| Latest revision |
Your text |
| Line 50: |
Line 50: |
| :Can't you code something like "IF title == 33 THEN ignore" :) --[[User:Serenity|Serenity]] 15:15, 21 January 2007 (CST) | | :Can't you code something like "IF title == 33 THEN ignore" :) --[[User:Serenity|Serenity]] 15:15, 21 January 2007 (CST) |
| ::Never learned to code Python.... well... there no time like the present. :-) [[User:Shane|Shane]] <sup>([[User_Talk:Shane|T]] - [[Special:Contributions/Shane|C]] - [[Special:Editcount/Shane|E]])</sup> 15:28, 21 January 2007 (CST) | | ::Never learned to code Python.... well... there no time like the present. :-) [[User:Shane|Shane]] <sup>([[User_Talk:Shane|T]] - [[Special:Contributions/Shane|C]] - [[Special:Editcount/Shane|E]])</sup> 15:28, 21 January 2007 (CST) |
|
| |
| ==About Supposed Crashdown Error==
| |
| * Crashdown wears a patch of the battlestar Triton on his flight suit, which fits to Boomer's comment that she has been saddled with a "refugee from Triton". Triton's Battlestar Group number is 39 but is erroneously displayed on the patch as BST-39 instead of BSG-39.
| |
| : Would this be because BSG stands for ''B''attle ''S''tar ''G''alactica and BST stands for ''B''attle ''S''tar ''T''riton ? - [[User:Imnewhere|Imnewhere]] 00:22, 2 December 2007 (CST)
| |
| :: OK, BSG stands for BattleStar Group. It wasn't clear to me, my bad. - [[User:Imnewhere|Imnewhere]] 00:53, 2 December 2007 (CST)
| |
| :::Yeah that was just a little costuming error there. See [[Insignia (RDM)#References]]. --[[User:OrionFour|OrionFour]] 01:27, 2 December 2007 (CST)
| |
| :::I'll edit the note to make it a bit clearer :) --[[User:Serenity|Serenity]] 05:27, 2 December 2007 (CST)
| |
|
| |
| == Boomer's Viper patch ==
| |
|
| |
| In one of the briefing room scenes, Boomer is shown to be wearing a flightsuit with a Viper patch on the shoulder. However, all other scenes show her flightsuit to have a Raptor patch. This is a goof. Why isn't it noted? [[User:ZeldaTheSwordsman|ZeldaTheSwordsman]] 18:28, 28 January 2009 (UTC)
| |
| :In all likelihood, because nobody noticed it before you. Feel free to note it on this page and on [[Continuity errors (RDM)]], along with a relevant screen capture. And thanks for your contribution to Battlestar Wiki! --[[User:April Arcus|April Arcus]] 18:47, 28 January 2009 (UTC)
| |
|
| |
| == The Cylons shouldn't appear when they do. ==
| |
|
| |
| If the Cylons are tracking the ''Olympic Carrier'', then it should take them 33 minutes to follow it, not ''Galactica''. When Gaeta starts the clock when ''Galactica'' finishes her jump, the Cylons would appear before it ends, since the ''Carrier'' had jumped first. So the Cylons wouldn't appear as soon as the erroneous clock hits 00:00:00. --[[User:Presstilty|Presstilty]] 00:58, 27 October 2010 (UTC)
| |
| : It's a bit of a futz, but not much of one. You can't be extremely anal about such things, since it would only detract from the narrative. Also, depends on when the clock gets started, since it takes a few seconds to reset and sync the clocks (both digital and throughout the ship). -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 01:37, 27 October 2010 (UTC)
| |
| :: Presuming that the ''Olympic Carrier'' has been jumping roughly the same amount of time before ''Galactica'' each time, it's not a futz. The crew've noticed it takes ~33 minutes after each jump by ''Galactica'' for the Cylons to appear. So it's taking a bit longer than that for the Cylons to track the ''Carrier'' each time. It's a regular and predictable pattern regardless of which ship is being tracked. -- [[User:Noneofyourbusiness|Noneofyourbusiness]] 13:27, 27 October 2010 (UTC)
| |
| ::: Actually, what Presstilty points out is true. Every time ''Galactica'' jumps back into the Fleet, they reset the clock from ''that'' point. ''Galactica'' has ''always'' been the last ship to jump, since she's launching fighter cover (and later retrieving them via combat landings) and providing cover fire for the rest of the civvies. These actions add minutes to the clock, really. And, since they are tracking ''Olympic Carrier'', a ship that's always jumped before ''Galactica'' then the Cylons should really be jumping in well before the timer runs out. So, yeah, it's fudging the facts a bit. Then again, the pilots we see should be experiencing microsleep at the point we encounter them in the story, and they're really not. (At least, not on screen, haha.) -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 14:58, 27 October 2010 (UTC)
| |
| :::: No. Assuming ''Olympic Carrier'' always jumps 3 minutes (for example) before ''Galactica'' jumps and the Cylons always take 36 minutes to track the ''Olympic Carrier'', the Cylons always arrive 33 minutes after ''Galactica'' jumps. -- [[User:Noneofyourbusiness|Noneofyourbusiness]] 18:51, 27 October 2010 (UTC)
| |
| ::::: Sadly, this isn't the case. The reappearance of ''Olympic Carrier'' after it was "lost" discounts your claim, seeing as it took the Cylons 33 minutes to track ''Olympic Carrier.'' -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 19:02, 27 October 2010 (UTC)
| |
| :::::: It did? I don't remember how long it took for the Cylons to show up after the ''Olympic Carrier'' came back. Alternatively, the Cylons don't start tracking the ''Carrier'' until they're no longer busy fighting ''Galactica''. -- [[User:Noneofyourbusiness|Noneofyourbusiness]] 19:06, 27 October 2010 (UTC)
| |
| ::::::: Yes it did. After ''Carrier'' returned to the Fleet, Adama had Gaeta reset the clock to 33 minutes. When it ran out, the Cylons jumped in, ''Carrier'' moved toward the Fleet, and the ''Carrier'' was taken out. Also, RDM was deliberate in never revealing how the Cylons were tracking the Fleet. Hybrids can multi-task, so as the Cylons launch their attack and Raiders they're simultaneously tracking the Fleet. ;-) -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 19:30, 27 October 2010 (UTC)
| |
| ::::::::My real point was that they shouldn't appear "on the dot." There's going to be some difference, especially when you are counting in seconds, between the Carrier's jump and Galactica's. Maybe it takes 26 minutes to track the Carrier, but they don't always jump in the same order, it seems to me like its a jump-ASAP thing. Either way, the Cylons shouldn't appear at the 00:00:00 mark, exactly.--[[User:Presstilty|Presstilty]] 05:55, 25 November 2010 (UTC)
| |
| :::::::::At the end of the day, it's a story conceit. Making it truly realistic would just get in the way of the narrative, and interfere with the character interaction. -- [[User:Joe Beaudoin Jr.|Joe Beaudoin]] <sup>[[User talk:Joe Beaudoin Jr.|So say we all]] - [[Battlestar Wiki:Site support|Donate]]</sup> 06:37, 25 November 2010 (UTC)
| |
| ::::::::::What noneofyoubusiness says could be true, but for me personally, things like that detract from the story. Don't get me wrong, I like this episode, and I only noticed this after a lot of viewings. I think it would have made it so much more scarier if sometimes they appeared at 32 minutes or 36. --[[User:Presstilty|Presstilty]] 21:09, 26 November 2010 (UTC)
| |