Ranger (Deadlock)

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This article has a separate continuity.
This article is in the Battlestar Galactica Deadlock separate continuity, which is related to the Re-imagined Series. Be sure that your contributions to this article reflect the characters and events specific to this continuity only.



Ranger (Deadlock)
Ranger (Deadlock)
Race: Colonial
Type: Missile Cruiser
FTL: Yes
Propulsion:
Crew:
Capacity:
CO: {{{co}}}
XO: {{{xo}}}
Role: Force Projection Vessel
Weapons: 2 Heavy Turrets, 2 Medium Turrets, 8 Light Turrets
Armaments:
Defenses: {{{def}}}
Aircraft:
Aviation facilities: {{{facilities}}}
Fate: {{{status}}}
Emblem: [[Image:{{{patch}}}|175px|Ship's patch]]
Other Images: Gallery
Dimensions
Length:
Width:
Height:
Weight: {{{weight}}}
Wingspan: {{{wingspan}}}
Other: {{{otherdi}}}
Game Information
Cost:
Construction Time:
Hull Size:
Hull:
Mobility
FTL Cooldown: 4 turns
Speed: 135 m/s
Turn Rate: 72°/turn
Armor Sum
Armor Total:
Armor Left: 45 (Armory)
Armor Right: 45 (Armory)
Armor Front: 60 (Fire Control)
Armor Rear: 45 (Navigation)
Armor Top: 60 (Engineering)
Armor Bottom: 45 (Tech Bay)
Armament
DRADIS Range: 5000 m
Processing Power:
Munition Slots: 3
Munition Cooldown Period: 1 turns
Squadron Slots: N/A
Squadron Size: {{{squadron size}}}
Special Abilities:
Additional Information


Background

Originally a Picon specialist design, the Ranger class has more recently become popular throughout the Twelve Colonies.

Its combination of long-range dominance and skirmish-range turret configuration makes it a highly effective all-rounder in any strike group.

Gallery

Notes

  • Alan Blackwell worked with Black Lab Games on the concept art for Battlestar Galactica - Deadlock. Most of the work consisted of taking flat 2D renders and turning them into fully 3D concept images.[1] His work included the Manticore corvette.

References

  1. Alan Blackwell's Artstation page https://alanb.artstation.com/projects/LN865#top