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===Use of real scientific principles and methods===
===Use of real scientific principles and methods===


''Galactica'' has an [[astrometrics]] lab that uses [[w:Spectroscopy|spectroscopy]] and optical telescopes to navigate through space and acquire data for [[FTL]] computations. This is an example of not using "magical" sensors to get information, even though a spectroscope technically has an [[w:Sensor#Optical radiation|optical sensor]]. Furthermore, spectrograms can sometimes be seen in [[Raptor]]s, such as when Boomer and Crashdown survey planetary systems in search of water {{TRS|Water}}.
''Galactica'' has an [[astrometrics]] lab that uses [[w:Spectroscopy|spectroscopy]] and optical telescopes to navigate through space and acquire data for [[FTL]] computations. This is an example of not using "magical" sensors to get information, even though a spectroscope technically has an [[w:Sensor#Optical radiation|optical sensor]]. Furthermore, spectrograms can sometimes be seen in [[Raptor]]s, such as when Boomer and Crashdown survey planetary systems in search of water ([[Water]]).
 
Baltar notes the use of [[w:Carbon nanotube|carbon nanotubes]] in his [[Cylon detector]]. Although it is possible that he is just making it up to obtain the nuclear warhead, this implies that the Colonials have extensive knowledge about and practical applications for this technology {{TRS|Bastille Day}}.


Colonel Tigh mentions [[synchrotron radiation]] in "[[Maelstrom]]". While this sounds like technobabble at first glance, it is actually a real phenomenon possible in gas giants, due to their immense magnetic fields.
Colonel Tigh mentions [[synchrotron radiation]] in "[[Maelstrom]]". While this sounds like technobabble at first glance, it is actually a real phenomenon possible in gas giants, due to their immense magnetic fields.


[[EMP|Electromagnetic pulses]] are mentioned on at least two occasions to be generated by nuclear weapons detonated in space ([[TRS]]: [[Miniseries]], "[[Pegasus (Extended Version)|Pegasus]]"). While nuclear weapons exploding very high in atmospheres or in low planetary orbit produce such a pulse, this would not occur in open space (see the EMP article for the explanation). However, the gamma-ray emissions of the detonation alone could still be sufficient to blind the [[DRADIS]] as noted and shown in the episodes.
[[EMP|Electromagnetic pulses]] are mentioned on at least two occasions to be generated by nuclear weapons detonated in space ([[Miniseries]], "[[Pegasus (Extended Version)|Pegasus]]"). While nuclear weapons exploding very high in atmospheres or in low planetary orbit produce such a pulse, this would not occur in open space (see the EMP article for the explanation). However, the gamma-ray emissions of the detonation alone could still be sufficient to blind the [[DRADIS]] as noted and shown in the episodes.


Admiral Adama mentions [[w:Wormholes|wormholes]] and [[w:Dark Matter|dark matter]] in "[[Sacrifice]]". While dark matter is only a theory today, and only inferred by mass discrepancies in observed galaxies, it is apparently a proven phenomenon to the Colonials. In the same episode [[Sharon Valerii]] warns of [[w:Pulsar|pulsars]] interfering with the DRADIS. Pulsars give off large amounts of electromagnetic radiation, albeit very directional.
Admiral Adama mentions [[w:Wormholes|wormholes]] and [[w:Dark Matter|dark matter]] in "[[Sacrifice]]". While dark matter is only a theory today, and only inferred by mass discrepancies in observed galaxies, it is apparently a proven phenomena to the Colonials. In the same episode [[Sharon Valerii]] warns of [[w:Pulsar|pulsars]] interfering with the DRADIS. Pulsars give off large amounts of electromagnetic radiation, albeit very directional.


