Editing User:Galactica1981/Galactica 1981 Reviews
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'''Rating: One star out of five''' | '''Rating: One star out of five''' | ||
This is probably the worst episode of Battlestar Galactica. A lot of people will probably disagree, but I have to go with this choice simply because I found this episode to be incredibly boring. The Magnificent Warriors and The Lost Warrior were also really bad (and they were certainly more simplistic), but they were never really boring. A story focusing on the hardships of voyaging on the rag tag fleet is a great idea, but this episode takes one self-destructive turn after another and may be the best example of a wasted opportunity for the series. Many of BG's bad episodes were somewhat saved by wonderful performances from the actors, but there is nothing here that stands out (although the Starbuck/Cassiopea reconciliation at the end is a nice moment). Starbuck and Apollo actually look stale. This is one of the few times that neither Richard Hatch nor Dirk Benedict are able to rise above the mediocre writing. Commander Kronus is incredibly boring - a static, stale character with little depth. Because it's hard to care about the character, it's hard to feel anything during the "dramatic" finish when Kronus dies. Given the moronic decisions he makes, I felt like saying "Good riddance." On the other hand, Ana Alicia suceeds in making Aurora interesting, but she is mostly wasted in this episode. Unfortunately, her boyfriend is more boring than Kronus, and I just wanted him to shut up. Despite these issues, the main problem with Take The Celestra lies in the script itself. | This is probably the worst episode of Battlestar Galactica. A lot of people will probably disagree, but I have to go with this choice simply because I found this episode to be incredibly boring. The Magnificent Warriors and The Lost Warrior were also really bad (and they were certainly more simplistic), but they were never really boring. A story focusing on the hardships of voyaging on the rag tag fleet is a great idea, but this episode takes one self-destructive turn after another and may be the best example of a wasted opportunity for the series. Many of BG's bad episodes were somewhat saved by wonderful performances from the actors, but there is nothing here that stands out (although the Starbuck/Cassiopea reconciliation at the end is a nice moment). Starbuck and Apollo actually look stale. This is one of the few times that neither Richard Hatch nor Dirk Benedict are able to rise above the mediocre writing. Commander Kronus is incredibly boring - a static, stale character with little depth. Because it's hard to care about the character, it's hard to feel anything during the "dramatic" finish when Kronus dies. Given the moronic decisions he makes, I felt like saying "Good riddance." On the other hand, Ana Alicia suceeds in making Aurora interesting, but she is mostly wasted in this episode. Unfortunately, her boyfriend is more boring than Kronus, and I just wanted him to shut up. Despite these issues, the main problem with Take The Celestra lies in the script itself. | ||
One of the biggest (yet least noted) flaws of Battlestar Galactica was the way it portrayed life in the rag-tag fleet. Day-to-day existence on a fleet of mostly derelict ships would no doubt be a grueling struggle for survival. Yet the series rarely ever indicated this. Most scenes with civilians consisted of parties, gambling, and triad games aboard the Rising Star! (hardly the most accurate look we could have been given) Take The Celestra was the perfect vehicle to change this, but unfortunately the writers took the easy way out. Aurora and the other mutineers were "illegally forced" to work so many double shifts. This makes the issue of right and wrong very easy to determine, but consider another direction the writers could have taken. | One of the biggest (yet least noted) flaws of Battlestar Galactica was the way it portrayed life in the rag-tag fleet. Day-to-day existence on a fleet of mostly derelict ships would no doubt be a grueling struggle for survival. Yet the series rarely ever indicated this. Most scenes with civilians consisted of parties, gambling, and triad games aboard the Rising Star! (hardly the most accurate look we could have been given) Take The Celestra was the perfect vehicle to change this, but unfortunately the writers took the easy way out. Aurora and the other mutineers were "illegally forced" to work so many double shifts. This makes the issue of right and wrong very easy to determine, but consider another direction the writers could have taken. | ||