Editing Talk:Faster-than-light communication/Archive 1
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* Basestar communication | * Basestar communication | ||
** Use Raiders as go-betweens. Every basestar has 800 Raiders, so they can spare a few. | ** Use Raiders as go-betweens. Every basestar has 800 Raiders, so they can spare a few. | ||
I suggest this article be revised to say "''possible'' FTL communication", since there is a plausible alternative in each case. --[[User:Catrope|Catrope]]<sup>([[User talk:Catrope|Talk to me]] or [[Special:Emailuser/Catrope|e-mail me]])</sup> 10:27, 21 March 2007 (CDT) | I suggest this article be revised to say "''possible'' FTL communication", since there is a plausible alternative in each case. --[[User:Catrope|Catrope]]<sup>([[User talk:Catrope|Talk to me]] or [[Special:Emailuser/Catrope|e-mail me]])</sup> 10:27, 21 March 2007 (CDT) | ||
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:: Nothing more to add here, other than the fact that the only instance of two basestars communicating to each other is "[[Torn]]", where the Baltarstar receives communication from the hybrid on the infected basestar at Lion's Head. -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 17:01, 21 March 2007 (CDT) | :: Nothing more to add here, other than the fact that the only instance of two basestars communicating to each other is "[[Torn]]", where the Baltarstar receives communication from the hybrid on the infected basestar at Lion's Head. -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 17:01, 21 March 2007 (CDT) | ||
: Yeah, the page is here for people to list examples of potential FTL communications, or definite ones if we find them. FTL via raider-messenger only works to a ship if you know where it is to jump to it. That requires all ships to constantly send raiders back every time they jump to keep central command aware of all their movements. Possible, but pretty difficult. I must admit it is never explained why it takes 33 minutes to re-track the fleet each time. As for 33, recall that the Carrier fails to jump, and 33 minutes later, no Cylons, and this is why they suspect the ship. Had the transmission been pre-jump, there would have been a Cylon attack 33 minutes later, and then no attack 66 minutes later. This strongly suggests the OC is transmitting somehow from the new location. The Cylon resurrection ship can't be just a short distance away all the time -- it's quite big, I would have to believe they would see it (with optical telescopes) as well as detect any radio noise etc. Tracking the mining ship is harder -- there is no way to track a lightspeed signature unless you get very close to it first. Everything we've seen suggests you can't tell where a ship jumped to by watching it jump, else we would have seen double-jumps every time they flee the Cylons etc. There is clearly a distance limit on Cylon FTL and resurrection. The ship in Torn that is infected is many light years away, and IIRC they move ships to stop them from resurrecting. If it were their own isolated resurrection ship for just that tiny area of space at lightspeed, no need to do that. In fact, one wonders how the dead basestar sent word of the infection if its raiders were disabled, except via FTL.--[[User:Bradtem|Bradtem]] 04:29, 22 March 2007 (CDT) | : Yeah, the page is here for people to list examples of potential FTL communications, or definite ones if we find them. FTL via raider-messenger only works to a ship if you know where it is to jump to it. That requires all ships to constantly send raiders back every time they jump to keep central command aware of all their movements. Possible, but pretty difficult. I must admit it is never explained why it takes 33 minutes to re-track the fleet each time. As for 33, recall that the Carrier fails to jump, and 33 minutes later, no Cylons, and this is why they suspect the ship. Had the transmission been pre-jump, there would have been a Cylon attack 33 minutes later, and then no attack 66 minutes later. This strongly suggests the OC is transmitting somehow from the new location. The Cylon resurrection ship can't be just a short distance away all the time -- it's quite big, I would have to believe they would see it (with optical telescopes) as well as detect any radio noise etc. Tracking the mining ship is harder -- there is no way to track a lightspeed signature unless you get very close to it first. Everything we've seen suggests you can't tell where a ship jumped to by watching it jump, else we would have seen double-jumps every time they flee the Cylons etc. There is clearly a distance limit on Cylon FTL and resurrection. The ship in Torn that is infected is many light years away, and IIRC they move ships to stop them from resurrecting. If it were their own isolated resurrection ship for just that tiny area of space at lightspeed, no need to do that. In fact, one wonders how the dead basestar sent word of the infection if its raiders were disabled, except via FTL.--[[User:Bradtem|Bradtem]] 04:29, 22 March 2007 (CDT) | ||
== Source? == | == Source? == | ||
