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		<id>https://en.battlestarwiki.org/w/index.php?title=Viper_Mark_VII&amp;diff=147679</id>
		<title>Viper Mark VII</title>
		<link rel="alternate" type="text/html" href="https://en.battlestarwiki.org/w/index.php?title=Viper_Mark_VII&amp;diff=147679"/>
		<updated>2008-01-18T18:29:50Z</updated>

		<summary type="html">&lt;p&gt;Eliyahu5733: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article discusses the newer Viper-class fighters seen in the [[Battlestar Galactica (RDM)|Re-imagined Series]]. For information on the older, generally obsolete Viper Mark II fighter from the same series, see [[Viper Mark II]]. For the Viper used in the [[Battlestar Galactica (TOS)|Original Series]] and in [[Galactica 1980]], see [[Viper (TOS)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Viper Mark VII&#039;&#039;&#039; is the [[Colonial Fleet (RDM)|Colonial Fleet]]&#039;s latest update to the venerable [[Viper Mark II]] primary space superiority fighter / attack craft.&lt;br /&gt;
{{Ship Data&lt;br /&gt;
| image= ViperMK7grey.jpg&lt;br /&gt;
| title= Viper Mk. VII&lt;br /&gt;
| race= Colonial&lt;br /&gt;
| type= Military&lt;br /&gt;
| ftl= No&lt;br /&gt;
| propol= 3 x turbo-thrust engines mounted aft, [[RCS]] points&amp;lt;ref name=&amp;quot;propol&amp;quot;&amp;gt;Very segmented exhaust nozzle design suggest possible thrust-vectoring.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| crew= 1 pilot in Terrell ES 24C ejection seat. &amp;lt;ref name=&amp;quot;camp&amp;quot;&amp;gt;Ammunition used was same as older Viper models; the Mark VII guns appear to have a higher rate of fire. Armaments listings and ejector seat details from David Bassom&#039;s &#039;&#039;[[The Official Companion|Battlestar Galactica: The Official Companion]]&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| role= Space superiority fighter&lt;br /&gt;
| weapons= 3 [[Weapons in the Re-imagined Series#Viper and Cylon Raider|Kinetic Energy Weapons]], missiles&lt;br /&gt;
| arm= 3 x forward-firing kinetic energy weapons ([[Weapons in the Re-imagined Series#Viper and Cylon Raider|KEW]]), 2 mounted towards the outboard sections of the wings, 1 x mounted in the vertical stabilizer, Weapon hard-points for mounting missiles / munitions pods, etc. under the wings.&amp;lt;ref name=&amp;quot;camp&amp;quot;/&amp;gt;&lt;br /&gt;
| status= In current Colonial service&lt;br /&gt;
| length= 32.3 feet (~9.8 meters)&amp;lt;ref name=&amp;quot;dim&amp;quot;&amp;gt;Dimensions provided by [http://www.leestringer.com/ Lee Stringer], one of the VFX Animators of the miniseries. These are for the CGI models, which are based on but not identical to the full size props. Source: [http://www.starshipbuilder.com/ubb/Forum4/HTML/000012.html Starshipbuilder.com forums]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| height= 9.7 feet (~3.0 meters)&amp;lt;ref name=&amp;quot;inflight&amp;quot;&amp;gt;In flight, without landing gear. Landing gear adds approximately 0.5m.&amp;lt;/ref&amp;gt;&lt;br /&gt;
| wingspan= 18.4 feet (~5.6 meters)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
Capable of atmospheric flight, the Mark VII is the front-line variant of the Viper design, retaining the Mark II&#039;s general layout but adding fully integrated avionics that provide superior battle management and flight information for the pilot. &lt;br /&gt;
&lt;br /&gt;
Ironically, it is this incorporation of new integrated systems that prevents the majority of Mark VIIs from being effective during the [[Fall of the Twelve Colonies|Cylon attack]]: as with the majority of Colonial Fleet, the Mark VIIs suffer fatal computer system failures on contact with Cylon forces. Thanks to a [[Number Six|Cylon agent]]&#039;s relationship with Dr. [[Gaius Baltar]], scientist and programmer of the navigation software project, the [[CNP|navigational software]] in use on board most Colonial Fleet vessels contains back-doors that allow the Cylons to infiltrate a vessel&#039;s computers by [[wireless]] signals and to disable its power systems. Though this problem can be overcome by removing the navigational upgrade compromised by the Cylons, the information is not discovered in time to benefit the surprised and hard-pressed Colonial forces.&lt;br /&gt;
&lt;br /&gt;
Being a single-seat craft, it mounts three forward-facing kinetic energy weapons ([[Weapons in the Re-imagined Series#Viper and Cylon Raider|KEW]]). In addition, it possesses hard-points beneath the wings for mounting missiles, munitions pods and other ordnance ([[The Hand of God (RDM)|The Hand of God]]).&lt;br /&gt;
