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:''However, it is far more likely that Starbuck had to make a series of jumps back to Caprica (especially given the condition she was in upon arrival) witch would indicate that the Cylon Raiders FTL-range is not that extremely superior.''
:''However, it is far more likely that Starbuck had to make a series of jumps back to Caprica (especially given the condition she was in upon arrival) witch would indicate that the Cylon Raiders FTL-range is not that extremely superior.''


While plausible, that's clearly ''not'' the implication of the on-screen events, IMO. --[[User:April Arcus|April Arcus]] 12:32, 27 September 2005 (EDT)
While plausible, that's clearly ''not'' the implication of the on-screen events, IMO. --[[User:Peter Farago|Peter Farago]] 12:32, 27 September 2005 (EDT)


==My Big Problem With FTL==
==My Big Problem With FTL==
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Im not sure its been mentioned anywhere in an ep, but I assume that ships can not be tracked through an FTL jump?--[[User:Simmons|Simmons]] 03:39, 19 February 2006 (EST)
Im not sure its been mentioned anywhere in an ep, but I assume that ships can not be tracked through an FTL jump?--[[User:Simmons|Simmons]] 03:39, 19 February 2006 (EST)
:You can't track a Jump in progress, but you can discern its destination after. This happened to the Fleet as it was tracked, presumably with a hidden [[Cylon transponder]] on the ''[[Olympic Carrier]]'' in the events of "[[33]]," the first series episode. --[[User:Spencerian|Spencerian]] 09:24, 19 February 2006 (EST)
:You can't track a Jump in progress, but you can discern its destination after. This happened to the Fleet as it was tracked, presumably with a hidden [[Cylon Transponder]] on the ''[[Olympic Carrier]]'' in the events of "[[33]]," the first series episode. --[[User:Spencerian|Spencerian]] 09:24, 19 February 2006 (EST)


They said in the Miniseries it is impossible to track an FTL Jump.  However, the Cylons have spies and stuff with transponders in the Fleet, and they can send signals which the Cylons can then detect and Jump to. --[[User:The Merovingian|The Merovingian]] 13:15, 19 February 2006 (EST)
They said in the Miniseries it is impossible to track an FTL Jump.  However, the Cylons have spies and stuff with transponders in the Fleet, and they can send signals which the Cylons can then detect and Jump to. --[[User:The Merovingian|The Merovingian]] 13:15, 19 February 2006 (EST)
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So has there been any mention of FTL communications (doesn't seem likely in light of "The Hand of God")? Otherwise, this might limit the length of the jumps to 33 light-minutes. 33 light-minutes when making jumps every 33 minutes is arduous leads to long times to cover interstellar distances. Also, it seems like something Adama or Tigh should have noticed. "We jump 33 light-minutes, they attack every 33 minutes...what a quandry." Maybe their detecting the gravitational waves a ships arrival might produce. This is dependent on gravity having a propagation speed different from c, which hasn't been adequately explored, though the assumption and indication by some preliminary experiments is that the speeds are the same. Alternatively, the Cylons have better probed FTL phenomena than the Colonials and discovered ways to track jumps.
So has there been any mention of FTL communications (doesn't seem likely in light of "The Hand of God")? Otherwise, this might limit the length of the jumps to 33 light-minutes. 33 light-minutes when making jumps every 33 minutes is arduous leads to long times to cover interstellar distances. Also, it seems like something Adama or Tigh should have noticed. "We jump 33 light-minutes, they attack every 33 minutes...what a quandry." Maybe their detecting the gravitational waves a ships arrival might produce. This is dependent on gravity having a propagation speed different from c, which hasn't been adequately explored, though the assumption and indication by some preliminary experiments is that the speeds are the same. Alternatively, the Cylons have better probed FTL phenomena than the Colonials and discovered ways to track jumps.
--[[User:Jeremias|Jeremias]] 19:06, 2 March 2006 (CST)
--[[User:Jeremias|Jeremias]] 19:06, 2 March 2006 (CST)
:The series uses [[wireless]] broadcasts, which are similar to our radio and are limited in range. There are no FTL communications mentioned in the show. Similarly, the concept of "gravity waves" is also not discussed in the show and so cannot be factored in. See [[Science in the Re-imagined Series]] for more on the limitations that the writers keep in discussing tech in the show. As noted before, [[Cylon transponder|transponder]]s can be used to find a ship after its jump, but not during. ''Tracking'' the actual jump is pointless, anyway: the effect is an instantaneous move from one spot to another. See [[FTL]] for the theory. --[[User:Spencerian|Spencerian]] 10:10, 16 June 2006 (CDT)