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:::Um, "wormhole jumps" are FTL communication. This is one thing that even RDM can't contradict simply by saying so, even in his own show. (at least if he is sticking to his naturalistic SF guns, any more than he can say that black is white at least.) FTL communication means information travelling faster than light (including instantaneously.) It happens all the time in BSG. The colonials, as noted appear to only do FTL communication by sending ships on jumps, so I am not sure what you are asking about there. I thought this page would be useful to document examples from canon where the Cylons exhibit or suggest a different technology, just as we have a page that talks about their superior technology for FTL jumps. If RDM has said the Cylons have no means of FTL communication other than sending ships on jumps, then these are just continuity errors as you suggest. But I now understand you delete just about everything I put into this wiki, presumably because you differ on the idea of documenting in the wiki canonical events which relate to the mysteries of the show. For me a key element of this show is that it contains mysteries, and I think it's good to have wiki items that focus on understanding them without speculating. So I'm ready to leave in any event, certainly if this page is deleted. As to the point about the carrier, let me try to be clearer. If the carrier is transmitting the location of the next destination before the jump using lightspeed communications, then it would have done so before it made the jump which failed to join the fleet. Whatever made the Cylons wait 33 minutes to jump (it's not signal delay -- there are Cylons-a-plenty in immediate radio range of fleet ships just before each jump) would have had them arrive 33 minutes later, no matter where the carrier went. Instead, the Cylons arrive 33 minutes after the delayed arrival of the Carrier. We're never given any info on what the 33 minute delay is about, of course. | :::Um, "wormhole jumps" are FTL communication. This is one thing that even RDM can't contradict simply by saying so, even in his own show. (at least if he is sticking to his naturalistic SF guns, any more than he can say that black is white at least.) FTL communication means information travelling faster than light (including instantaneously.) It happens all the time in BSG. The colonials, as noted appear to only do FTL communication by sending ships on jumps, so I am not sure what you are asking about there. I thought this page would be useful to document examples from canon where the Cylons exhibit or suggest a different technology, just as we have a page that talks about their superior technology for FTL jumps. If RDM has said the Cylons have no means of FTL communication other than sending ships on jumps, then these are just continuity errors as you suggest. But I now understand you delete just about everything I put into this wiki, presumably because you differ on the idea of documenting in the wiki canonical events which relate to the mysteries of the show. For me a key element of this show is that it contains mysteries, and I think it's good to have wiki items that focus on understanding them without speculating. So I'm ready to leave in any event, certainly if this page is deleted. As to the point about the carrier, let me try to be clearer. If the carrier is transmitting the location of the next destination before the jump using lightspeed communications, then it would have done so before it made the jump which failed to join the fleet. Whatever made the Cylons wait 33 minutes to jump (it's not signal delay -- there are Cylons-a-plenty in immediate radio range of fleet ships just before each jump) would have had them arrive 33 minutes later, no matter where the carrier went. Instead, the Cylons arrive 33 minutes after the delayed arrival of the Carrier. We're never given any info on what the 33 minute delay is about, of course. | ||
:::It may indeed be the case that the ressurection download is the only FTL communication, but I'm not going to speculate on that. I simply created the page because I thought it would be useful to outline elements of Cylon FTL communication. If, after reading them, you conclude that the Cylons have always had ships just out of range of the fleet for the entire series, then that is a very interesting conclusion, and if the page helped you think about it then it served a valuable purpose. (I think the same is true of the page I made listing all the visions, compulsions and hallucinations that you deleted.) I'm not trying to fill the wiki with speculation but I do think it is proper for it to list collections of notable facts from canon that may inform people in their own efforts to understand, and yes speculate, on the show in other media. In fact, that's how I came to this Wiki, to find facts to confirm or refute a speculation I was making about the show in the online areas where I do speculate. The anomalies listed on this page may document Cylon non-ship FTL communication, or they may lead you to other conclusions, and that's up to you. (Though I still wonder how they could have used raiders in [[Torn]], which were infected, to send updates to other base stars, that's not explained by the Cylons-always-just-out-range theory)--[[User:Bradtem|Bradtem]] 02:21, 24 March 2007 (CDT) | :::It may indeed be the case that the ressurection download is the only FTL communication, but I'm not going to speculate on that. I simply created the page because I thought it would be useful to outline elements of Cylon FTL communication. If, after reading them, you conclude that the Cylons have always had ships just out of range of the fleet for the entire series, then that is a very interesting conclusion, and if the page helped you think about it then it served a valuable purpose. (I think the same is true of the page I made listing all the visions, compulsions and hallucinations that you deleted.) I'm not trying to fill the wiki with speculation but I do think it is proper for it to list collections of notable facts from canon that may inform people in their own efforts to understand, and yes speculate, on the show in other media. In fact, that's how I came to this Wiki, to find facts to confirm or refute a speculation I was making about the show in the online areas where I do speculate. The anomalies listed on this page may document Cylon non-ship FTL communication, or they may lead you to other conclusions, and that's up to you. (Though I still wonder how they could have used raiders in [[Torn]], which were infected, to send updates to other base stars, that's not explained by the Cylons-always-just-out-range theory)--[[User:Bradtem|Bradtem]] 02:21, 24 March 2007 (CDT) | ||