Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Editing Talk:DRADIS/Archive 1

Discussion page of DRADIS/Archive 1
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 60: Line 60:


:Consider [[CBDR]] (Constant Bearing, Decreasing Range) meaning detection of something not moving in the field of view (horiz/vert) but getting closer (aka collision course). In this context, Range is the distance away from the DRADIS scanner. So Distance and Direction must be something else. Take into consideration the two-dimensional display on the DRADIS readout, and consider whether the height in the field of view matters - or perhaps objects on all heights are shown and this requires the user to read the numbers (or icon size) to judge height. As for Direction/Range/Distance, Direction would be circular direction (eg 90-degrees, 3 o' clock or "right"), Range would be distance away from the ship, and Distance could be vertical height from the horizontal plane. Notice how all the ships are horizontal, so there is always a common up and down? Something on the same level as you would record a distance of zero, below you would be negative, above positive etc. [[User:Xenon|Xenon]] 18:50, 28 April 2007 (CDT)
:Consider [[CBDR]] (Constant Bearing, Decreasing Range) meaning detection of something not moving in the field of view (horiz/vert) but getting closer (aka collision course). In this context, Range is the distance away from the DRADIS scanner. So Distance and Direction must be something else. Take into consideration the two-dimensional display on the DRADIS readout, and consider whether the height in the field of view matters - or perhaps objects on all heights are shown and this requires the user to read the numbers (or icon size) to judge height. As for Direction/Range/Distance, Direction would be circular direction (eg 90-degrees, 3 o' clock or "right"), Range would be distance away from the ship, and Distance could be vertical height from the horizontal plane. Notice how all the ships are horizontal, so there is always a common up and down? Something on the same level as you would record a distance of zero, below you would be negative, above positive etc. [[User:Xenon|Xenon]] 18:50, 28 April 2007 (CDT)
Just a comment - Astronomy uses a coordinate system that uses Declination and Right Ascension to pinpoint astral bodies.  If you include distance, you now have a system that you can use to determine another objects position in space *relative to you* (if I call my "up" north, then I can place everything by how many degrees "north" (or by using negative numbers how far "south") it is, how many degrees "right" (or "left") it is, and how far away from me it is)


==Radar==
==Radar==
Line 81: Line 79:
::::There seems to be a lot of contention over this point. Can someone find a specific reference where they were or weren't called cigars or fumarellos? --[[User:BMS|BMS]] 15:09, 29 January 2006 (EST)
::::There seems to be a lot of contention over this point. Can someone find a specific reference where they were or weren't called cigars or fumarellos? --[[User:BMS|BMS]] 15:09, 29 January 2006 (EST)
:::::Actually I was just using that as an example; Peter and I are actually leaning towards the position that they were ALWAYS called "Cigars" but "tobacco" is "fumarello leaf" here.--[[User:Ricimer|Ricimer]] 15:32, 29 January 2006 (EST)
:::::Actually I was just using that as an example; Peter and I are actually leaning towards the position that they were ALWAYS called "Cigars" but "tobacco" is "fumarello leaf" here.--[[User:Ricimer|Ricimer]] 15:32, 29 January 2006 (EST)
Just a comment - Astronomy uses a coordinate system that uses Declination and Right Ascension to pinpoint astral bodies.  If you include distance, you now have a system that you can use to determine another objects position in space *relative to you* (if I call my "up" north, then I can place everything by how many degrees "north" (or by using negative numbers how far "south") it is, how many degrees "right" (or "left") it is, and how far away from me it is)


==Name?==
==Name?==

To edit this page, please enter the words that appear below in the box (more info):

Refresh
Cancel Editing help (opens in new window)

  [] · [[]] · [[|]] · {{}} · · “” ‘’ «» ‹› „“ ‚‘ · ~ | °   · ± × ÷ ² ³ ½ · §
     [[Category:]] · [[:File:]] · [[Special:MyLanguage/]] · <code></code> · <nowiki></nowiki> <code><nowiki></nowiki></code> · <syntaxhighlight></syntaxhighlight> · <includeonly></includeonly> · <noinclude></noinclude> · #REDIRECT[[]] · <translate></translate> · <languages/> · {{#translation:}} · <tvar|></> · {{DEFAULTSORT:}} · <categorytree></categorytree> · <div style="clear:both;"></div> <s></s>


Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).