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		<id>https://en.battlestarwiki.org/w/index.php?title=Season_3_(2006-07)&amp;diff=58386</id>
		<title>Season 3 (2006-07)</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Season_3_(2006-07)&amp;diff=58386"/>
		<updated>2006-06-11T23:40:53Z</updated>

		<summary type="html">&lt;p&gt;Trasce: /* Pivotal Plot Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
: None yet available.&lt;br /&gt;
&lt;br /&gt;
== Pivotal Plot Points ==&lt;br /&gt;
*In an interview with the [http://seattletimes.nwsource.com/html/artsentertainment/2002957630_galactica28.html?syndication=rss Seattle Times], Ron Moore has confirmed that the first episode of season three will not take place immediately after the previous season finale (like &amp;quot;[[Scattered]]&amp;quot; did), but skip ahead a few more months to when the Cylon occupation is in full swing.  &lt;br /&gt;
*According to an interview by Katee Sackhoff on Subject2Discussion.com on January 3rd, 2006, [[Kara Thrace|Starbuck]]&#039;s &amp;quot;[[The Farm|missing ovaries]]&amp;quot; will be mentioned before Season 2 ends and be a pivotal theme to Season 3.&lt;br /&gt;
*At the official [http://www.ausxip.com/conventions/2006burbank/taipo-conlucy.html Xena 2006 Convention], Lucy Lawless stated that: &amp;quot;(They) turned around and asked her &amp;quot;Do you want to play [[God]]?&amp;quot;  There is a character who sets herself up as God, and Lucy would likely play her.  Her theory is that there&#039;s nowhere to go after playing Xena but to playing God!  But &#039;&#039;none of this is a done deal&#039;&#039;, she cautions, because they&#039;re still working out the logistics&amp;quot;. It is known, however, that Lawless will be in the first ten Season 3 episodes.&lt;br /&gt;
**When asked, Lawless later clarified that she will most likely be in 8 of them.&lt;br /&gt;
**This refers, of course, to the first half of the season. It&#039;s unknown how many episodes she will be in in the second half, if any, as they have yet to be planned.&lt;br /&gt;
*According to Ron D. Moore&#039;s podcast of the Captain&#039;s Hand, Apollo will continue to be the Commander of the Pegasus well into Season 3.&lt;br /&gt;
*There will be some flashbacks that deal with events that occured during the year that was skipped over in the season 2 finale.  Caprica-Sharon is noticeably given no scenes in the &amp;quot;One Year Later&amp;quot; segment, and in the commentary for the episode Ron Moore said that the first episodes of Season 3 would deal with this.  In addition, there will be flashbacks explaining how Dualla transfered to &#039;&#039;Pegasus&#039;&#039; to be with Apollo, but over time as more and more crewmen left, to the point that a skeleton crew was running the ship, she was left as the next highest ranking crewman on the ship and more or less his Executive Officer (although really, there&#039;s only about 3-4 people left &#039;&#039;including&#039;&#039; Apollo and Dualla even running the &#039;&#039;Pegasus&#039;&#039; CIC).&lt;br /&gt;
**There will actually be flashbacks explaining exactly why Apollo gained a lot of weight in the year that passed, why Starbuck and Tigh have mended fences now, and what happened that made Starbuck and Apollo angry at each other (apparently it was more than just her being insensitive when Anders came to &#039;&#039;Galactica&#039;&#039;, possibly something more specific than him simply being frustrated that they got married).  Lee will stay overweight for about the first 5 episodes.&lt;br /&gt;
*In one brief shot at the end of the season 2 finale, [[Leoben Conoy]] arrives in Starbuck&#039;s tent and finds [[Samuel Anders|Anders]] and specifically asks where Kara Thrace is.  Moore said that this is a major plot point, and will feature in the first three episodes of season three.  It might have something to do with her missing ovaries, or it could have someting to do with the copy of Leoben encountered by Starbuck in the first season episode &amp;quot;[[Flesh and Bone]]&amp;quot;.&lt;br /&gt;