== New Sections: "Jump Calculations" & "What happened in "Scattered"? ==
== New Sections: "Jump Calculations" & "What happened in "Scattered"? ==
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this is my second substantial contribution to battlestarwiki. i tried to make sense
this is my second substantial contribution to battlestarwiki. i tried to make sense
of what happened in [[Scattered|Scattered]], using good old wikipedia and my knowledge about sci-fi technology lore, especially from the works of [[http://en.wikipedia.org/wiki/Asimov|Isaac Asimov]], to create something new.
of what happened in [[Scattered|Scattered]], using good old wikipedia and my knowledge about sci-fi technology lore, especially Isaac Asimov to create something new.
Please let me know what you think.
Please let me know what you think.
--[[User:Rafale|Rafale]] 10:30, 1. June 2006 (GMT +1)
: Hiya. First off, if you want to do a direct html link, just use the one set of brackets and no pipe for renaming the link (<nowiki>[http://www.japanesepod101.com/ Japanese Podcast]</nowiki> renders [http://www.japanesepod101.com/ Japanese Podcast]). Second, When linking Wikipedia, you can pretend like Wikipedia is a namespace here and do this: <nowiki>[[Wikipedia:Isaac Asimov|Isaac Asimov]]</nowiki>, which will render this: [[Wikipedia:Isaac Asimov|Isaac Asimov]]. Handy trick, that last. And, thirdly, there seems to be something odd going on with yout quotes (" and "), at least the way my computer renders them. Are you using some kind of international keyboard settings or something?
: Anyway, on to the actual content. I liked it. I'm not super familiar with the BSG FTL theory, so someone else will have to double check the accuracy, but the general thrust of the additions were good. I think this illustraits one of the wonderful things about Wikis. A user like you can come in and dump content, even if it's a little rough around the edges, and others (like me) can come and polish a bit and then, viola (or cello, if you like), the article is shiney ''and'' has lots of good content. --[[User:Day|Day]] <sup>([[User talk:Day|Talk]] - [[Battlestar Wiki:Administrators' noticeboard|Admin]])</sup> 03:40, 1 June 2006 (CDT)
::Thanks for the tip! I´m still not completely hip to all the different sorts of syntax commands there are, and that wikipedia referencing command is definetly a gem! Of course I´ll try and make my future contributions as polished as possible, so other users can actually think about the content and not the style. Ad Quotes: I was using a german QWERTZ-keyboard, but i think the reason for the funny quotes lies in my using WORD97 to write the article and then copy-pasting it into the editor provided by battlestarwiki. that means that lower case quotes were pasted as well. Gonna use wordpad  or textedit next time instead.--[[User:Rafale|Rafale]] 11:33, 1 June 2006 (GMT +1)
::: I added a schematical diagram in "What happened in "Scattered"?" to illustrate the hypothesis. I know it´s ugly and it´s not exactly "BSG" Layout. Feel free to replace or delete if it hurts your eyes.--[[User:Rafale|Rafale]] 12:25, 1 June 2006 (GMT +1)
I'm not sure I understand the idea behind the jump calculations in "Scattered", but this is how I interpret it:
1.) the Emergency Jump Coordinates given to the fleet weren't just an old set of correct coordinates, but outdated and wrong ones. Tigh said that jump plots need to be routinously updated for intertial drift (I assume he meant stellar drift).
2.) so even if they jumped back to where they were before, they don't know excactly where the fleet is. They might still have the coordinates given to the fleet, but those don't fit with the conditions of space at the moment of the jump
3.) somehow they have a way to make new starfixes and between those and the wrong coordinates, they can figure out where they really jumped
--[[User:Serenity|Serenity]] 13:11, 5 September 2006 (CDT)
:Your idea seems generally correct, Serenity. Celestial objects move all the time, so new fixes are needed for where things are ''at that moment'', or drift will cause a difference in the jump that would place ''Galactica'' closer, but still in the wrong place, despite the knowledge of the specific celestial objects used to do the initial calculation. --[[User:Spencerian|Spencerian]] 14:01, 5 September 2006 (CDT)
== Replacing "systems" with "technology" ==
What would you say if we replaced the term "systems", as in "colonial FTL systems" with "technology"? I believe this more accurately reflects the fact that there is probably more to FTL flight than mere technological artefacts: navigational charts, surveyors, calculation algrithms, etc...
:The term "technology" is more specific in the matter of hardware and software used to ''create'' a system (where technologies or processes combine to form a unified process, such as a pond, or a habitable spacecraft). FTL consists of the drives, the navigation controls, the drive controls, etc. I'd also remind you that we haven't seen everything of the FTL system, so we can't fully break it down to "technology." I'd leave it at "systems" for this reason--it's sufficiently general while being neither too vague or too specific. (Reminder: '''sign your comments.''') --[[User:Spencerian|Spencerian]] 14:54, 1 June 2006 (CDT)
== "Spun Up" ==
'''We also know from dialogue that the FTL drives on Galactica are "spun up", suggesting a use of electromagnetic or centrifugal energies that may serve in creating the fields or forces needed to activate the engines.'''
I believe the article is taking the term "spun up" too literally here.  For example, in the film "Crimson Tide," USS ''Alabama'' had to 'spin up' her missiles before firing them.  I think this is another instance of RDM and others using random military jargon to make the show more authentic without putting much thought into the matter.--[[User:SOLDIERofficer81|SOLDIERofficer81]] 20:32, 7 September 2006 (CDT)
: You're probably right in this... -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 20:53, 7 September 2006 (CDT)
::BUT, in [[The Captain's Hand]], Garner says "the spinner's fine". This, to me at least, suggests that the "spinner" is a part of the drive system? --[[User:Madbrood|Madbrood]] 14:52, 19 September 2006 (CDT)
:::[[Final Cut]] has it different too. --[[User:Shane|Shane]] <sup>([[User_Talk:Shane|T]] - [[Special:Contributions/Shane|C]] - [[Special:Editcount/Shane|E]])</sup> 15:07, 19 September 2006 (CDT)
== Deletion ==
I've merged this article between two subarticles of the series [[Science in the Re-imagined Series]], specifically the propulsion and navigation articles. This article should redirect to [[Propulsion in the Re-imagined Series]]. --[[User:Spencerian|Spencerian]] 07:57, 11 October 2006 (CDT)
: {{support}} Concur. Great work, BTW. -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 09:49, 11 October 2006 (CDT)
: {{support}} Ditto. I will update the template {{tl|Ship Data}} to match. --[[User:Shane|Shane]] <sup>([[User_Talk:Shane|T]] - [[Special:Contributions/Shane|C]] - [[Special:Editcount/Shane|E]])</sup> 09:56, 11 October 2006 (CDT)
:{{support}} I agree, you've done awesome work with these science pages. --[[User:Talos|Talos]] 09:57, 11 October 2006 (CDT)

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