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'''Battlestar Galactica: Scattered Hopes''' is an upcoming tactical roguelite video game developed by [[w:Alt Shift|Alt Shift]] and published by [[w:Dotemu|Dotemu]] in collaboration with [[w:Universal Products & Experiences|Universal Products & Experiences]]. <ref group="external" name="gamespress_announcement">{{cite web|url=https://www.gamespress.com/en-US/Dotemu-Announces-Battlestar-Galactica-Scattered-Hopes---a-Tactical-Sto|title=Dotemu Announces Battlestar Galactica: Scattered Hopes - a Tactical, Story Driven Video Game Inspired by the Iconic Sci-Fi Franchise|publisher=Games Press|date=August 19, 2025|accessdate=August 20, 2025}}</ref> The game is set within the universe of the [[Re-imagined Series]] and focuses on the experiences of scattered fleet remnants attempting to escape the [[Cylon]] genocide while seeking to reunite with the [[Galactica (RDM)|Battlestar ''Galactica'']]. | |||
Announced at [[w:Gamescom|Gamescom]]'s Opening Night Live on August 19, 2025, the game is scheduled for release on [[w:PC|PC]] via [[w:Steam|Steam]] in early 2026.<ref group="external" name="steam_page">{{cite web|url=https://store.steampowered.com/app/2535950/Battlestar_Galactica_Scattered_Hopes/ | Announced at [[w:Gamescom|Gamescom]]'s Opening Night Live on August 19, 2025, the game is scheduled for release on [[w:PC|PC]] via [[w:Steam|Steam]] in early 2026.<ref group="external" name="steam_page">{{cite web|url=https://store.steampowered.com/app/2535950/Battlestar_Galactica_Scattered_Hopes/|title=Battlestar Galactica: Scattered Hopes on Steam|publisher=Steam|accessdate=August 20, 2025}}</ref> | ||
== Gameplay == | == Gameplay == | ||
''Scattered Hopes'' combines tactical space combat with narrative-driven crisis management in a roguelite structure. Players assume the role of a Gunstar | ''Scattered Hopes'' combines tactical space combat with narrative-driven crisis management in a roguelite structure. Players assume the role of a Gunstar Captain commanding a small fleet of survivors who have been separated from the main Colonial fleet during the [[Fall of the Twelve Colonies]]. | ||
=== Fleet Management === | === Fleet Management === | ||
The core gameplay revolves around managing limited resources across multiple ships while making critical decisions that affect crew morale and survival.<ref group="external" name="space_com_preview">{{cite web|url=https://www.space.com/entertainment/space-games/new-tactical-roguelite-game-battlestar-galactica-scattered-hopes-sees-you-escape-the-cylons-with-a-full-fleet-of-spaceships-video | The core gameplay revolves around managing limited resources across multiple ships while making critical decisions that affect crew morale and survival.<ref group="external" name="space_com_preview">{{cite web|url=https://www.space.com/entertainment/space-games/new-tactical-roguelite-game-battlestar-galactica-scattered-hopes-sees-you-escape-the-cylons-with-a-full-fleet-of-spaceships-video|title=New tactical roguelite game 'Battlestar Galactica: Scattered Hopes' sees you escape the Cylons with a full fleet of spaceships|author=Fran Ruiz|publisher=Space.com|date=August 19, 2025|accessdate=August 20, 2025}}</ref> Players must allocate resources including: | ||
* '''Fuel''' - Required for [[FTL]] jumps between sectors | * '''Fuel''' - Required for [[FTL]] jumps between sectors | ||
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* '''Scrap''' - Used for repairs and upgrades | * '''Scrap''' - Used for repairs and upgrades | ||
Each turn represents a period of preparation before the inevitable Cylon pursuit forces another jump. Players must assign named VIP characters representing officers and advisors to various tasks, with each action consuming precious time as the Cylon fleet closes in.<ref group="external" name="gamesradar_preview">{{cite web|url=https://www.gamesradar.com/games/roguelike/i-spent-2-hours-making-every-wrong-decision-i-possibly-could-in-battlestar-galactica-scattered-hopes-and-as-my-fleet-burns-around-me-im-never-going-to-figure-out-who-the-cylon-was/ | Each turn represents a period of preparation before the inevitable Cylon pursuit forces another jump. Players must assign named VIP characters representing officers and advisors to various tasks, with each action consuming precious time as the Cylon fleet closes in.<ref group="external" name="gamesradar_preview">{{cite web|url=https://www.gamesradar.com/games/roguelike/i-spent-2-hours-making-every-wrong-decision-i-possibly-could-in-battlestar-galactica-scattered-hopes-and-as-my-fleet-burns-around-me-im-never-going-to-figure-out-who-the-cylon-was/|title=I spent 2 hours making every wrong decision I possibly could in Battlestar Galactica: Scattered Hopes|author=Dustin Bailey|publisher=GamesRadar+|date=August 19, 2025|accessdate=August 20, 2025}}</ref> | ||