*In an [http://www.nowplayingmag.com/content/view/3300/2/ interview] with NowPlayingMagazine on March 11, 2006, Ron Moore said &amp;quot;Essentially, season three is going to deal with the Cylon occupation of the Colonials on New Caprica. The sort of archetype that we’re talking about is like [[Wikipedia:Vichy France|Vichy France]]: There’s a Colonial government run by President Baltar that is collaborating with the Cylons, while the humans put together an insurgent resistance against the occupation.&amp;quot;&lt;br /&gt;
*Moore goes on to say that:  &#039;&#039;Galactica&#039;&#039; and &#039;&#039;Pegasus&#039;&#039; will be trying to figure out a way to save everyone trapped on New Caprica.&lt;br /&gt;
*A major plotline is that there is going to be &amp;quot;an ongoing Cylon story where we’re going to be cutting over to the Cylon world for the first time and running a complete arc within the Cylons&amp;quot;.  This probably refers to the planned Lucy Lawless ([[Number Three]]) storyarc.  It is unclear if by &amp;quot;Cylon world&amp;quot; Moore means &#039;&#039;the&#039;&#039; [[Cylon homeworld]], or just a Basestar, Cylon-occupied planet, etc. {{citation needed}}&lt;br /&gt;
*The resistance against the Cylons and Baltar&#039;s collaborationist government on New Caprica will take three to five episodes, probably four.  However, it will definately not take another seven episodes to wrap up the events of the season finale, as it did last time with &amp;quot;[[Kobol&#039;s Last Gleaming, Part II]]&amp;quot;. {{citation needed}}&lt;br /&gt;
*Not all of the Cylons may believe that Baltar is the Hand of God, &amp;quot;Guardian of the New Order&amp;quot;, etc. {{citation needed}}&lt;br /&gt;
*Katee Sackhoff has said in several [http://www.zap2it.com/tv/news/zap-kateesackhoffbattlestargalacticaseason3secrets,0,6358727.story?coll=zap-rotator-coll interviews] that she has lost a fight with the producers to keep her long hair, and Starbuck&#039;s hair will become incredibly short in season 3.  Sackhoff said her hair will be &amp;quot;somewhere between Sigourney Weaver in Alien (3) and the pilot ([[Miniseries]])&amp;quot;, and &amp;quot;Kind of...like Natalie Portman in &amp;quot;[[Wikipedia:V for Vendetta (film)|V for Vendetta]]&amp;quot; short&amp;quot;.  Sackhoff goes on to say that her character &amp;quot;goes through a lot of turmoil over the first four episodes, more so than we&#039;ve ever seen her, the depth of despair that she finds herself in are pretty deep at the end of episode four, and she kind of re-establishes her commitment to the military in episode five which is the haircut&amp;quot; and &amp;quot;sort of like ritualistically, preparing herself to go back on the warpath&amp;quot;.  (Ron Moore has said that the characters would leave New Caprica by around episode 5, so Sackhoff is probably referring to the point when they leave and she rejoins the military).&lt;br /&gt;
*Sackhoff went on to say that &amp;quot;there is another man that comes into her life, and it is a very unlikely man that everyone is going to be so livid over&amp;quot;, and which Sackhoff wasn&#039;t entirely happy about.  She then said &amp;quot;It&#039;s Adama&amp;quot;, but she appeared to be saying it jokingly to tease the fans.  She was probably joking if she meant Admiral William Adama, while Lee &amp;quot;Apollo&amp;quot; Adama doesn&#039;t seem very &amp;quot;unlikely&amp;quot; a choice given their history.&lt;br /&gt;
*According to a [http://blog.scifi.com/battlestar/archives/2006/04/#a000525 blog] by Ronald Moore, he states that the relationship between Helo and Boomer will continue, neither Boomer will be killed in Season 3, and a subplot early in Season 3 will involve an [[Life Forms of the Twelve Colonies|animal]].&lt;br /&gt;
*Anders will be alive for at least 7 episodes of season 3, according to news from his [http://www.michaeltrucco.com/index.html website].&lt;br /&gt;
*In an [http://www.ifmagazine.com/feature.asp?article=1496 interview] with iFMagazine on May 11, 2006, David Eick said &amp;quot;I’m excited about the fact that we will be exploring the interior of a Cylon basestar, and that will include the introduction of the new type of Cylon.  I’m excited about the fact that we’re going to have Lucy [Lawless] back.  I think it’s going to be exciting for the fans to watch the opening trilogy of episodes, because we’re really falling into the rubric of something for everybody.  There will be great philosophical crisis talking place with Baltar [James Callis].  There’s a round-up taking place of human beings becoming a police force, or a Gestapo, for the occupying Cylons.  Then there’s an attempt at an escape that will be like THE GREAT ESCAPE, and be a dynamic action episode.  There’s a lot of really rich stuff for the opening three.  Beyond that point everything is embryonic, and still in development.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Cast==&lt;br /&gt;
