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It can also be assumed that a couple of civilian ships were destroyed or left back on the planet, as numerous civilians are on Galactica. RDM mentioned that in the podcast as well. We just didn't see it on screen. --[[User:Serenity|Serenity]] 18:16, 29 October 2006 (CST) | It can also be assumed that a couple of civilian ships were destroyed or left back on the planet, as numerous civilians are on Galactica. RDM mentioned that in the podcast as well. We just didn't see it on screen. --[[User:Serenity|Serenity]] 18:16, 29 October 2006 (CST) | ||
:Unfortunately, that covers the entire time span between LDYB2 and Collaborators, nearly five months. We can be sure that many died in the Exodus, but many of those casualties must have taken place during the occupation. --[[User: | :Unfortunately, that covers the entire time span between LDYB2 and Collaborators, nearly five months. We can be sure that many died in the Exodus, but many of those casualties must have taken place during the occupation. --[[User:Peter Farago|Peter Farago]] 18:43, 29 October 2006 (CST) | ||
::True, but not even a larger part of it. There wasn't ''that'' much fighting until shortly before the end. Just guessing I'd say less than 300 during the occupation. That still leaves a sizeable amount of losses during the evacuation | ::True, but not even a larger part of it. There wasn't ''that'' much fighting until shortly before the end. Just guessing I'd say less than 300 during the occupation. That still leaves a sizeable amount of losses during the evacuation | ||
::Maybe a note, saying that it includes the losses during the whole occupation? It's probably the closest we'll ever get to an accurate number and far better than "unknown" --[[User:Serenity|Serenity]] 18:48, 29 October 2006 (CST) | ::Maybe a note, saying that it includes the losses during the whole occupation? It's probably the closest we'll ever get to an accurate number and far better than "unknown" --[[User:Serenity|Serenity]] 18:48, 29 October 2006 (CST) | ||
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Also, please dont neglect the destruction of Cloud Nine and the other two vessels alongside - they may have had a few 1000 people on them... --[[User:Fordsierra4x4|Fordsierra4x4]] 19:18, 29 October 2006 (CST) | Also, please dont neglect the destruction of Cloud Nine and the other two vessels alongside - they may have had a few 1000 people on them... --[[User:Fordsierra4x4|Fordsierra4x4]] 19:18, 29 October 2006 (CST) | ||
:We haven't. See [[survivor count]]. --[[User: | :We haven't. See [[survivor count]]. --[[User:Peter Farago|Peter Farago]] 20:06, 29 October 2006 (CST) | ||
Why are deaths in the insurgency being included in the casualties box? Approx 500 people died during it so that would make the losses of the actual battle at roughly 1500. So again, why are insurgency deaths being included? [[User:Commander Mazien|Commander Mazien]] 15:37, 22 December 2006 (CST) | Why are deaths in the insurgency being included in the casualties box? Approx 500 people died during it so that would make the losses of the actual battle at roughly 1500. So again, why are insurgency deaths being included? [[User:Commander Mazien|Commander Mazien]] 15:37, 22 December 2006 (CST) | ||
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And how did we determine that Three "couldn't find" the nuke? It appears that she made a beeline for the oracle, as presumably the nuke would be located inside the "green zone". [[User:Belay-down-your-burdens|Belay-down-your-burdens]] 00:41, 23 October 2006 (CDT) | And how did we determine that Three "couldn't find" the nuke? It appears that she made a beeline for the oracle, as presumably the nuke would be located inside the "green zone". [[User:Belay-down-your-burdens|Belay-down-your-burdens]] 00:41, 23 October 2006 (CDT) | ||
:Actually, she was named as D'anna by Baltar, which is pretty interesting. Somehow she must have been able to avoid being exposed by Anders for over a year, until the arrival of new resurrection facilities. --[[User: | :Actually, she was named as D'anna by Baltar, which is pretty interesting. Somehow she must have been able to avoid being exposed by Anders for over a year, until the arrival of new resurrection facilities. --[[User:Peter Farago|Peter Farago]] 01:12, 23 October 2006 (CDT) | ||
::Look at the "Number Three" article talk page. I posted a section on some research I did to find out which Three it was :p --[[User:Sauron18|Sauron18]] 05:59, 23 October 2006 (CDT) | ::Look at the "Number Three" article talk page. I posted a section on some research I did to find out which Three it was :p --[[User:Sauron18|Sauron18]] 05:59, 23 October 2006 (CDT) | ||