=== Crisis Events ("Situations") === | === Crisis Events ("Situations") === | ||
The game features dramatic narrative events called "Situations" that present players with difficult moral and tactical choices.<ref group="external" name="thegamer_preview">{{cite web|url=https://www.thegamer.com/battlestar-galactica-scattered-hopes-preview-dotemu/ | The game features dramatic narrative events called "Situations" that present players with difficult moral and tactical choices.<ref group="external" name="thegamer_preview">{{cite web|url=https://www.thegamer.com/battlestar-galactica-scattered-hopes-preview-dotemu/|title=I've Never Watched Battlestar Galactica, But Scattered Hopes Seems Like A Dream Come True For Fans|author=James Troughton|publisher=TheGamer|date=August 19, 2025|accessdate=August 20, 2025}}</ref> These scenarios include: | ||
* Managing resource allocation during critical shortages | * Managing resource allocation during critical shortages | ||
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=== Combat System === | === Combat System === | ||
Combat encounters are built around the central concept of "resist until you can jump," reflecting the series' emphasis on survival over victory.<ref group="external" name="gamespress_announcement" | Combat encounters are built around the central concept of "resist until you can jump," reflecting the series' emphasis on survival over victory.<ref group="external" name="gamespress_announcement" /> When Cylon forces engage the fleet, players must: | ||
* Deploy [[Viper]] squadrons from hangar bays | * Deploy [[Viper]] squadrons from hangar bays | ||
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* Survive long enough for FTL drives to calculate the next jump | * Survive long enough for FTL drives to calculate the next jump | ||
The combat system uses real-time action with pause functionality, allowing players to issue tactical orders while managing the overwhelming odds typical of Cylon encounters.<ref group="external" name="engadget_preview">{{cite web|url=https://www.engadget.com/gaming/pc/battlestar-galactica-might-finally-get-the-video-game-adaption-it-deserves-180032698.html | The combat system uses real-time action with pause functionality, allowing players to issue tactical orders while managing the overwhelming odds typical of Cylon encounters.<ref group="external" name="engadget_preview">{{cite web|url=https://www.engadget.com/gaming/pc/battlestar-galactica-might-finally-get-the-video-game-adaption-it-deserves-180032698.html|title=Battlestar Galactica might finally get the video game adaption it deserves|author=Igor Bonifacic|publisher=Engadget|date=August 19, 2025|accessdate=August 20, 2025}}</ref> | ||
=== Roguelite Progression === | === Roguelite Progression === | ||
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* Permanent fleet improvements | * Permanent fleet improvements | ||
The roguelite structure encourages multiple playthroughs as players learn optimal strategies and unlock new tactical options.<ref group="external" name="gamerant_preview">{{cite web|url=https://gamerant.com/battlestar-galactica-preview-gameplay/ | The roguelite structure encourages multiple playthroughs as players learn optimal strategies and unlock new tactical options.<ref group="external" name="gamerant_preview">{{cite web|url=https://gamerant.com/battlestar-galactica-preview-gameplay/|title=Battlestar Galactica: Scattered Hopes Hands-on Preview|author=Dalton Cooper|publisher=Game Rant|date=August 19, 2025|accessdate=August 20, 2025}}</ref> | ||
== Development == | == Development == | ||
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=== Studio Background === | === Studio Background === | ||
''Scattered Hopes'' is developed by Alt Shift, a [[w:Montpellier|Montpellier]]-based independent studio founded by [[w:Frédéric Lopez|Frédéric Lopez]].<ref group="external" name="altshift_website">{{cite web|url=https://altshift.fr/ | ''Scattered Hopes'' is developed by Alt Shift, a [[w:Montpellier|Montpellier]]-based independent studio founded by [[w:Frédéric Lopez|Frédéric Lopez]].<ref group="external" name="altshift_website">{{cite web|url=https://altshift.fr/|title=Alt Shift - Indie Game Studio|publisher=Alt Shift|accessdate=August 20, 2025}}</ref> The studio is best known for developing ''[[w:Crying Suns|Crying Suns]]'' (2019), a tactical roguelite space game that sold over one million copies and established Alt Shift's expertise in narrative-driven strategy games.<ref group="external" name="crying_suns_steam">{{cite web|url=https://store.steampowered.com/app/873940/Crying_Suns/|title=Crying Suns on Steam|publisher=Steam|accessdate=August 20, 2025}}</ref> | ||