===Stars===&lt;br /&gt;
* [[Edward James Olmos]] as [[William Adama]]&lt;br /&gt;
* [[Mary McDonnell]] as [[Laura Roslin]]&lt;br /&gt;
* [[Katee Sackhoff]] as [[Kara Thrace|Kara &amp;quot;Starbuck&amp;quot; Thrace]]&lt;br /&gt;
* [[Jamie Bamber]] as [[Lee Adama|Lee &amp;quot;Apollo&amp;quot; Adama]]&lt;br /&gt;
* [[James Callis]] as [[Gaius Baltar|Gaius Baltar]]&lt;br /&gt;
* [[Tricia Helfer]] as [[Number Six]]&lt;br /&gt;
* [[Grace Park]] as [[Number Eight|Sharon Valerii/Number Eight]]&lt;br /&gt;
&lt;br /&gt;
===Co-stars===&lt;br /&gt;
* [[Michael Hogan]] as [[Saul Tigh]]&lt;br /&gt;
* [[Aaron Douglas]] as [[Galen Tyrol]]&lt;br /&gt;
* [[Tahmoh Penikett]] as [[Karl Agathon|Karl &amp;quot;Helo&amp;quot; Agathon]]&lt;br /&gt;
* [[Kandyse McClure]] as [[Anastasia Dualla]]&lt;br /&gt;
* [[Richard Hatch]] as [[Tom Zarek]]&lt;br /&gt;
* [[Alessandro Juliani]] as [[Felix Gaeta]] &lt;br /&gt;
* [[Leah Cairns]] as [[Margaret Edmondson|Margaret &amp;quot;Racetrack&amp;quot; Edmondson]]&lt;br /&gt;
* [[Nicki Clyne]] as [[Cally]]&lt;br /&gt;
* [[Dominic Zamprogna]] as [[Jammer]]&lt;br /&gt;
* [[Luciana Carro]] as [[Louanne Katraine|Louanne &amp;quot;Kat&amp;quot; Katraine]]&lt;br /&gt;
* [[Kate Vernon]] as [[Ellen Tigh]]&lt;br /&gt;
* [[Lucy Lawless]] as [[Number Three|D&#039;anna Biers/Number Three]]&lt;br /&gt;
* [[Dean Stockwell]] as [[Cavil]]&lt;br /&gt;
&lt;br /&gt;
==Production Crew==&lt;br /&gt;
===Producers===&lt;br /&gt;
* [[Ronald D. Moore]] - Developer / Executive Producer / Writer&lt;br /&gt;
* [[David Eick]] - Executive Producer&lt;br /&gt;
* [[Toni Graphia]] - Co-Executive Producer / Writer&lt;br /&gt;
* [[Harvey Frand]] - Producer&lt;br /&gt;
* [[Glen A. Larson]] - Consulting Producer&lt;br /&gt;
&lt;br /&gt;
===Directors &amp;amp; Writing Staff===&lt;br /&gt;
: &#039;&#039;To view the list of all the directors and staff, go to the [[Portal:Battlestar Galactica (RDM)/Crew#Directors|Battlestar Galactica Crew Guide]] page.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Episodes==&lt;br /&gt;
: &#039;&#039;To view the list of episodes, go to the [[Portal:Battlestar Galactica (RDM)/Episode Guide#Season 3: October 2006|Battlestar Galactica Episode Guide]] page.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Official Statements ==&lt;br /&gt;
&lt;br /&gt;
*An [http://www.scifi.com/scifiwire/index.php?category=0&amp;amp;id=34893 official notice] of Season Three was announced on SciFi Wire on March 9, 2006.  Excerpt follows:&lt;br /&gt;
&lt;br /&gt;
::SCI FI Channel announced that its hit original series &#039;Battlestar Galactica &#039;will return in October with a full 20-episode third season. Production on the third season begins in Vancouver, Canada, in &#039;&#039;&#039;April 2006&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== From RDM&#039;s blog ([http://blog.scifi.com/battlestar/archives/2006/03/#a000409 March 26, 2006]) ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Regarding [[William Adama]] and the reduction of the Colonial military:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039; &amp;quot;What happened to Adama in the season finale to change him so much? Why would a man who spent decades of his adult life standing watch for the [[Cylons (RDM)|Cylon]] return suddenly give in and allow the military to stand down? How could he convince himself that the Cylons weren&#039;t coming back after 1 year when the last time they waited 40 years? He knew settlement was wrong so why didn&#039;t he offer any resistance? &amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: I think people have a remarkable ability to convince themselves of just about anything. Adama, like everyone else in [[The Fleet (RDM)|the fleet]], had been constantly on the