:As interesting as this discussion is, it is more relevant for the [[Exodus, Part II]] or [[Number Three]] page rather than the page for the battle. I'm cutting down the last paragraph about this sequence for the same reason. My rationale: once the civilian ships depart, once the basestars are destroyed/debilitated, once ''Galactica'' is away, a potential squabble between Baltar and whichever Cylons happen to remain on the surface matters very little. There is very limited militarily decisive action; it ought not get more than a cursory review in a battle summary, especially with as much as we must assume to make the description accurate. - [[User:Keithustus|Keithustus]] 11:40, 23 October 2006 (CDT) | :As interesting as this discussion is, it is more relevant for the [[Exodus, Part II]] or [[Number Three]] page rather than the page for the battle. I'm cutting down the last paragraph about this sequence for the same reason. My rationale: once the civilian ships depart, once the basestars are destroyed/debilitated, once ''Galactica'' is away, a potential squabble between Baltar and whichever Cylons happen to remain on the surface matters very little. There is very limited militarily decisive action; it ought not get more than a cursory review in a battle summary, especially with as much as we must assume to make the description accurate. - [[User:Keithustus|Keithustus]] 11:40, 23 October 2006 (CDT) | ||
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::::Actually, I was rewatching the episode earlier. AVI, not the best of quality, but I make do and I've got some experience watching for little technical details. If you look really carefully at that first basestar Pegasus hits, it looks like the hull begins to undergo considerable warping during the explosions. I'm pretty sure I saw at least one of the prongs on the basestar move, slowly angling away from the rest of the ship. Since Pegasus looked like it was targeting the central axis of that basestar, this implies one of the basestar's prongs was completely decapitated, or at least structurall compromised. Since a basestar is what, 70% prongs? I'd say that if one of the prongs was indeed severed near its root, it would constitute massive damage. Could the Pegasus do such damage with only 4 hits? Maybe, there's always the chance she rolled a 20 and scored a critical. And well, she is THE Pegasus. Interestingly enough, if you watch the 4th hit on the basestar, you'll see that it seems to cause an explosion on impact, but it then proceeds continue on and pass THROUGH the basestar. Maybe Pegy was throwing some penetrators along with the high explosives? Who knows? Plus, she was charging straight at that particular basestar, her velocity would've been positively imparted to her shots. Why didn't we see such a damaged basestar later? Well, it's not like the CG people never screws up, either way. Maybe it was the opposite, and they over did the damage effects from the initial volley against the basestar. --[[User:David Templar|David Templar]] 13:55, 26 February 2007 (CST) | ::::Actually, I was rewatching the episode earlier. AVI, not the best of quality, but I make do and I've got some experience watching for little technical details. If you look really carefully at that first basestar Pegasus hits, it looks like the hull begins to undergo considerable warping during the explosions. I'm pretty sure I saw at least one of the prongs on the basestar move, slowly angling away from the rest of the ship. Since Pegasus looked like it was targeting the central axis of that basestar, this implies one of the basestar's prongs was completely decapitated, or at least structurall compromised. Since a basestar is what, 70% prongs? I'd say that if one of the prongs was indeed severed near its root, it would constitute massive damage. Could the Pegasus do such damage with only 4 hits? Maybe, there's always the chance she rolled a 20 and scored a critical. And well, she is THE Pegasus. Interestingly enough, if you watch the 4th hit on the basestar, you'll see that it seems to cause an explosion on impact, but it then proceeds continue on and pass THROUGH the basestar. Maybe Pegy was throwing some penetrators along with the high explosives? Who knows? Plus, she was charging straight at that particular basestar, her velocity would've been positively imparted to her shots. Why didn't we see such a damaged basestar later? Well, it's not like the CG people never screws up, either way. Maybe it was the opposite, and they over did the damage effects from the initial volley against the basestar. --[[User:David Templar|David Templar]] 13:55, 26 February 2007 (CST) | ||
==Media Wiki Error?== | ==Media Wiki Error?== | ||
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:Never mind! All fixed :) --[[User:Fordsierra4x4|Fordsierra4x4]] 06:20, 28 January 2007 (CST) | :Never mind! All fixed :) --[[User:Fordsierra4x4|Fordsierra4x4]] 06:20, 28 January 2007 (CST) | ||