modular design allowed set pieces to be "pulled apart in any which direction," providing unprecedented camera access for filming complex interior sequences.<ref group="production" name="drexler_scifipulse_wildable_functionality">{{cite web|url=https://www.scifipulse.net/visual-effects-master-doug-drexler-talks-about-his-time-on-battlestar-galactica/#:~:text=able%20to%20be%20pulled%20apart%20in%20any%20which%20direction|title=Visual Effects Master Doug Drexler talks about his time on Battlestar Galactica|author=Doug Drexler|publisher=SciFiPulse.Net|date=January 11, 2017|accessdate=August 16, 2025}}</ref> | ||
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== Production Impact == | == Production Impact == | ||
The | The Wildable cockpit exemplified the collaborative relationship between the art department and visual effects team that characterized the series' production methodology. Drexler noted the exceptional working relationship with Hudolin and McLean, describing it as "one of the best working relationships we have ever had with an art department."<ref group="commentary" name="drexler_scifipulse_collaboration_praise">{{cite web|url=https://www.scifipulse.net/visual-effects-master-doug-drexler-talks-about-his-time-on-battlestar-galactica/#:~:text=one%20of%20the%20best%20working%20relationships%20we%20have%20ever%20had%20with%20an%20art%20department|title=Visual Effects Master Doug Drexler talks about his time on Battlestar Galactica|author=Doug Drexler|publisher=SciFiPulse.Net|date=January 11, 2017|accessdate=August 16, 2025}}</ref> | ||
The modular design's flexibility proved essential for achieving the complex interior cinematography required for the series' realistic combat sequences, supporting the show's emphasis on practical effects and authentic environments.<ref group="production" name="drexler_scifipulse_filming_advantages">{{cite web|url=https://www.scifipulse.net/visual-effects-master-doug-drexler-talks-about-his-time-on-battlestar-galactica/#:~:text=This%20would%20make%20shooting%20much%20easier|title=Visual Effects Master Doug Drexler talks about his time on Battlestar Galactica|author=Doug Drexler|publisher=SciFiPulse.Net|date=January 11, 2017|accessdate=August 16, 2025}}</ref> The innovation represented a significant advancement in television production design, allowing directors greater creative freedom while maintaining the series' signature aesthetic realism. | The modular design's flexibility proved essential for achieving the complex interior cinematography required for the series' realistic combat sequences, supporting the show's emphasis on practical effects and authentic environments.<ref group="production" name="drexler_scifipulse_filming_advantages">{{cite web|url=https://www.scifipulse.net/visual-effects-master-doug-drexler-talks-about-his-time-on-battlestar-galactica/#:~:text=This%20would%20make%20shooting%20much%20easier|title=Visual Effects Master Doug Drexler talks about his time on Battlestar Galactica|author=Doug Drexler|publisher=SciFiPulse.Net|date=January 11, 2017|accessdate=August 16, 2025}}</ref> The innovation represented a significant advancement in television production design, allowing directors greater creative freedom while maintaining the series' signature aesthetic realism. | ||