run, constantly under stress, and constantly in danger of losing his life for months on end, with virtually no break from the metal walls surrounding him day in and day out. When, finally, the people decided to end the long sojourn and settle on [[New Caprica]], he had little choice but to comply with the results of a democratic election which hinged on that very question. And as the days turned into weeks, and the weeks into months, people began to relax, to believe that maybe they had really turned a corner, had really found a place to lay down their burdens and start a new life. Adama was just as vulnerable to that attractive idea as anyone else, and as the men and women under him began to clamor for a new life, as the political leadership of New Caprica began to demand more and more military resources to support the civilian population, there came the point where Adama began to believe in the mirage too. He&#039;s not perfect. He never was. He couldn&#039;t bring himself to leave his ship, but as age and fatigue began to set in, he started to let down his guard just a little -- not all at once and never completely, but just enough.&lt;br /&gt;
&lt;br /&gt;
: There were also practical considerations. He was entirely alone out here. No Admiralty to call for reinforcements or intelligence, no Justice Ministry to prosecute soldiers who simply never came back from the surface of [[New Caprica]], and no friendly ear in the office of the president to get needed resources for the military ships maintaining their lonely vigil up in orbit. He was alone and he was tired. It&#039;s almost as simple as that.&lt;br /&gt;
&lt;br /&gt;
: I remember one of my most vivid memories from the immediate post 9/11 period was opening up the newspaper and reading about a physical confrontation in the streets between members of the New York police department and the New York fire department. It was heartbreaking, it was infuriating and it was illuminating. People are people. Enormous events happen, history pivots around us and we tell ourselves that everything has changed, that we&#039;re irrevocably different from this day forward -- until the next time everything changes. Adama made a mistake. They all did. And as he is wont to say, they will all have to live with it.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Concerning [[Lee Adama]]&#039;s changes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;quot;What is up with the pudgified Apollo? Too much chunky munky B&amp;amp;J?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: We&#039;re going to hint at some of the reasons for Lee&#039;s physical, er... changes in the first few episodes, then deal with it in more detail later. Overall, we&#039;re going to be hinting at a lot of things that happened in the intervening year over the first few episodes, then do more stuff with it later, as the season progresses. &lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Regarding [[Saul Tigh]]&#039;s role in season three:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Anyway, I think you&#039;ll be happy to know that we&#039;ve got some real meaty stuff planned for the Colonel in the first few episodes. I also felt that we didn&#039;t use Tigh as effectively in the later part of [[Season 2 (2005-06)|Season Two]], and I was eager to get him back into the thick of things. He&#039;s got a sizable role in the initial episodes, and there are some enormous changes and shocks coming for his character next season.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Regarding the role of [[Tom Zarek]]:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;quot;What happened to Zarek? Given his help getting [[Gaius Baltar|Baltar]] elected, I would have expected him to have recieved a pretty nice &#039;reward&#039;, perhaps as VP? Did Baltar even have a VP? We never see Zarek post-election or a year later on [[New Caprica]]. Given Zarak&#039;s penchant for political mayhem, I would think that his fate would be one of significant interest. Perhaps we will see this early in Season 3? &amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:You will be seeing Zarek again and early in the season. He was the Vice President, but his relationship with Baltar went south relatively quickly, and he simply refused to cooperate once the [[Cylons (RDM)|Cylon]] occupation began.&lt;br /&gt;