===Why Gaeta will never be "Spock"===
===Why Gaeta will never be "Spock"===
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* '''Discomfort:''' FTL travel is a very disconcerting sensation to most humans. Even some trained military staff such as [[Cally]] hate the sensation caused by it. Starliners would likely rather not jump if they can help it, and probably explicitly warn travelers when they book an FTL flight.
* '''Discomfort:''' FTL travel is a very disconcerting sensation to most humans. Even some trained military staff such as [[Cally]] hate the sensation caused by it. Starliners would likely rather not jump if they can help it, and probably explicitly warn travelers when they book an FTL flight.
* '''Scheduling:''' ''Galactica''{{'|s}} decommissioning ceremony is set for a specific time and date. While [[Intersun]] could have created an FTL flight, passengers still need time (mentally or physically) to prepare for their trip. As humans without instantaneous travel ability, viewers may not realize that such travel may create issues of logistics for passengers (many who are late or procrastinate) who actually ''anticipate'' that they will get 5 hours to plan for their event, or to just sleep.
* '''Scheduling:''' ''Galactica's'' decommissioning ceremony is set for a specific time and date. While [[Intersun]] could have created an FTL flight, passengers still need time (mentally or physically) to prepare for their trip. As humans without instantaneous travel ability, viewers may not realize that such travel may create issues of logistics for passengers (many who are late or procrastinate) who actually ''anticipate'' that they will get 5 hours to plan for their event, or to just sleep.
* '''Flight rules or protocol:''' It may be against Colonial flight protocols for any non-military vessel to jump to the adjoining space of a Colonial Fleet vessel. This makes the most sense because warships such as battlestars are ''always'' on the lookout for a sudden appearance of any ship that approaches them. If ''Colonial Heavy 798'' were to jump straight to the battlestar, all kinds of alarms would go off in [[CIC]] until the battlestar could verify the incoming vessel is friendly. Given that [[Tom Zarek|terrorism existed]] in the Colonies, even a "friendly" vessel may not be necessarily be a "friendly".
* '''Flight rules or protocol:''' It may be against Colonial flight protocols for any non-military vessel to jump to the adjoining space of a Colonial Fleet vessel. This makes the most sense because warships such as battlestars are ''always'' on the lookout for a sudden appearance of any ship that approaches them. If ''Colonial Heavy 798'' were to jump straight to the battlestar, all kinds of alarms would go off in [[CIC]] until the battlestar could verify the incoming vessel is friendly. Given that [[Tom Zarek|terrorism existed]] in the Colonies, even a "friendly" vessel may not be necessarily be a "friendly".
* '''Expense:''' The ships of the escaping survivors that make up ''Galactica''{{'|s}} civilian Fleet use FTL travel frequently because they have to. There is little discussion of the  economy or frequency of using FTL regularly before the Colonies were attacked.
* '''Expense:''' The ships of the escaping survivors that make up ''Galactica's'' civilian Fleet use FTL travel frequently because they have to. There is little discussion of the  economy or frequency of using FTL regularly before the Colonies were attacked.
* '''Distance:''' There may be a minimum distance where using FTL can be considered practical.  As seen in "[[Tigh Me Up, Tigh Me Down]]," a (supposedly) damaged Raider is capable of making random jumps in such close proximity to each other that the [[Combat Air Patrol|CAP]] is able to intercept it again in a matter of seconds.  The key point is that ships cannot perform many jumps in rapid succession; they need to take time to calculate a new jump and power up their FTL drives. During this time lag, a ship might be able to close the distance to its required destination simply by using its normal sublight engines.  For example, during the [[Battle of the Resurrection Ship]], most of the Cylon fleet's Raiders are lured away from their fleet, but they do not jump back to defend against the Colonials when the ruse is discovered.  A possible explanation is that it would have actually taken ''less'' time to cover this distance at sublight than it would to perform jump calculations for several minutes, then jump.
* '''Distance:''' There may be a minimum distance where using FTL can be considered practical.  As seen in "[[Tigh Me Up, Tigh Me Down]]", a (supposedly) damaged Raider is capable of making random jumps in such close proximity to each other that the [[CAP]] is able to intercept it again in a matter of seconds.  The key point is that ships cannot perform many jumps in rapid succession; they need to take time to calculate a new jump and power up their FTL drives. During this time lag, a ship might be able to close the distance to its required destination simply by using its normal sublight engines.  For example, during the [[Battle of the Resurrection Ship]], most of the Cylon fleet's Raiders are lured away from their fleet, but they do not jump back to defend against the Colonials when the ruse is discovered.  A possible explanation is that it would have actually taken ''less'' time to cover this distance at sublight than it would to perform jump calculations for several minutes, then jump.


