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*Flak ammunition: this ammunition employs [[w:shrapnel|exploding metal fragments]] at high velocity, creating a defensive barrier around the battlestar which can shear enemy fighters or incoming missiles. This, along with the point-defenses, keep the enemy at a distance, allowing the battlestar's [[Viper (RDM)|Viper]] forces to safely deploy and engage {{TRS|Scattered}}. | *Flak ammunition: this ammunition employs [[w:shrapnel|exploding metal fragments]] at high velocity, creating a defensive barrier around the battlestar which can shear enemy fighters or incoming missiles. This, along with the point-defenses, keep the enemy at a distance, allowing the battlestar's [[Viper (RDM)|Viper]] forces to safely deploy and engage {{TRS|Scattered}}. | ||
*Offensive ammunition: in this configuration, salvos from the main cannons are extremely lethal to the unarmored Cylons [[Basestar (RDM)|basestars]], which possess no such weapons themselves {{ | *Offensive ammunition: in this configuration, salvos from the main cannons are extremely lethal to the unarmored Cylons [[Basestar (RDM)|basestars]], which possess no such weapons themselves {{TRSResurrection Ship, Part II|Exodus, Part II}}. | ||
It should be noted that the massive recoil caused by firing these flak rounds makes it impossible for the cannon to have a fast rate of fire like the battlestar's point-defense turrets. These shells are also too large to be loaded quickly and efficiently by crew members, and as such are loaded by mechanical hoists {{TRS|33}}. | It should be noted that the massive recoil caused by firing these flak rounds makes it impossible for the cannon to have a fast rate of fire like the battlestar's point-defense turrets. These shells are also too large to be loaded quickly and efficiently by crew members, and as such are loaded by mechanical hoists {{TRS|33}}. | ||