&lt;br /&gt;
==Related Topics==&lt;br /&gt;
* [[List of Season 3 Guest Actors (RDM)]]&lt;br /&gt;
* [[List of Recurring Characters (RDM)]]&lt;br /&gt;
* [[List of Recurring Character Appearances (RDM)]]&lt;br /&gt;
&lt;br /&gt;
{{episode list (RDM season 3)}}&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:Behind the Scenes]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
[[Category:Episode Guide (RDM)|*]]&lt;/div&gt;</summary>
		<author><name>Trasce</name></author>
	</entry>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=FTL&amp;diff=58309</id>
		<title>FTL</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=FTL&amp;diff=58309"/>
		<updated>2006-06-11T19:23:55Z</updated>

		<summary type="html">&lt;p&gt;Trasce: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
Acronym for &#039;&#039;&#039;F&#039;&#039;&#039;aster-&#039;&#039;&#039;T&#039;&#039;&#039;han-&#039;&#039;&#039;L&#039;&#039;&#039;ight.  This is a term used to describe a means of astral propulsion utilized by the [[Cylons (RDM)|Cylons]] and the [[The Twelve Colonies (RDM)|Colonials]]. The standard term for FTL travel is &#039;&#039;&#039;&amp;quot;jump.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The FTL drive makes interstellar travel possible for both the Colonials and [[Cylons (RDM)|Cylons]].  No longer confined to their own home solar system, the Cylons managed to avoid Colonial interference for 40 years after the [[Cylon War]] and establish their own home-world.  However, not all ships -- from small to large -- are outfitted with these drives  ([[Miniseries]]).  It&#039;s likely that FTL drives are not commonplace on many civilian ships because of the costs involved in using and maintaining the drive and the amount of [[tyllium|fuel]] available. For some civilian ships that travel comparatively short distances between some destinations, such as the ill-fated [[Botanical Cruiser]], FTL may simply be impractical or unnecessary.&lt;br /&gt;
&lt;br /&gt;
The technology behind FTL systems is such that, providing the relevant data is known, ships can jump with a high degree of accuracy, allowing ships to rendezvous in space and even &amp;quot;park&amp;quot; in a synchronous orbit directly above a given point on a planet&#039;s surface ([[Miniseries]]). Proper FTL use even enables vessels to arrive in crowded areas, such as the middle of an asteroid field or other ships, without the risk of collision and damage ([[The Hand of God (RDM)|The Hand of God]]).&lt;br /&gt;
&lt;br /&gt;
No specific information on the technology of an FTL drive has been given in the Miniseries or regular series. We know only that &#039;&#039;Galactica&#039;&#039; has two FTL drives, and that other smaller or civilian ships have a single drive. We also know from dialogue that the FTL drives on &#039;&#039;Galactica&#039;&#039; are &amp;quot;spun up&amp;quot;, suggesting a use of electromagnetic or centrifugal energies that may serve in creating the fields or forces needed to activate the engines.&lt;br /&gt;
&lt;br /&gt;
== Colonial Limitations ==&lt;br /&gt;
&lt;br /&gt;
* Colonial FTL systems are not small-scale, and cannot be installed into vehicles such as the [[Viper (RDM)|Viper]]. They can, however, be used on vehicles the size of a [[Raptor]], which is limited to brief, short-distance jumps.  Raptors can make a sequence of short FTL &amp;quot;hops&amp;quot; in a row, to reach the same destination as a capital ship with a full-sized FTL drive ([[Miniseries]]).  &lt;br /&gt;
* Colonial FTL systems cannot be used multiple times over a long period of time, for they are prone to breakdown after excessive, repetitive use  ([[33]]).&lt;br /&gt;
* FTL jumps can apparently induce nausea or discomfort in some people, such as [[Cally]] ([[Miniseries]], [[Kobol&#039;s Last Gleaming, Part I]])&lt;br /&gt;
* The wormholes generated by Colonial drive systems are limited in size; this defines the maximum size to which a colonial vessel can be built (hence the need for [[Battlestar|battlestars]] to retract their landing  pods and reduce their overall cross-section prior to a jump ([[Miniseries]], [[33]], etc.).&lt;br /&gt;
