Fan fiction/3D Models

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Revision as of 16:45, 7 June 2007 by Catrope (talk | contribs) (finetuning link)
This page is silly.
We apologize for any inconvenience this may cause.


You have found a link that leads nowhere... deliberately.

Reasons?[edit]

The reason for this is to clean up the Special:Wantedpages, thus making our lives easier behind the scenes.

So, what links lead here?[edit]

There are too many to bother wasting our time listing. So here's a list of pages that link here.

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3D models are computer files created by special programs designed to simulate the appearance of objects and environments in the physical world. Using calculations based on the interactions between light and physical materials, these programs can render images as photorealistic as the artist's abilities allow.

Popular 3D Modeling Programs[edit]

The models linked to through this page were created by fans of Battlestar Galactica, in their free time, using a host of popular 3D modeling programs. The following list of programs is for reference.

  • 3D Studio Max is probably the most commonly used package for games.
  • Blender is a free, open-source package rivaling the expensive modeling packages and offering some relatively exotic features like Game Blender.
  • LightWave 3D is the package used to do the CGI in the reimagined series; its user interface is considered atypically verbose.
  • Maya is the most commonly used package for movies. Maya Personal Learning Edition is available free for Mac OS X and recent versions of Windows.
  • POV-Ray is a free, open-source ray tracing program.

Original Series 3D Models[edit]

Colonial Battlestar[edit]

Max 3+, Lightwave 5.6, Truespace - http://www.colonialfleets.com/

Colonial Viper[edit]

Cylon Basestar[edit]

Cylon Raider[edit]

RDM Series 3D Models[edit]

Colonial Battlestar[edit]

3D Studio Max - http://www.scifi-meshes.com/

Colonial Viper[edit]

Colonial One[edit]

Cylon Basestar[edit]

Cylon Raider[edit]

Cylon Centurion[edit]

External links[edit]