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Editing Talk:Flight pod/Archive 1

Discussion page of Flight pod/Archive 1
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== Flight pods in the finale ==
== Flight pods in the finale ==
The finale shows that ''Galactica'' doesn't need to retract the flight pods to jump, it's just a good idea otherwise your combat-landed Vipers might go flying out the end (I'm hoping those Vipers powered up in time before they splattered on the Moon's surface).--[[User:Werthead|Werthead]] 00:18, 23 March 2009 (UTC)
The finale shows that ''Galactica'' doesn't need to retract the flight pods to jump, it's just a good idea otherwise your combat-landed Vipers might go flying out the end (I'm hoping those Vipers powered up in time before they splattered on the Moon's surface).--[[User:Werthead|Werthead]] 00:18, 23 March 2009 (UTC)
:I think it would be more accurate to say that ''Galactica'' *shouldn't* jump without retracting the flightpods.  We can't definitively say that it safely can, since the one time it did (other than continuity errors showing the flightpods extended when jumping but retracted when emerging from the jump) results in structural failure.-- [[User:Fredmdbud|Fredmdbud]] 04:04, 19 May 2009 (UTC)


== The nuke: only kiloton? ==
== The nuke: only kiloton? ==
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: Only problem with this statement is the fact that the official novelization is not [[Battlestar Wiki:Canon|canon]]. -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]] - [[bsp:|Battlestar Pegasus]]</sup> 03:27, 19 May 2009 (UTC)
: Only problem with this statement is the fact that the official novelization is not [[Battlestar Wiki:Canon|canon]]. -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]] - [[bsp:|Battlestar Pegasus]]</sup> 03:27, 19 May 2009 (UTC)
::Right. The rest still works though, but I have to revise my judgment regarding the Colony vs nukes:
::The Colonial nukes are not weak, but there's a limit to how far we can pretend they dealt damage to such a huge Colony. Regardless of their point of impact, they caused massive explosions. The problem with artificial structures being hit is that you don't really know what's being hit. There could be considerable reserves of tylium, weapon caches and nuke stocks here and there.
::Even asteroid impacts against the colony were making near Galactica sized explosions, despite low speed impacts.
::I don't think the Colony is super tough. It's reasonably tough to survive such explosions, but obviously mere low speed asteroid impacts can cause significant surface explosions.
::NOTE: the differences are that I recently realized that the explosions on the surface of the Colony, near Galactica, were caused by asteroid impacts which I didn't spot before, and I really think the explosions were enhanced by the Colony's own weapon and fuel depots. --[[User:Mister Oragahn|Mister Oragahn]] 01:57, 20 May 2009 (UTC)

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