<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.battlestarwiki.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Miroslav</id>
	<title>Battlestar Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.battlestarwiki.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Miroslav"/>
	<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/Special:Contributions/Miroslav"/>
	<updated>2026-04-06T20:39:33Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://en.battlestarwiki.org/w/index.php?title=Naturalistic_science_fiction&amp;diff=28047</id>
		<title>Naturalistic science fiction</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Naturalistic_science_fiction&amp;diff=28047"/>
		<updated>2006-01-30T15:05:52Z</updated>

		<summary type="html">&lt;p&gt;Miroslav: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== In Theory... ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Naturalistic science fiction&#039;&#039;&#039; (NSF) is a realistic take on the SF genre, avoiding typical SF [[Wikipedia:cliche|cliches]], utilizing visual and artistic elements from such dramas as &amp;quot;[[Wikipedia:The Sopranos|The Sopranos]]&amp;quot;, &amp;quot;[[Wikipedia:24 (television)|24]]&amp;quot;   and &amp;quot;[[Wikipedia:The West Wing|The West Wing]]&amp;quot;. Naturalistic SF blends the best elements of [[Wikipedia:Soft science fiction|&amp;quot;soft&amp;quot; science fiction]] (where characterization is of prime importance) and [[Wikipedia:Hard science fiction|&amp;quot;hard&amp;quot; science fiction]] (where plausible technical accuracy is preferred).&lt;br /&gt;
&lt;br /&gt;
== In Practice... ==&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
For [[Battlestar Galactica (RDM)|the new &amp;quot;Battlestar Galactica&amp;quot; series]] naturalistic SF means that &#039;&#039;&#039;characters&#039;&#039;&#039; are viewed as normal, every-day people, complete with flaws, neuroses, and even addictions.  There will be no stereotypical SF characters such as the &amp;quot;smoking chauvinist&amp;quot;, &amp;quot;loyal soldier&amp;quot;, &amp;quot;heroic lead&amp;quot;, &amp;quot;spiritual commander&amp;quot;, &amp;quot;whiz-kid genius&amp;quot;, or &amp;quot;sexy doctor&amp;quot;.  &lt;br /&gt;
&lt;br /&gt;
===Technology===&lt;br /&gt;
&#039;&#039;&#039;Technology&#039;&#039;&#039; is far enough advanced for star travel to be possible (see: [[FTL]] travel) and plausible, yet every other aspect of Colonial technology is humbly realistic. Instead of using technology such as [[Wikipedia:Star Trek|&amp;quot;Star Trek&#039;s&amp;quot;]] transporters, people need to be physically shuttled between ships on smaller craft like [[Raptor|Raptors]].&lt;br /&gt;
&lt;br /&gt;
Colonial ships are not powered by inexhaustible &amp;quot;dylithium crystals&amp;quot; housed inside &amp;quot;warp cores&amp;quot; , but from [[tylium]], a powerful solid substance with interesting properties that&#039;s mined from planets and asteroids and refined.&lt;br /&gt;
&lt;br /&gt;
Fantasy energy weapons such as &amp;quot;Star Trek&#039;s&amp;quot; phasers and photon torpedoes are replaced with ordinary projectile weapons and Earthly mass-destruction ordinance: guns, bullets and nuclear bombs. Other unrealistic SF &amp;quot;[[Wikipedia:deus ex machina|deus ex machina]]&amp;quot; are avoided entirely, or replaced with technology more in-line with what&#039;s seen in modern life. If [[the Fleet (RDM)|the Fleet]] runs out of water, &#039;&#039;Galactica&#039;&#039; can&#039;t &amp;quot;invent&amp;quot; some futuristic device to reclaim the water molecules from space-borne hydrogen molecules--they search for a planetary body that has water ([[Water]]). Technology looks familar to the viewer, from the phones, computer screens, and even the bathrooms.&lt;br /&gt;
&lt;br /&gt;
Much like [[Aaron Doral]] noted in the opening of the [[Miniseries]], form follows function when it comes to the ship designs.  &#039;&#039;Galactica&#039;&#039; is designed as a battle cruiser / aircraft carrier in space; the hull is lined with armor plating, strengthened by [[Frame|structural ribbing]] and insulated from external explosions by internal structures such as water tanks ([[Water]]). The command center of the ship, the [[CIC]], is buried deep within the ship and protected from any attacks, unlike &#039;&#039;Star Trek&#039;s&#039;&#039; starships, whose bridges are openly exposed at the top-center of the ship.&lt;br /&gt;
&lt;br /&gt;
Many Colonial civilian ships are spaceborne variations of ships you may see in the air or at sea in the real-world Earth. &#039;&#039;[[Colonial One]]&#039;&#039; is designed to be a [[Intersun|jetliner in space]] and is set up similar to a real world passenger airliner with rows of seats separated into various classes down the fuselage, cramped airplane bathrooms, cargo bays in the ship&#039;s underbelly and private cabins for VIPs (they may even have those dry complementary peanut snacks).&lt;br /&gt;