* Colonial FTL systems appear to be a holdover from the [[History of the Twelve Colonies#Exodus|Exodus]] from [[Kobol]], and their current designs have been developed to meet the needs of jumping between the [[The Twelve Colonies (RDM)|Twelve Colonies]], as their outposts in other [[Troy|star systems]].  Colonial FTL capabilities have defined limits, referred to as the [[Red Line]], beyond which jumps may not be possible / could result in damage to a vessel&#039;s drive system / lead to navigational inaccuracies that might put the ship at risk.&lt;br /&gt;
* Navigators must be careful to plan FTL jump paths so as not to get too close to planets or other large objects, as they can be dangerous ([[Kobol&#039;s Last Gleaming, Part I]]).&lt;br /&gt;
&lt;br /&gt;
Knowing the limitations of their own FTL drives, a team apparently led by Lt. [[Felix Gaeta]] successfully refitted a [[Raptor]] with the FTL drive from a captured [[Heavy Raider]] (presumably the one used by [[Kara Thrace]] to return from Caprica in &amp;quot;[[Home, Part I]]&amp;quot;). They later use this drive&#039;s data (with the aid of the cooperative copy of [[Sharon Valerii (Caprica copy)|Sharon Valerii]]) to coordinate a squadron of Raptors to fly back to Caprica for a rescue mission to retrieve a [[resistance (movement)|team of resistance fighters there]] ([[Lay Down Your Burdens, Part I]]). Despite the accuracy of the advanced Cylon FTL drive and Valerii&#039;s aid in marking the Jumps, two Raptors do not complete the mission. One obtains corrupted Jump data and finds itself within a nebula and a undiscovered [[New Caprica|habitable planet]], and is forced to return to the Fleet. The second Raptor also gets corrupted coordinates and materializes inside a nearby mountain on the final Jump intra-atmosphere into Caprica, with a loss of ship and crew.&lt;br /&gt;
&lt;br /&gt;
== Cylon Advantage ==&lt;br /&gt;
&lt;br /&gt;
* Cylon FTL systems can be manufactured on a smaller scale to their Colonial equivalent, thus allowing the [[Cylon Raider]] to be outfitted with an FTL drive. ([[Miniseries]]).&lt;br /&gt;
* Cylon FTL drive systems are far more efficient than their Colonial equivalent. Tests with the Raider captured by the [[Battlestar]] &#039;&#039;[[Galactica]]&#039;&#039; ([[You Can&#039;t Go Home Again]]) demonstrated that the drive could enable the Raider to jump directly from the vicinity of [[Kobol]] back to [[The Twelve Colonies (RDM)#Caprica|Caprica]] ([[Kobol&#039;s Last Gleaming, Part I]]) - a jump completed by Lieutenant [[Kara Thrace]] during her search for the [[Arrow of Apollo]] ([[Kobol&#039;s Last Gleaming, Part II]]).&lt;br /&gt;
* The extreme ranges over which Cylon vessels can jump would indicate that Cylon navigation systems are far better integrated with their FTL system to enable such long-distance jumps to be accurately plotted.&lt;br /&gt;
* Given that the Cylons left Colonial space to find their own planet, it is possible that their longer-range FTL capability was created in response to a desire to be able to cover the distance between their adoptive home-world and those of the [[The Twelve Colonies (RDM)|Twelve Colonies]] with a single jump.&lt;br /&gt;
&lt;br /&gt;
==Background to FTL in New BSG==&lt;br /&gt;
In establishing the series the creators of the [[Re-imagined|new Battlestar Galactica]] determined to keep everything within the show very &amp;quot;[[Naturalistic science fiction|natural]]&amp;quot;. This means steering away from the standard clichés of television science-fiction: no bumpy-head aliens, no remarkable technology such as matter/anti-matter conversion, etc. So how is the concept of faster-than-light travel possible within this precept?&lt;br /&gt;
&lt;br /&gt;
===Underpinning Theories===&lt;br /&gt;
&lt;br /&gt;
[[Image:Wormhole-demo.png|thumb|FTL: &amp;quot;Folding Space&amp;quot; (credit: Wikipedia)]]&lt;br /&gt;
