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Ratteray's artistic style is characterized by dynamic lines and designs that blend anime and realistic influences. He continues to work as a storyboard artist, concept designer and illustrator for major entertainment companies including [[w:Marvel Comics|Marvel]], [[w:Netflix|Netflix]], [[w:Riot Games|Riot Games]], and [[w:The Walt Disney Company|Disney]].<ref name="ratteray_creative_bloq" group="external">{{cite web|url=https://www.creativebloq.com/features/artist-in-residence-charles-ratteray|title=Artist in Residence: inside the bustling studio of Marvel, Netflix and Disney artist Charles Ratteray|publisher=Creative Bloq|date=May 16, 2024|accessdate=August 28, 2025}}</ref> | Ratteray's artistic style is characterized by dynamic lines and designs that blend anime and realistic influences. He continues to work as a storyboard artist, concept designer and illustrator for major entertainment companies including [[w:Marvel Comics|Marvel]], [[w:Netflix|Netflix]], [[w:Riot Games|Riot Games]], and [[w:The Walt Disney Company|Disney]].<ref name="ratteray_creative_bloq" group="external">{{cite web|url=https://www.creativebloq.com/features/artist-in-residence-charles-ratteray|title=Artist in Residence: inside the bustling studio of Marvel, Netflix and Disney artist Charles Ratteray|publisher=Creative Bloq|date=May 16, 2024|accessdate=August 28, 2025}}</ref> | ||
== | == Battlestar Galactica contributions == | ||
Ratteray served as a conceptual designer at [[Zoic Studios]] during the production of the [[Battlestar Galactica (RDM)|Re-imagined Series | Ratteray served as a conceptual designer at [[Zoic Studios]] during the production of the ''[[Battlestar Galactica (RDM)|Battlestar Galactica]]'' Re-imagined Series (2004-2009), working under [[visual effects supervisor]] [[Gary Hutzel]]. His most significant contribution to the series was his work on the [[Cylon Raider]] design. | ||
According to production illustrator [[Eric Chu]], who created the initial [[ | According to production illustrator [[Eric Chu]], who created the initial [[Cylon Raider]] concepts, Ratteray's intervention proved crucial to the final design. Chu stated that while his early designs "had the same basic elements: a central fuselage — which was required by an earlier version of the miniseries' script — a face, and a general disc shape, which I kept from the original Raider," the distinctive profile emerged later. "It wasn't until Charles Ratteray at Zoic took a crack at the design that the scimitar shape came into existence. I liked the basic shape of that and did a final pass to smooth the lines and give it a more organic feeling, which tied it in with the rest of the Cylon designs."<ref name="companion142">{{cite book|last=Bassom|first=David|title=[[Battlestar Galactica: The Official Companion]]|page=142|publisher=Titan Books}}</ref> | ||
The Cylon Raider's scimitar profile became a defining visual element of the Re-imagined Series, representing the bio-mechanical aesthetic that characterized the evolved [[Cylons (RDM)|Cylon]] technology. This design departed significantly from the original 1978 series while maintaining thematic consistency with the organic nature of Cylon evolution depicted throughout the show. | The [[Cylon Raider]]'s scimitar profile became a defining visual element of the Re-imagined Series, representing the bio-mechanical aesthetic that characterized the evolved [[Cylons (RDM)|Cylon]] technology. This design departed significantly from the original 1978 series while maintaining thematic consistency with the organic nature of Cylon evolution depicted throughout the show. | ||
== Teaching == | == Teaching == | ||
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=== External Sources === | === External Sources === | ||
{{reflist|group=external}} | {{reflist|group=external}} | ||