Editing Landing bay (RDM)
From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide
More actions
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 6: | Line 6: | ||
Generally, landing bays are designed as large, cavernous landing strips, and can run as ~617 meters (2,025 ft) in length, depending on the size of the battlestar. The bays are almost never pressurized, and do not feature artificial gravity. Instead, they rely on magnetism to bound vessels and people to the deck. This has allowed newer ships, such as the [[Mercury class|''Mercury'' class]], to include multiple landing bays that are "upside down," compared to the rest of the ship ([[TRS]]: "[[Pegasus]]," "[[The Captain's Hand]]," "[[Razor]]"). Because the magnetism does not grab hold of landing ships as quickly as artificial gravity, landing Vipers (especially during [[Combat landing|combat landings]]) will bounce before finally setting down and coming to a stop. This puts dents into the deck, which need to be repaired periodically {{TRS|33}}. | Generally, landing bays are designed as large, cavernous landing strips, and can run as ~617 meters (2,025 ft) in length, depending on the size of the battlestar. The bays are almost never pressurized, and do not feature artificial gravity. Instead, they rely on magnetism to bound vessels and people to the deck. This has allowed newer ships, such as the [[Mercury class|''Mercury'' class]], to include multiple landing bays that are "upside down," compared to the rest of the ship ([[TRS]]: "[[Pegasus]]," "[[The Captain's Hand]]," "[[Razor]]"). Because the magnetism does not grab hold of landing ships as quickly as artificial gravity, landing Vipers (especially during [[Combat landing|combat landings]]) will bounce before finally setting down and coming to a stop. This puts dents into the deck, which need to be repaired periodically {{TRS|33}}. | ||
<br clear="all"/> | |||
==Operations== | ==Operations== | ||
[[File:591.jpg|thumb|Viper pilot [[Louanne Katraine|Louanne "Kat" Katraine]] makes a hard landing after failing to obey landing procedures {{TRS|Final Cut}}.]] | [[File:591.jpg|thumb|Viper pilot [[Louanne Katraine|Louanne "Kat" Katraine]] makes a hard landing after failing to obey landing procedures {{TRS|Final Cut}}.]] | ||
| Line 20: | Line 21: | ||
*Docking Procedures: Some Colonial vessels, such as the larger battlestars, allow internal docking with smaller transports. Landing procedures for these ships are tricky, requiring training and a steady hand. One miscalculation can result in a collision between the transport and the flight pod. Transports making a docking procedure are guided into the assigned bay, and directed toward an open airlock. Deck hands then are able to attach power and fuel umbilicals, while the passengers are able to depart {{TRS|Miniseries}}. | *Docking Procedures: Some Colonial vessels, such as the larger battlestars, allow internal docking with smaller transports. Landing procedures for these ships are tricky, requiring training and a steady hand. One miscalculation can result in a collision between the transport and the flight pod. Transports making a docking procedure are guided into the assigned bay, and directed toward an open airlock. Deck hands then are able to attach power and fuel umbilicals, while the passengers are able to depart {{TRS|Miniseries}}. | ||
<br clear="all"/> | |||
===Takeoff Operations=== | ===Takeoff Operations=== | ||
[[File:Landing Bay Crew.png|thumb|left|A Raptor departs the landing deck.]] | [[File:Landing Bay Crew.png|thumb|left|A Raptor departs the landing deck.]] | ||
| Line 26: | Line 28: | ||
For craft too large or bulky to fit in the launch tubes, the landing deck is used as the departing point. These craft were raised to the flight deck by an elevator, then staged for takeoff after being cleared to do so by the LSO. Auxiliary craft needing to depart, usually did so by exiting the front entrance to the flight pod, parallel to the direction of travel of the parent vessel {{TRS|Blood and Chrome|Miniseries|Resistance|Exodus, Part II|Someone to Watch Over Me}}. On smaller Colonial vessels that don't have flight pods, takeoffs are performed from the rear of the vessel, and depart the opposite direction of travel of the parent vessel ("[[Blood and Chrome]]"). | For craft too large or bulky to fit in the launch tubes, the landing deck is used as the departing point. These craft were raised to the flight deck by an elevator, then staged for takeoff after being cleared to do so by the LSO. Auxiliary craft needing to depart, usually did so by exiting the front entrance to the flight pod, parallel to the direction of travel of the parent vessel {{TRS|Blood and Chrome|Miniseries|Resistance|Exodus, Part II|Someone to Watch Over Me}}. On smaller Colonial vessels that don't have flight pods, takeoffs are performed from the rear of the vessel, and depart the opposite direction of travel of the parent vessel ("[[Blood and Chrome]]"). | ||
<br clear="all"/> | |||
==Gallery== | ==Gallery== | ||
<gallery perrow="5"> | <gallery perrow="5"> | ||