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Editing Weapons free

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The contrary command to "Weapons Free" is "Weapons Hold", whereby units are ordered to hold fire except against specifically authorized targets or in self-defense.  Under "Weapons Free", any target not known to be friendly may be engaged.
The contrary command to "Weapons Free" is "Weapons Hold", whereby units are ordered to hold fire except against specifically authorized targets or in self-defense.  Under "Weapons Free", any target not known to be friendly may be engaged.


Example: Assume pilot call sign Joker is flying CAP, led by pilot call sign Birdie.  Joker is in pursuit of an enemy vessel and wishes to fire upon it.
Example: Assume pilot call sign Joker, based on battlestar Pacifica, is in pursuit of an enemy vessel and wishes to fire upon it..  


(Joker is under "weapons hold," therefore the safeties are engaged on his weaponry.)<br>
(Joker is under "weapons hold," therefore the safeties are engaged on his weaponry.)<br>
- Pilot: Birdie, Joker. Target in sight.  Request permission to engage.<br>
- Pilot: Pacifica, Joker. Target in sight.  Request permission to engage.<br>
- CAP Leader: Joker, Birdie. Engage the unidentified craft.  Weapons free.<br>
- Pacifica: Joker, Pacifica. Engage the unidentified craft.  Weapons free.<br>
- Pilot: Birdie, Joker. Weapons free, acknowledged.  <br>
- Pilot: Pacifica, Joker. Weapons free, acknowledged.  <br>
(Joker removes safeties from weapons control.)
(Joker removes safeties from weapons control.)


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