&lt;br /&gt;
===No &amp;quot;Deus Ex Machina&amp;quot; Concepts=== &lt;br /&gt;
&lt;br /&gt;
Characters like [[Saul Tigh|Colonel Tigh]] are annoyed by endless &#039;&#039;&#039;[[technobabble]]&#039;&#039;&#039;. Complex procedures needed to further the plot are often explained in context to the episode in simple and down-to-earth terms, if they&#039;re ever explained at all.&lt;br /&gt;
&lt;br /&gt;
When technology is mentioned, it&#039;s typically analogous to something found on the real-world Earth. Dialogue such as &amp;quot;[[Stims|stims]]&amp;quot;, &amp;quot;[[Morpha|morpha]]&amp;quot;, &amp;quot;[[DRADIS]]&amp;quot; and &amp;quot;[[wireless]]&amp;quot; will seem familiar enough when used in context to most casual viewers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Galactica&#039;&#039; and its Fleet has to be creative with the very limited resources in the Fleet. They cannot barter with other civilizations (there aren&#039;t any), or &amp;quot;replicate&amp;quot; parts from some fanciful reproducing device. They have a limited supply of &#039;&#039;everything&#039;&#039; :  [[Viper (RDM)|fighters]], ammunition, food, water, and people. Specialized crewmembers, such as [[List of Pilots|pilots]] and [[Cottle|doctors]], are in even shorter supply. In &amp;quot;Battlestar Galactica&#039;s&amp;quot; world, they don&#039;t have a &amp;quot;starbase&amp;quot; or &amp;quot;Federation&amp;quot; : What they are and what they have is literally visible in every episode--and everything is wearing or running out, adding to the drama of the characters.  This is exemplified by the deteriorating conditions of &#039;&#039;Galactica&#039;&#039;&#039;s Vipers, which began the [[Mini-Series]] in pristine condition, but through extended use all now have significant battle damage, burns, scars, scrapes and dents and several have been damaged beyond repair (&amp;quot;[[Flight of the Phoenix]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
===Space Remains Big...and Lonely===&lt;br /&gt;
&lt;br /&gt;
There are no &amp;quot;planet-of-the-week&amp;quot; episodes. The universe remains so big as to appear almost empty, with the odds of meeting other intelligent beings (excluding, perhaps, remnants of the [[Earth|Thirteenth Tribe]]) practically nil. A majority of [[Battlestar Galactica (RDM)|Battlestar Galactica&#039;s]] episodes primarily focus on internal Fleet survival issues (&amp;quot;[[Water]]&amp;quot;, &amp;quot;[[Bastille Day]]&amp;quot;, and &amp;quot;[[The Hand of God]]&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Humanoid or quasi-humanoid intelligent life (save that of the Fleet&#039;s nemesis, the human-created [[Cylons (RDM)|Cylons]]) does not exist, as almost all of the encountered planets will be mostly uninhabitable and lifeless (based on the sound, scientific reasoning about the qualifications for life to exist anywhere).&lt;br /&gt;
&lt;br /&gt;
The characters do speak of animals from the now Cylon-occupied Colonies, and they share most of the names we use in the real-world Earth: [[Life Forms of the Twelve Colonies|chickens, dogs, cattle, and cats]] existed on their worlds. This naming is done mostly to make it easier for the viewers to identify with the characters and to prevent writers from having to invent a new animal.&lt;br /&gt;
&lt;br /&gt;
Curiously similar animals have been observed, after a fashion, on other worlds besides the Twelve Colonies.  [[Socinus]] notes while on [[Kobol]] that he is able to listen to the birds in the trees for the first time since the Cylon attack. (&amp;quot;[[Scattered]]&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
===Storytelling and Music===&lt;br /&gt;
&lt;br /&gt;
[[Battlestar Galactica (RDM)|&amp;quot;Battlestar Galactica&amp;quot;]] avoids the thematic elements found in &amp;quot;[[Wikipedia:Star Wars|Star Wars]]&amp;quot;. The series story is told chronolgically in episodic storytelling, using a [[Wikipedia:Documentary film|documentary-style, &#039;&#039;cinema verite&#039;&#039;]] visual feel, and tribal music that gives the series a more multi-cultural sound texture than the overly-used flags-and-banners overtures used in &amp;quot;Star Trek&amp;quot; and &amp;quot;Star Wars&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Related Articles ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.galactica2003.net/articles/concept.shtml Galactica2003.net&#039;s Reprint of RDM&#039;s Take on Naturalistic SF]&lt;br /&gt;
&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Hard_Science_Fiction Wikipedia article on Hard Science Fiction]&lt;br /&gt;
&lt;br /&gt;
*The [[Physics (RDM)|physics]] seen in the Re-imagined Series&lt;br /&gt;
&lt;br /&gt;
[[Category:A to Z]]&lt;br /&gt;
[[Category: Hollywood Buzzwords]]&lt;br /&gt;
[[Category:RDM]]&lt;/div&gt;</summary>
		<author><name>Miroslav</name></author>
	</entry>
</feed>