===Why hasn't ''Galactica'' jumped in over 20 years?===
===Why hasn't ''Galactica'' jumped in over 20 years?===


Before the attack, ''Galactica'' herself hadn't jumped for over 20 years, according to [[Saul Tigh]] {{TRS|Miniseries}}. Aside from the general reasons for not jumping about (see above), ''Galactica'' is a special case:
Before the attack, ''Galactica'' herself hadn't jumped for over 20 years, according to [[Saul Tigh]] ([[Miniseries]]). Aside from the general reasons for not jumping about (see above), ''Galactica'' is a special case:


* ''Galactica'' was among the oldest ships in the Colonial Fleet. In comparison to her modern sister battlestars, ''Galactica''{{'|s}} un-refitted status may have made her woefully poor for modern battlestar training. Some Colonial Fleet staff may have also felt that ''Galactica''{{'|s}} age and lack of advanced Colonial technology had deemed her not spaceworthy for regular jumping (as Saul Tigh appears to believe, training notwithstanding).
* ''Galactica'' was among the oldest ships in the Colonial Fleet. In comparison to its modern sister battlestars, ''Galactica's'' un-refitted status may have made it woefully poor for modern battlestar training. Some Colonial Fleet staff may have also felt that ''Galactica's'' age and lack of advanced Colonial technology had deemed it not spaceworthy for regular jumping (as Saul Tigh appears to believe, training notwithstanding).


* It's also likely that ''Galactica'' was also an historic vessel that few Colonial government politicians would care to lose to an FTL accident if they were defense spending proponents. Therefore, she may have been practically "dry-docked" around the vicinity of Caprica, still commissioned and regularly manned, but not considered an effective warship on normal patrol. Possibly, when the costs of running ''Galactica'' as a regular warship became too high, the idea of formally dry-docking the ship in orbit around Caprica, and turning her into a [[Galactica Museum|museum]], is considered <ref>The United States has a counterpart to what ''Galactica'' might have been or was to become: the [http://www.ussconstitution.navy.mil/ USS ''Constitution''--"Old Ironsides."]</ref>.
* It's also likely that ''Galactica'' was also an historic vessel that few Colonial government politicians would care to lose to an FTL accident if they were defense spending proponents. Therefore, ''Galactica'' may have been practically "dry-docked" around the vicinity of Caprica, still commissioned and regularly manned, but not considered an effective warship on normal patrol. Possibly, when the costs of running ''Galactica'' as a regular warship became too high, the idea of formally dry-docking the ship in orbit around Caprica, and turning it into a [[Galactica Museum|museum]], is considered <ref>The United States has a counterpart to what ''Galactica'' might have been or was to become: the [http://www.ussconstitution.navy.mil/ USS ''Constitution''--"Old Ironsides."]</ref>.


* Another possibility would be to consider the purpose of a military vessel like ''Galactica'' while in times of peace. Her standing mission most likely involved patrolling Colonial space. It would not be practical or effective to jump from point to point when performing such a patrol.
* Another possibility would be to consider the purpose of a military vessel like ''Galactica'' while in times of peace. Its standing mission most likely involved patrolling Colonial space. It would not be practical or effective to jump from point to point when performing such a patrol.


==Construction of the [[Blackbird]]==
==Construction of the [[Blackbird]]==


''In his [[Podcast:Flight of the Phoenix|podcast]] for "[[Flight of the Phoenix]]," [[Ronald D. Moore|Ron D. Moore]] acknowledges the build-time dilemma for the Blackbird, and notes that the vagueness of time elapsed to build the machine was intentional so as to allow it to be built and done with in one episode, instead of drawing out the building into two or three episodes.''
''In his [[Podcast:Flight of the Phoenix|podcast]] for "[[Flight of the Phoenix]]", [[Ronald D. Moore|Ron D. Moore]] acknowledges the build-time dilemma for the Blackbird, and notes that the vagueness of time elapsed to build the machine was intentional so as to allow it to be built and done with in one episode, instead of drawing out the building into two or three episodes.''