Alt Shift designed ''Crying Suns'' with the specific goal of making players "act like Admiral [[William Adama|Adama]] in Battlestar Galactica," commanding hundreds of crew members rather than micromanaging individual units.<ref group="external" name="crying_suns_wikipedia">{{cite web|url=https://en.wikipedia.org/wiki/Crying_Suns | Alt Shift designed ''Crying Suns'' with the specific goal of making players "act like Admiral [[William Adama|Adama]] in Battlestar Galactica," commanding hundreds of crew members rather than micromanaging individual units.<ref group="external" name="crying_suns_wikipedia">{{cite web|url=https://en.wikipedia.org/wiki/Crying_Suns|title=Crying Suns - Wikipedia|publisher=Wikipedia|date=September 8, 2024|accessdate=August 20, 2025}}</ref> This design philosophy directly informs the development approach for ''Scattered Hopes''. | ||
=== Publisher and Licensing === | === Publisher and Licensing === | ||
The game is published by [[w:Dotemu|Dotemu]], a French company specializing in modern adaptations of classic video game franchises. Dotemu has published several critically acclaimed titles including ''[[w:Teenage Mutant Ninja Turtles: Shredder's Revenge|Teenage Mutant Ninja Turtles: Shredder's Revenge]]'' and ''[[w:Streets of Rage 4|Streets of Rage 4]]''.<ref group="external" name="dotemu_tmnt">{{cite web|url=https://www.dotemu.com/games/teenage-mutant-ninja-turtles-shredders-revenge/ | The game is published by [[w:Dotemu|Dotemu]], a French company specializing in modern adaptations of classic video game franchises. Dotemu has published several critically acclaimed titles including ''[[w:Teenage Mutant Ninja Turtles: Shredder's Revenge|Teenage Mutant Ninja Turtles: Shredder's Revenge]]'' and ''[[w:Streets of Rage 4|Streets of Rage 4]]''.<ref group="external" name="dotemu_tmnt">{{cite web|url=https://www.dotemu.com/games/teenage-mutant-ninja-turtles-shredders-revenge/|title=Teenage Mutant Ninja Turtles: Shredder's Revenge|publisher=Dotemu|date=June 9, 2025|accessdate=August 20, 2025}}</ref> | ||
The licensing partnership with Universal Products & Experiences provides access to the ''Battlestar Galactica'' intellectual property, allowing the developers to create an authentic experience within the established universe.<ref group="external" name="gamespress_announcement" | The licensing partnership with Universal Products & Experiences provides access to the ''Battlestar Galactica'' intellectual property, allowing the developers to create an authentic experience within the established universe.<ref group="external" name="gamespress_announcement" /> | ||
=== Design Philosophy === | === Design Philosophy === | ||
The development team has stated their intention to capture the fundamental aspects of the ''Battlestar Galactica'' franchise while offering an innovative roguelite experience where narrative and tactical choices guide players toward survival.<ref group="external" name="gamespress_announcement" | The development team has stated their intention to capture the fundamental aspects of the ''Battlestar Galactica'' franchise while offering an innovative roguelite experience where narrative and tactical choices guide players toward survival.<ref group="external" name="gamespress_announcement" /> The game draws heavily from the tone and themes of the 2003 pilot episode, emphasizing the desperate struggle for survival against overwhelming odds.<ref group="external" name="engadget_preview" /> | ||
== Reception == | == Reception == | ||
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=== Preview Coverage === | === Preview Coverage === | ||
Early hands-on previews from gaming press have been generally positive, with reviewers praising the game's faithfulness to the source material and its effective translation of the series' themes into interactive gameplay. Critics have noted the game's success in capturing the feeling of crisis management and impossible choices that defined the television series.<ref group="external" name="gamerant_preview" | Early hands-on previews from gaming press have been generally positive, with reviewers praising the game's faithfulness to the source material and its effective translation of the series' themes into interactive gameplay. Critics have noted the game's success in capturing the feeling of crisis management and impossible choices that defined the television series.<ref group="external" name="gamerant_preview" /> | ||
