Battlestar Galactica Collectible Card Game

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Viper MkVII 670 from the Battlestar Galactica Collectable

The Battlestar Galactica Collectable Card Game is a collectible trading card game based on the Re-imagined series of Battlestar Galactica. The game is published by WizKids and was first released in May 2006.

Game summary

The game is played with two or more players with a minimum deck of 60 cards. Each player vies for influence to gain control of the Colonial Fleet. A player will lose the game when their influence reaches zero, and wins the game when they achieve at least 20 influence or all other opponents have lost. It is possible for these conditions to be achieved simultaneously and thus ties may occur during play.

Sequence of play

Each turn consists of three phases, with all players working through each phase before moving onto the next. The phases are defined by the rules as follows:

  1. Ready Phase
    • All players ready face-up units and missions in their reserve areas.
    • All players restore exhausted cards.
    • All players draw two cards.
    • Each player plays an asset, plays a supply card, or passes.
    • Each player reorders any unit stacks he or she controls, or passes.
  2. Execution Phase
    • Each player plays a card, plays an ability, resolves a mission, challenges, or passes.
    • Repeat step 1 until all players consecutively pass.
  3. Cylon Phase
    • Determine the total Cylon threat level of all face-up alert and reserve cards.
    • If the total Cylon threat level is greater than the fleet defense level, each player reveals a Cylon threat.
    • Each player challenges a Cylon threat, or passes and loses 1 influence.
    • Repeat step 3 until no Cylon threats remain, or all players consecutively pass.
The player who goes first in all situations is the player with the lowest current influence at the start of the current phase.

Card types

A "Base" card use in the game
  • Base Cards - These are not part of the main play deck but once for each player is requierd to play the game. At the beginning of play each player reveals a base card, this card determines a number of factors such as starting hand size and influence.
  • Events - These are events which have an immediate effect on the game.
  • Personnel - Individuals or characters from the Battlestar Galactica series.
  • Missions - A task or mission which a player's fleet can attempt.
  • Ships - Vessels and ships from Battlestar Galactica.

Deck composition

Like many other CCGs each player's deck must contain a minimum 60 cards, with no more than four of any one type of card. Cards with the same title but different data on them count as different cards. Each player must also have a single "base" card, which does not count towards the 60 card minimum.

Sets and packs

You can buy the cards in both a two player starter set or in booster packs.

The two player starter set includes:

  • 52 fixed cards
  • 10 exclusive fixed cards 5 of which are "shiny" cards
  • Quick start rules
  • Rule book

The 62 cards can be split to form two 31-card decks for two players, or can be used to make one 61-card deck after removing the spare "base" card.

Each booster pack contains 15 cards. This will include:

  • 10 common cards
  • 4 uncommon cards
  • 1 "rare", with a one in four chance of a "shiny" card.

See Also


External links