Editing Daybreak, Part II/Notes
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*Shortly after recovering from being shot by Boomer, Admiral Adama visits her corpse in ''Galactica''{{'|s}} morgue in "[[The Farm]]" and asks, "Why?" There is no indication that in the weeks Boomer was held on ''Galactica'' during the events between "[[Deadlock]]" and "[[Someone to Watch Over Me]]" that he ever visited her to find out why she shot him, but he was clearly still bitter about it in "Someone to Watch Over Me". He knows she was programmed to do it, but he never resolves the emotional aspect of it, and with her death Adama never learns the answer to that question. His not visiting her might indicate he didn't care anymore. | *Shortly after recovering from being shot by Boomer, Admiral Adama visits her corpse in ''Galactica''{{'|s}} morgue in "[[The Farm]]" and asks, "Why?" There is no indication that in the weeks Boomer was held on ''Galactica'' during the events between "[[Deadlock]]" and "[[Someone to Watch Over Me]]" that he ever visited her to find out why she shot him, but he was clearly still bitter about it in "Someone to Watch Over Me". He knows she was programmed to do it, but he never resolves the emotional aspect of it, and with her death Adama never learns the answer to that question. His not visiting her might indicate he didn't care anymore. | ||
*Saul Tigh offers a similar deal to the one the Final Five offered to the Centurions during the [[First Cylon War]]: An end to the attacks on humanity in exchange for resurrection. During the first war, it was in exchange for resurrection '''and''' the creation of humanoid Cylons. | *Saul Tigh offers a similar deal to the one the Final Five offered to the Centurions during the [[First Cylon War]]: An end to the attacks on humanity in exchange for resurrection. During the first war, it was in exchange for resurrection '''and''' the creation of humanoid Cylons. | ||
*According to the podcast, ''Galactica'' was originally going to jump right inside the Colony for the attack, but RDM changed it because he wanted the ship to have open space around it for the final Viper/Raider dogfight. | *According to the podcast, the ''Galactica'' was originally going to jump right inside the Colony for the attack, but RDM changed it because he wanted the ship to have open space around it for the final Viper/Raider dogfight. | ||
*''Galactica'' is shown executing a jump without retracting her flight pods, which was earlier said to be required<ref>Special effects continuity errors have sometimes shown ''Galactica'' jumping with pods extended and emerging with them retracted.</ref> {{TRS|Miniseries, Night 2}}. However, it is possible that the resulting stresses from jumping with the pods extended contribute to ''Galactica'''s structural failure. | *''Galactica'' is shown executing a jump without retracting her flight pods, which was earlier said to be required<ref>Special effects continuity errors have sometimes shown ''Galactica'' jumping with pods extended and emerging with them retracted.</ref> {{TRS|Miniseries, Night 2}}. However, it is possible that the resulting stresses from jumping with the pods extended contribute to ''Galactica'''s structural failure. | ||
**There may be a clue in the nature of the damage incurred following the jump. A wave-like motion appears to run the length of the ship; perhaps FTL jumps always inflict similar stresses, but under normal conditions the nesting of the flight pods into their recessed 'valleys' (and their support arms into the presumably void spaces between them) lends structural reinforcement to counter said forces. | **There may be a clue in the nature of the damage incurred following the jump. A wave-like motion appears to run the length of the ship; perhaps FTL jumps always inflict similar stresses, but under normal conditions the nesting of the flight pods into their recessed 'valleys' (and their support arms into the presumably void spaces between them) lends structural reinforcement to counter said forces. | ||