The FTL drive technology used within the [[Re-imagined|new Battlestar Galactica]] appears to be based on the use of [[Wikipedia:Superstring Theory|Superstring Theory]] and [[Wikipedia:M-Theory|M-Theory]] that essentially enable the &amp;quot;jump drive&amp;quot; systems to &amp;quot;fold&amp;quot; space, reducing the distance between any two points by creating a &amp;quot;corridor&amp;quot; through space that links them together (essentially forming a wormhole, or Einstein-Rosen Bridge).  Such &amp;quot;corridors&amp;quot; are allowed by the general theory of relativity; what [[Wikipedia:M-Theory|M-Theory]] does is provide a way to change the topology of space-time dynamically.&lt;br /&gt;
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The use of such Wormholes is based on the tenet that space is curved. Hence the term &amp;quot;[[Wikipedia:Wormhole|wormhole]]&amp;quot;, which arises from the analogy that space can be seen as an apple. A worm can travel from one side of the apple to the other in two ways:&lt;br /&gt;
* By crawling over the surface, or&lt;br /&gt;
* By burrowing through the apple (creating a &amp;quot;wormhole&amp;quot;).&lt;br /&gt;
Obviously, the second option is considerably shorter than the first.&lt;br /&gt;
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===Relativistic Acceleration===&lt;br /&gt;
A key point concerning the use of wormholes within the new Battlestar Galactica, is that they do not break the fundamental limiting factor of our universe: the speed of light. Vessels in the new Battlestar Galactica series do not accelerate to faster-than-light velocities. Rather, they use the wormhole to reduce the distance to their destination, thus giving the &#039;&#039;impression&#039;&#039; of faster-than-light travel. &lt;br /&gt;
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This is the reason why FTL jumps are virtually instantaneous within episodes (e.g.[[33]]). It also means that the only &#039;&#039;direct&#039;&#039; form of propulsion available for vessels is generated by their [[Sublight Propulsion|sublight drive systems]]. In turn, this is why vessels exiting from a jump are seen to be travelling at the same velocity as when they committed to the jump ([[Miniseries]], [[33]], [[The Hand of God (RDM)|The Hand of God]], etc.)&lt;br /&gt;
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===Feasibility===&lt;br /&gt;
While the use of wormholes in this manner is not currently possible, work is progressing on superstring and M-Theory which may make the creation of wormholes possible in the future. The limiting factor is the ability to generate negative energy densities, which are allowed (though severely restricted) by quantum mechanics. As such, the use of such systems again meets one of the stated desires of the the producers of the new Battlestar Galactica: not to rely on the &amp;quot;traditional&amp;quot; trappings of science-fiction that require exotic science and technology. Theoretical physicist [[Wikipedia:Kip Thorne|Kip Thorne]] has carried out extensive research into wormholes, and helped develop a scientifically-consistent means of wormhole travel used by [[Wikipedia:Carl Sagan|Carl Sagan]] in his novel [[Wikipedia:Contact (novel)|&amp;quot;Contact&amp;quot;]] which bears a remarkable similarity to the technology employed within Battlestar Galactica.&lt;br /&gt;
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==Jump Calculations==&lt;br /&gt;
Based on deduction from information gleaned in [[Scattered|Scattered]], a set of Jump Coordinates used to execute an FTL-Jump &amp;quot;tells&amp;quot; the Jump Drive to fold space along a vector of three dimensions: &lt;br /&gt;
&lt;br /&gt;
*Elevation&lt;br /&gt;
*Rotation &lt;br /&gt;
*Distance &lt;br /&gt;
&lt;br /&gt;
Here, the dimension of Distance would represent more than just a straight line, plotted through three-dimensional space but the amount of space curvature that the jump drive would have to fold.&lt;br /&gt;
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A possible algorithm for jump calculations would therefore necessitate first and foremost the figuring out of the exact location of the ship, relative to its intended point of arrival after the jump. This is done by identifying, fixing and triangulating several stars. &amp;lt;ref name=&amp;quot;tigh&amp;quot;&amp;gt;This much is explained by Col. Tigh to his wife Ellen in &amp;quot;Scattered&amp;quot;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Next, the ship&#039;s position relative to the intended point of arrival would be [[Wikipedia:Point plotting|plotted]] on a three-dimensional [[Wikipedia:Cartesian coordinate system|Cartesian coordinate system]], using the ship as its [[Wikipedia:Origin (mathematics)|point of origin]], i.e. (0/0/0).&lt;br /&gt;
