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Editing List of Comics

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In terms of tone, many of the Marvel comics had horror elements, a theme that was visited sparingly in the TV series.  An incomplete list of monsters from the comic series would include a space vampire (issue #9), a carnivorous planet (issue #10), alien vermin (issue #15), a crewmember who transforms into a red ape (issues #17 and #18) and a monstrous shapeshifter (issue #21). Even the menacing and relentless Cylon Mark III in issue #16 owes as much of his origin to horror elements as he does to science fiction. Taken as a whole, Marvel’s Galactica is somewhat darker in tone than the series, but this not-so-subtle paranoia is arguable truer to the initial premise of the series than were some of the latter episodes of the television program.
In terms of tone, many of the Marvel comics had horror elements, a theme that was visited sparingly in the TV series.  An incomplete list of monsters from the comic series would include a space vampire (issue #9), a carnivorous planet (issue #10), alien vermin (issue #15), a crewmember who transforms into a red ape (issues #17 and #18) and a monstrous shapeshifter (issue #21). Even the menacing and relentless Cylon Mark III in issue #16 owes as much of his origin to horror elements as he does to science fiction. Taken as a whole, Marvel’s Galactica is somewhat darker in tone than the series, but this not-so-subtle paranoia is arguable truer to the initial premise of the series than were some of the latter episodes of the television program.


Notably, the writers of ''Galactica'' comic were quite willing to remove key characters from the dramatic mix for periods of time. From issues #6 to #12, Commander Adama is placed within a machine to help him remember the ancient writings he briefly saw on Kobol and, although we do spend some time in his dreams, he is effectively removed from commanding ''Galactica'' for several issues, which of course sets up its own dramatic tension.
Notably, the writers of the Galactica comic were quite willing to remove key characters from the dramatic mix for periods of time. From issues #6 to #12, Commander Adama is placed within a machine to help him remember the ancient writings he briefly saw on Kobol and, although we do spend some time in his dreams, he is effectively removed from commanding the Galactica for several issues, which of course sets up its own dramatic tension.


Another character who leaves the series for awhile is Starbuck, as part of perhaps the most effective story arc in the series. In this plotline the fleet stumbles upon Scavenger World, the dominion of the female space pirate Eurayle, who makes a deal to spare the Colonials if she can keep Starbuck at her side. The interactions between Starbuck and Eurayle are memorable, and the conclusion of the storyline, with a tremendous battle in issue #13, is a satisfying conclusion. At the end of the tale, Starbuck remains with Eurayle, and the fleet moves on without him, which of course sets us up for his triumphant return in issues #19 and #20.
Another character who leaves the series for awhile is Starbuck, as part of perhaps the most effective story arc in the series. In this plotline the fleet stumbles upon Scavenger World, the dominion of the female space pirate Eurayle, who makes a deal to spare the Colonials if she can keep Starbuck at her side. The interactions between Starbuck and Eurayle are memorable, and the conclusion of the storyline, with a tremendous battle in issue #13, is a satisfying conclusion. At the end of the tale, Starbuck remains with Eurayle, and the fleet moves on without him, which of course sets us up for his triumphant return in issues #19 and #20.


Unlike both television series, ''Galactica'' comic actually had a planned ending, with a series of plot devices being wound up in the final two part story of issues #22 and #23. In the course of solving a mystery, Lieutenant Jolly finds adventure and romance and helps in figuring out the long sought coordinates for Earth. A tongue in cheek adventure ably drawn and scripted by Walt Simonson this plotline provided a strong end for a memorable series.
Unlike both television series, the Galactica comic actually had a planned ending, with a series of plot devices being wound up in the final two part story of issues #22 and #23. In the course of solving a mystery, Lieutenant Jolly finds adventure and romance and helps in figuring out the long sought coordinates for Earth. A tongue in cheek adventure ably drawn and scripted by Walt Simonson this plotline provided a strong end for a memorable series.


===Marvel Comics Monthly Comic Book===
===Marvel Comics Monthly Comic Book===

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