Some viewers may express confusion over the amount of time necessary to build the new fighter as well as the time it took to fight off the logic bomb and the Cylon attack. All in all, the whole episode may seem like a series of ''[[Wikipedia:Deus ex machina |deus ex machina]]'' events to close up the episode.
Some viewers may express confusion over the amount of time necessary to build the new fighter as well as the time it took to fight off the logic bomb and the Cylon attack. All in all, the whole episode may seem like a series of ''[[Wikipedia:Deus ex machina |deus ex machina]]'' events to close up the episode.
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A small founding population is prone to the effects of inbreeding, but the historical example on Earth indicates that, with the proper regulation of consanguineous marriages, it should not be a problem for a city larger than a few hundred people<ref name="Birdsell">See "Biological Dimensions of Small Human Founding Populations" by J.B. Birdsell in ''Interstellar Migration and the Human Experience''. University of California Press, 1985.</ref>. The population on New Caprica was drawn from the full [[Twelve Colonies]] so its initial genetic diversity should be high.
A small founding population is prone to the effects of inbreeding, but the historical example on Earth indicates that, with the proper regulation of consanguineous marriages, it should not be a problem for a city larger than a few hundred people<ref name="Birdsell">See "Biological Dimensions of Small Human Founding Populations" by J.B. Birdsell in ''Interstellar Migration and the Human Experience''. University of California Press, 1985.</ref>. The population on New Caprica was drawn from the full [[Twelve Colonies]] so its initial genetic diversity should be high.


These factors will apply wherever the human population settles, assuming it does not find the [[Thirteenth Tribe (RDM)|Thirteenth Tribe]] with its existing population base. There is a reason it took ''Homo sapiens'' on Earth over 100,000 years to grow from a population of 50,000 to a global technological civilization: population size is a necessary (though not sufficient) condition for economic development, because it allows for division of labor<ref name="Hodges">See "The Division of Labor and Interstellar Migration" by William A. Hodges in ''Interstellar Migration and the Human Experience''. University of California Press, 1985.</ref>. The Colonials may be able to leapfrog because of their existing knowledge and skills, but judging from the [[History of the Twelve Colonies]], it took the tribes leaving Kobol roughly 2,000 years to develop into an advanced civilization. One can argue that it would take the surviving human population an equivalent length of time to do the same---perhaps longer, given that their exodus was unplanned.
These factors will apply wherever the human population settles, assuming it does not find the [[Thirteenth Tribe (RDM)|Thirteenth Tribe]] with its existing population base or merge with the [[Cylon]] population by surrendering. There is a reason it took ''Homo sapiens'' on Earth over 100,000 years to grow from a population of 50,000 to a global technological civilization: population size is a necessary (though not sufficient) condition for economic development, because it allows for division of labor<ref name="Hodges">See "The Division of Labor and Interstellar Migration" by William A. Hodges in ''Interstellar Migration and the Human Experience''. University of California Press, 1985.</ref>. The Colonials may be able to leapfrog because of their existing knowledge and skills, but judging from the [[History of the Twelve Colonies]], it took the tribes leaving Kobol roughly 2,000 years to develop into an advanced civilization. One can argue that it would take the surviving human population an equivalent length of time to do the same---perhaps longer, given that their exodus was unplanned.


The humans will have to develop agriculture, industry, and infrastructure almost from scratch. In the time it takes them to do so, there will be a slow erosion of knowledge, as the original population with its memories of the Twelve Colonies dies off. It is quite likely that economic development would regress before it improves. Indeed, after less than two years, the humans have already exhausted their supply of medicines and have developed no way to manufacture more.
The humans will have to develop agriculture, industry, and infrastructure almost from scratch. In the time it takes them to do so, there will be a slow erosion of knowledge, as the original population with its memories of the Twelve Colonies dies off. It is quite likely that economic development would regress before it improves. Indeed, after less than two years, the humans have already exhausted their supply of medicines and have developed no way to manufacture more.


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==References==
==References==
{{reflist}}
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