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Then, the positions of any known stellar bodies and other obstacles would have to be plotted on that coordinate system as well, in order to establish where to jump and where &#039;&#039;not&#039;&#039; to jump.&lt;br /&gt;
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Finally, the point of arrival would likewise be plotted.  The hard part in making a single jump over long distances, like to [[Ragnar Anchorage|Ragnar]] in the Miniseries, would therefore lie not so much in getting the jump drive to fold space correctly, as in correctly figuring out where possible obstacles, such as a sun or a black hole, are located and then adjusting the direction of the jump accordingly, so as to land the ship in a clear volume of space.&lt;br /&gt;
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==What happened in &amp;quot;Scattered&amp;quot;?==&lt;br /&gt;
[[Image:jump calculations.jpg|thumb|left|Schematic Diagram showing the three different sets of Jump Coordinates]]&lt;br /&gt;
In &amp;quot;[[Scattered]]&amp;quot;, [[Galactica (RDM)|&#039;&#039;Galactica&#039;&#039;]] and the [[The Fleet (RDM)|Fleet]] executed jumps according to different sets of coordinates. As a consequence, &#039;&#039;Galactica&#039;&#039; had to jump back along its original jump vector, to the former point of origin of the two jumps, reacquire the former starfixes and calculate a best-fit solution given the Fleet&#039;s current position.&lt;br /&gt;
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At first glance, this seems counter-intuitive. Since presumably both sets of jump coordinates were known to &#039;&#039;Galactica&#039;&#039;, a simple triangulation of the two jump vectors would have produced an alternative third set of jump-coordinates which should have allowed &#039;&#039;Galactica&#039;&#039; to jump to the Fleet directly.&lt;br /&gt;
A possible explanation for the complications that arise in such a case may lie in the [[Wikipedia:General Relativity|&amp;quot;Curvature&amp;quot; of space]] and the fact that ships retain their initial velocity through a jump &amp;lt;ref name=&amp;quot;velocity&amp;quot;&amp;gt;This can be seen in the Miniseries immediately after Galactica jumps to Ragnar.&lt;br /&gt;
# In the [[Miniseries]], Colonel Tigh gives the impression that an FTL jump hasn&#039;t taken place in some 20 years and would be inadvisable. Given the preponderance of ships with FTL drives (some 63 comprising the surviving Colonial fleet alone ([[33]]).  Tigh was probably referring to the last time &#039;&#039;[[Galactica]]&#039;&#039; herself made an FTL jump.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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Space is not flat, but distorted by stellar masses, especially [[Wikipedia:Sun|Suns]] and [[Wikipedia:Black holes|Black Holes]]. Assuming that FTL Jumps cover enormous distances, the above the two different jumps would place lots of unknown stellar bodies between &#039;&#039;Galactica&#039;&#039; and the Fleet, distorting space and thereby screwing up the dimension of &amp;quot;Distance&amp;quot; in the above mentioned third set of jump-coordinates.&lt;br /&gt;
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So in order to find the Fleet, &#039;&#039;Galactica&#039;&#039; had to jump back to the point of origin of their last jump, reacquire the Fleet&#039;s set of [[Emergency Jump Coordinates]], i.e. figure out where the Point of Origin of these coordinates was &#039;&#039;and&#039;&#039; how to orient the coordinate system used to define these coordinates. This would ensure that &#039;&#039;Galactica&#039;&#039; took approximately the same route as the Fleet did, thereby passing the same stellar bodies along the way and ending up in the vicinity of the Fleet.&lt;br /&gt;
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==References==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>Trasce</name></author>
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