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[[ | [[Image:Gun Cluster.jpg|thumb|right|A cluster of guns move into firing position.]] | ||
On Colonial warships, a '''battery''' is a group of guns or missile launchers operated together at one place. A battery may vary in number and arrangement depending on class <ref>These are not [[w:Railgun|railguns]]. No [[BW:CJ|official sources]] use this term to describe these weapons, and there is substantial evidence to the contrary.</ref>. In modern day naval nomenclature, a vessel's "main battery" is its primary ''offensive'' weapon. | On Colonial warships, a '''battery''' is a group of guns or missile launchers operated together at one place. A battery may vary in number and arrangement depending on class <ref>These are not [[w:Railgun|railguns]]. No [[BW:CJ|official sources]] use this term to describe these weapons, and there is substantial evidence to the contrary.</ref>. In modern day naval nomenclature, a vessel's "main battery" is its primary ''offensive'' weapon. | ||
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== Gun Clusters == | == Gun Clusters == | ||
=== Ammunition === | === Ammunition === | ||
[[ | [[Image:PegasusForeBatteries.jpg|thumb|right|''Pegasus'' firing its main battery {{TRS|The Captain's Hand}}]] | ||
[[ | [[Image:Flakfield.jpg|thumb|right|The flak field from ''Galactica''{{'|s}} large turrets {{TRS|Scattered}}]] | ||
The large turrets found on Colonial [[battlestar|battlestars]] fire several types of ammunition, depending on the objective: | The large turrets found on Colonial [[battlestar|battlestars]] fire several types of ammunition, depending on the objective: | ||
*Flak ammunition: this ammunition employs [[w:shrapnel|exploding metal fragments]] at high velocity, creating a defensive barrier around the battlestar which can shear enemy fighters or incoming missiles. This, along with the point-defenses, keep the enemy at a distance, allowing the battlestar's [[Viper (RDM)|Viper]] forces to safely deploy and engage {{TRS|Scattered}}. | *Flak ammunition: this ammunition employs [[w:shrapnel|exploding metal fragments]] at high velocity, creating a defensive barrier around the battlestar which can shear enemy fighters or incoming missiles. This, along with the point-defenses, keep the enemy at a distance, allowing the battlestar's [[Viper (RDM)|Viper]] forces to safely deploy and engage {{TRS|Scattered}}. | ||
*Offensive ammunition: in this configuration, salvos from the main cannons are extremely lethal to the unarmored Cylons [[Basestar (RDM)|basestars]], which possess no such weapons themselves {{ | *Offensive ammunition: in this configuration, salvos from the main cannons are extremely lethal to the unarmored Cylons [[Basestar (RDM)|basestars]], which possess no such weapons themselves {{TRSResurrection Ship, Part II|Exodus, Part II}}. | ||
It should be noted that the massive recoil caused by firing these flak rounds makes it impossible for the cannon to have a fast rate of fire like the battlestar's point-defense turrets. These shells are also too large to be loaded quickly and efficiently by crew members, and as such are loaded by mechanical hoists {{TRS|33}}. | It should be noted that the massive recoil caused by firing these flak rounds makes it impossible for the cannon to have a fast rate of fire like the battlestar's point-defense turrets. These shells are also too large to be loaded quickly and efficiently by crew members, and as such are loaded by mechanical hoists {{TRS|33}}. | ||
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=== Operation === | === Operation === | ||
[[ | [[Image:TheEnemysGateIsDown.jpg|thumb|right|The devastating effect Colonial batteries can have on a Cylon basestar {{TRS|Resurrection Ship, Part II}}]] | ||
Colonial gun batteries have several modes of operation. | Colonial gun batteries have several modes of operation. | ||
*Salvo Fire: this calls for a battery, or elements of a battery, to fire simultaneously at a single target. {{TRS|The Captain's Hand}} | *Salvo Fire: this calls for a battery, or elements of a battery, to fire simultaneously at a single target. {{TRS|The Captain's Hand}} | ||
*Full Attack Mode: a battery's commander, called gun captain ([[TRS]]: "[[33]], | *Full Attack Mode: a battery's commander, called gun captain ([[TRS]]: "[[33]]", "[[You Can't Go Home Again]]"), will target and engage targets of opportunity <ref name="attack">During the [[Battle of the Resurrection Ship]], batteries are called to "fire at will".</ref>. | ||
On [[Mercury class battlestar|''Mercury''-class battlestars]], gun batteries can be set to one of several automatic firing modes {{TRS|Exodus, Part II}}. | On [[Mercury class battlestar|''Mercury''-class battlestars]], gun batteries can be set to one of several automatic firing modes {{TRS|Exodus, Part II}}. | ||
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== Close-in Weapon Systems == | == Close-in Weapon Systems == | ||
[[ | [[Image:CWIS.jpg|thumb|right|''Galactica''{{'|s}} Close-in Weapon System engages to defend against an incoming threat.]] | ||
A close-in weapon system (CIWS) is a point-defense system used for engaging and eliminating enemy targets or weapons that have penetrated a Colonial warship's or station's defensive perimeter. Colonial CIWS are typically small caliber guns capable of high rates of fire, however some smaller Colonial warships use missile defense systems in place of defensive guns ("''[[Blood & Chrome]]'', | A close-in weapon system (CIWS) is a point-defense system used for engaging and eliminating enemy targets or weapons that have penetrated a Colonial warship's or station's defensive perimeter. Colonial CIWS are typically small caliber guns capable of high rates of fire, however some smaller Colonial warships use missile defense systems in place of defensive guns ("''[[Blood & Chrome]]''", [[TRS]]: "[[Miniseries]]"). | ||
[[ | [[Image:Osiris 4.png|thumb|left|The defensive missile batteries of the ''Orion'' class battlestar, ''[[Osiris]]'' (0913).]] | ||
These systems are placed along the hull of a warship or station to ensure a complete firing arc, leaving no angle open to attack. Colonial CIWS are further supplemented by Viper fighter support. Together, these defensive systems generally prove highly destructive to incoming enemy targets {{TRS|Miniseries}}. | These systems are placed along the hull of a warship or station to ensure a complete firing arc, leaving no angle open to attack. Colonial CIWS are further supplemented by Viper fighter support. Together, these defensive systems generally prove highly destructive to incoming enemy targets {{TRS|Miniseries}}. | ||
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[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Weapons (TRS)]] | [[Category:Weapons (TRS)]] | ||
[[Category:TRS]] | |||
[[de:Batterie]] | [[de:Batterie]] | ||