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{{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data|italic=y|image=BSG Deadlock - Janus.png|race=Colonial|type=Heavy Cruiser|length=1002|width=448|height=225|crew=1850|cap=|role=Force Projection Vessel|arm=|aircraft=|ftl=Yes|cost=950|construction=|ftl cooldown=4|speed=100|turn rate=42|hull size=3|hull=|armor total=545|armor left=95 (Tech Bay)|armor right=95 (Tech Bay)|armor front=95 (Armory)|armor rear=80 (Navigation)|armor top=80 (Fire Control)|armor bottom=100 (Engineering)|weapons=3 Heavy Turrets, 2 Medium Turrets|munitions=3|munition cooldown=4|squadrons=|processing power=|dradis range=4000|special abilities=}} | {{separate continuity|universe=RDM|cont=Battlestar Galactica Deadlock}}{{Ship Data|italic=y|image=BSG Deadlock - Janus.png|race=Colonial|type=Heavy Cruiser|length=1002 Meters|width=448 Meters|height=225 Meters|crew=1850|cap=|role=Force Projection Vessel|arm=|aircraft=|ftl=Yes|cost=950|construction=|ftl cooldown=4|speed=100|turn rate=42|hull size=3|hull=|armor total=545|armor left=95 (Tech Bay)|armor right=95 (Tech Bay)|armor front=95 (Armory)|armor rear=80 (Navigation)|armor top=80 (Fire Control)|armor bottom=100 (Engineering)|weapons=3 Heavy Turrets, 2 Medium Turrets|munitions=3|munition cooldown=4|squadrons=|processing power=|dradis range=4000|special abilities=}} | ||
== Background == | == Background == |
Latest revision as of 13:30, 15 February 2024
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Janus | |||
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Race: | Colonial | ||
Type: | Heavy Cruiser | ||
FTL: | Yes | ||
Propulsion: | |||
Crew: | 1850 | ||
Capacity: | |||
CO: | {{{co}}} | ||
XO: | {{{xo}}} | ||
Role: | Force Projection Vessel | ||
Weapons: | 3 Heavy Turrets, 2 Medium Turrets | ||
Armaments: | |||
Defenses: | {{{def}}} | ||
Aircraft: | |||
Aviation facilities: | {{{facilities}}} | ||
Fate: | {{{status}}} | ||
Emblem: | [[Image:{{{patch}}}|175px|Ship's patch]] | ||
Other Images: | Gallery | ||
Length: | 1002 Meters | ||
Width: | 448 Meters | ||
Height: | 225 Meters | ||
Weight: | {{{weight}}} | ||
Wingspan: | {{{wingspan}}} | ||
Other: | {{{otherdi}}} | ||
Cost: | |||
Construction Time: | |||
Hull Size: | 3 | ||
Hull: | |||
FTL Cooldown: | 4 turns | ||
Speed: | 100 m/s | ||
Turn Rate: | 42°/turn | ||
Armor Total: | 545 | ||
Armor Left: | 95 (Tech Bay) | ||
Armor Right: | 95 (Tech Bay) | ||
Armor Front: | 95 (Armory) | ||
Armor Rear: | 80 (Navigation) | ||
Armor Top: | 80 (Fire Control) | ||
Armor Bottom: | 100 (Engineering) | ||
DRADIS Range: | 4000 m | ||
Processing Power: | |||
Munition Slots: | 3 | ||
Munition Cooldown Period: | 4 turns | ||
Squadron Slots: | |||
Squadron Size: | {{{squadron size}}} | ||
Special Abilities: | |||
Additional Information | |||
Background
The Janus heavy cruiser is an old Gemenese ship design, made popular during the later stages of the imperial wars between Virgon and Leonis.
Heavy armour plating provides it with enough staying power to remain relevant in modern warfare, although its older fire control systems are considered outdated compared to more modern cruisers.
Gamplay
The Janus class was introduced to the game Battlestar Galactica Deadlock through the first DLC (Downloadable content) titled "Reinforcement Pack." This expansion adds four ships to the game. As such, the Janus class is accessible through campaign, skirmish, multiplayer and Operation Anabasis.
Notes
According to the Spacedock promotional video, the following quote is attributed to Sinon Quade, Colonial Naval Architect:
- The Janus goes back to the good old days of imperial warfare, when Leonid and Virgon captains would just keep swinging until one of them got bored and launched a nuke.
Related Media
Game Abilities & Statistics
FTL Cooldown: 4 turns.
- Speed: 100 m/s (140 m/s Boost Thruster, 82 m/s +/- 4 Posture)
- Turn rate: 42 degrees per turn. (25.2 Boost Thruster, 33.6 +/-4 Posture)
- Pitch/Yaw rate: 100% (59% Boost Thruster, 80% +/- 4 Posture)
- Ship hull size: 3
Hull/Armour/Engineering
- Hull: 95
- Left: 95 (Tech Bay)
- Right: 95 (Tech Bay)
- Front: 95 (Armoury)
- Rear: 80 (Navigation)
- Top: 80 (Fire Control)
- Bottom: 80 (Engineering)
- 20% Damage reduction (18% +4 Posture, 22% -4 Posture)
- 100% Subsystem Repair (84% +4 Posture, 116% -4 Posture)
Fire Control Systems
3x Munition slots, 4 turn cooldown.
Munition salvo size: 120% (136% +4 Posture, 104% - 4 Posture)
2x Medium Turret mounted forwards
- Range: 5000 (4200-5800)
- Rate of fire: Low
- Accuracy: Low (Low - Low)
- Damage: 1
3x Heavy Turret mounted on bottom
- Range: 5000 (4200-5800)
- Rate of fire: Very Low
- Accuracy: Very Low (Very Low - Very Low)
- Damage: 3
Tech/Armoury
- DRADIS range: 4000m (3280m - 4720m)
- Firewall regen: 5.0/s (4.1/s +4 Posture, 5.9/s -4 Posture)
- Marine Armour: 40 (32 - 48)
- Marine Strength: 135 (114 +4 Posture, 156 -4 Posture)
Veterancy
- Level 1: +3% Damage Reduction
- Level 2: +6% Damage Reduction, +10% Munition Salvo Size
- Level 3: +10% Damage Reduction, +20% Munition Salvo Size