Several reviewers have drawn favorable comparisons to ''[[w:FTL: Faster Than Light|FTL: Faster Than Light]]'', noting similarities in the core gameplay loop while highlighting ''Scattered Hopes''' greater emphasis on narrative events and character development.<ref group="external" name="space_com_preview" | Several reviewers have drawn favorable comparisons to ''[[w:FTL: Faster Than Light|FTL: Faster Than Light]]'', noting similarities in the core gameplay loop while highlighting ''Scattered Hopes''' greater emphasis on narrative events and character development.<ref group="external" name="space_com_preview" /> | ||
=== Community Response === | === Community Response === | ||
The announcement at Gamescom generated significant interest among both ''Battlestar Galactica'' fans and roguelite gaming enthusiasts. The game's focus on fleet management and survival rather than direct combat has been particularly well-received by fans of the television series.<ref group="external" name="thegamer_preview" | The announcement at Gamescom generated significant interest among both ''Battlestar Galactica'' fans and roguelite gaming enthusiasts. The game's focus on fleet management and survival rather than direct combat has been particularly well-received by fans of the television series.<ref group="external" name="thegamer_preview" /> | ||
== Technical Specifications == | == Technical Specifications == | ||
''Scattered Hopes'' will launch exclusively on PC via Steam, with no console versions announced at this time.<ref group="external" name="space_com_preview" | ''Scattered Hopes'' will launch exclusively on PC via Steam, with no console versions announced at this time.<ref group="external" name="space_com_preview" /> The game features: | ||
* Hand-drawn pixel art graphics inspired by the Re-imagined Series aesthetic | * Hand-drawn pixel art graphics inspired by the Re-imagined Series aesthetic | ||
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== Release Information == | == Release Information == | ||
The game is scheduled for release in early 2026, specifically targeting the first quarter of the year.<ref group="external" name="worthplaying_announcement">{{cite web|url=https://worthplaying.com/article/2025/8/19/news/147281-battlestar-galactica-scattered-hopes-is-a-tactical-story-driven-game-inspired-by-the-iconic-sci-fi-franchise-coming-to-pc-in-2026-trailer/ | The game is scheduled for release in early 2026, specifically targeting the first quarter of the year.<ref group="external" name="worthplaying_announcement">{{cite web|url=https://worthplaying.com/article/2025/8/19/news/147281-battlestar-galactica-scattered-hopes-is-a-tactical-story-driven-game-inspired-by-the-iconic-sci-fi-franchise-coming-to-pc-in-2026-trailer/|title=Battlestar Galactica: Scattered Hopes Is A Tactical, Story Driven Game Inspired By The Iconic Sci-Fi Franchise, Coming to PC In 2026|publisher=Worthplaying|date=August 19, 2025|accessdate=August 20, 2025}}</ref> The game is currently available for wishlist on Steam, with the developers encouraging fans to add it to their wishlist for notifications about the release date and potential beta testing opportunities.<ref group="external" name="steam_page" /> | ||
== Trivia == | == Trivia == | ||
* The game marks the second major ''Battlestar Galactica'' video game to focus on fleet management and survival, following ''[[Battlestar Galactica Deadlock]]''. | * The game marks the second major ''Battlestar Galactica'' video game to focus on fleet management and survival, following ''[[Battlestar Galactica Deadlock]]''. | ||
* Alt Shift | * Alt Shift's previous game ''Crying Suns'' was directly inspired by ''Battlestar Galactica'', making ''Scattered Hopes'' a full-circle project for the studio. | ||
* The development team has cited the [[Fall of the Twelve Colonies]] as the primary narrative inspiration, focusing on the immediate aftermath of the Cylon attack. | * The development team has cited the [[Fall of the Twelve Colonies]] as the primary narrative inspiration, focusing on the immediate aftermath of the Cylon attack. | ||
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== References == | == References == | ||
=== External Sources === | === External Sources === | ||