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:''For information on the Freespace 2 conversion mod, see [[Beyond the Red Line]]'' | |||
The '''Red Line''' is an imaginary sphere enclosing a vessel which denotes the maximum safe limit for an [[FTL]] jump.<ref>[[Sources:Red Line|A statement by Bradley Thompson]]</ref> It is described in an early [http://web.archive.org/web/20060517022749/http://www.curemode.com/battlestar/bgarticle26.htm draft] of the script for the [[Miniseries]] as follows: | The '''Red Line''' is an imaginary sphere enclosing a vessel which denotes the maximum safe limit for an [[FTL]] jump.<ref>[[Sources:Red Line|A statement by Bradley Thompson]]</ref> It is described in an early [http://web.archive.org/web/20060517022749/http://www.curemode.com/battlestar/bgarticle26.htm draft] of the script for the [[Miniseries]] as follows: | ||
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:Because of the limitations inherent in colonial technology, their ability to calculate all the variables involved in a Jump are also limited. Their margin of error increases exponentially the further out they go and as a result, there is a theoretical "Red Line" beyond which it is not considered safe to attempt to Jump." | :Because of the limitations inherent in colonial technology, their ability to calculate all the variables involved in a Jump are also limited. Their margin of error increases exponentially the further out they go and as a result, there is a theoretical "Red Line" beyond which it is not considered safe to attempt to Jump." | ||
This is the issue faced by [[Raptor 718]] after it jumps away from its position near [[Earth (RDM)|Earth]], as they discover that they have jumped beyond the Red Line and are unable to jump back to their previous coordinates | This is the issue faced by [[Raptor 718]] after it jumps away from its position near [[Earth (RDM)|Earth]], as they discover that they have jumped beyond the Red Line and are unable to jump back to their previous coordinates ([[The Face of the Enemy]]). | ||
Jump limits are most likely the result of a combination of factors including: | Jump limits are most likely the result of a combination of factors including: | ||
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When attempting to escape the [[Cylons (RDM)|Cylons]] after their devastating [[Cylon Attack|attack]] on the Twelve Colonies, and with the future of 50,000 survivors on his hands, [[William Adama|Commander Adama]] orders a jump "beyond the Red Line" to the [[Prolmar Sector]]. Given the nature of Colonial technology and vessels, it is probable this particular limit reflects the overall capabilities of the Fleet as a whole, and not just ''Galactica'' itself. | When attempting to escape the [[Cylons (RDM)|Cylons]] after their devastating [[Cylon Attack|attack]] on the Twelve Colonies, and with the future of 50,000 survivors on his hands, [[William Adama|Commander Adama]] orders a jump "beyond the Red Line" to the [[Prolmar Sector]]. Given the nature of Colonial technology and vessels, it is probable this particular limit reflects the overall capabilities of the Fleet as a whole, and not just ''Galactica'' itself. | ||
Cylon FTL jump technology is more advanced than Colonial technology. As such, an equivalent distance to the Colonial Red Line plotted with a Cylon navigational computer (from the small [[Raider (RDM)|Raider]] to the gargantuan [[Basestar (RDM)|basestar]]) has a much smaller margin of error, enabling the Cylons to accurately plot jumps for much longer distances. While the actual distance between | Cylon FTL jump technology is more advanced than Colonial technology. As such, an equivalent distance to the Colonial Red Line plotted with a Cylon navigational computer (from the small [[Raider (RDM)|Raider]] to the gargantuan [[Basestar (RDM)|basestar]]) has a much smaller margin of error, enabling the Cylons to accurately plot jumps for much longer distances. While the actual distance between [[Kobol (RDM)|Kobol]] and [[The Twelve Colonies (RDM)#Caprica|Caprica]] is not specified, [[Kara Thrace]] is able to take a captured Raider from the vicinity of Kobol to Caprica in a single jump {{TRS|Kobol's Last Gleaming, Part I}}. | ||
The range advantage of the Cylon FTL systems however, does not lie within the drive units themselves, but the navigational computers used to calculate the jump plots. When installed aboard a Colonial [[Raptor]], the computer from a captured [[Heavy Raider]] enables the vessel to increase its jump distance by a factor greater than ten {{TRS|Lay Down Your Burdens, Part I}}. | The range advantage of the Cylon FTL systems however, does not lie within the drive units themselves, but the navigational computers used to calculate the jump plots. When installed aboard a Colonial [[Raptor]], the computer from a captured [[Heavy Raider]] enables the vessel to increase its jump distance by a factor greater than ten {{TRS|Lay Down Your Burdens, Part I}}. | ||
==References== | ==References== | ||
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