&lt;br /&gt;
== [[Computers#Avionics|Avionics]] ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Computers in the Re-imagined Series#Vipers and Raptors|Computers in the Re-imagined Series]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:ViperMk7Avionics.jpg|left|thumb|200px|Mark VII main instrument panel]]&lt;br /&gt;
The Mark VII cockpit is almost totally computerized. There are far fewer analog gauges and more reliance is placed on a powerful central flight computer. This gives the Mark VII pilot far greater control of the fighter as well as, presumably, greater targeting control in a dogfight.&lt;br /&gt;
&lt;br /&gt;
However, the latest and last software upgrade, the [[CNP]] upgrade, introduces a fatal flaw (inserted by a [[Cylon agent]]) in the Mark VII that leads to the virtual annihilation of most of these fighters in the opening wave of the Cylon attack.&lt;br /&gt;
&lt;br /&gt;
The surviving Mark VII fighters on both &#039;&#039;[[Galactica (RDM)|Galactica]]&#039;&#039; and &#039;&#039;[[Pegasus (RDM)|Pegasus]]&#039;&#039; are retrofitted to older avionics packages to replace the compromised CNP and eliminate further infiltration.&lt;br /&gt;
&lt;br /&gt;
As of &amp;quot;[[Scar]]&amp;quot;, &#039;&#039;Pegasus&#039;&#039; has begun to use her on board construction facilities to produce replacement Vipers.  Materials mined in an asteroid field allow the production of two full squadrons.  Additionally, since &#039;&#039;Pegasus&#039;&#039; joined the Fleet, Mark IIs have been steadily phased out in favor of retrofitted Mark VIIs.&lt;br /&gt;
&lt;br /&gt;
== Armament ==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Main article: [[Weapons in the Re-imagined Series#Viper_and_Cylon_Raider|Weapons in the Re-imagined Series]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Mark VII&#039;s main weapons are three forward-facing cannons, two in the wings and one in the vertical stabilizer. Typically, it is only the wing-mounted cannons that are used.&lt;br /&gt;
&lt;br /&gt;
Like the [[Viper Mark II|Mark II]], it can also be armed with missiles.&lt;br /&gt;
&lt;br /&gt;
== Performance ==&lt;br /&gt;
&lt;br /&gt;
While the Mark II can rotate 180 degrees vertically in .35 seconds ([[Act of Contrition]]), it is presumed that the Mark VII has an equal or better performance ratio.&lt;br /&gt;
&lt;br /&gt;
== Other design features ==&lt;br /&gt;
&lt;br /&gt;
The Viper Mark VII has primary and secondary hydraulics, the secondary system presumably acting as a redundant backup for mission-critical prime system.  Damage to both systems does not significantly compromise the Viper&#039;s performance as a space combat craft, provided the pilot is sufficiently skilled to manage the changed flight characteristics ([[Scar]]). The consequences of the loss of both systems in atmospheric flight would undoubtedly be far more dire.&lt;br /&gt;
&lt;br /&gt;
==Known Viper Mark VIIs==&lt;br /&gt;
:&#039;&#039;See [[List of Vipers]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Since &#039;&#039;Galactica&#039;&#039; only had 40 Viper Mark IIs aboard as part of its museum, they needed as many fighters as possible. The remaining Mark VII&#039;s advanced computer systems were refitted to resist Cylon infiltration. However, since this is not how the Mark VII was designed to fly, the craft is increasingly more difficult to handle and can only be flown by the most experienced pilots such as [[Lee Adama|Apollo]] and [[Kara Thrace|Starbuck]]. &#039;&#039;Galactica&#039;&#039; had roughly 6-8 Mark VIIs on board after the Cylon attack (&amp;quot;[[Scattered]]&amp;quot;, &amp;quot;[[Flight of the Phoenix]]&amp;quot;) &amp;lt;ref&amp;gt;Information previously available on the [http://www.scifi.com/battlestar SciFi] website.&amp;lt;/ref&amp;gt;.&lt;br /&gt;
* According to [[David Weddle]] during the [[Podcast:Scar#Act 2|&amp;quot;Scar&amp;quot; podcast]] the Mark VII cockpit design &amp;quot;was actually laid out based on, I think it&#039;s either the [[w:F-16 Fighting Falcon|F-16]] or the [[w:F/A-18 Hornet|F-18]].&amp;quot; The side-mounted control stick more closely resembles that of the F-16, which is appropriate given the &amp;quot;Viper&amp;quot; nickname of the jet (that was initially the General Dynamics codename for the project, which was in turn named for the [[Viper (TOS)|TOS Viper]]).&lt;br /&gt;
*Also revealed in the podcast for &amp;quot;Scar&amp;quot; is that the full cockpit interior for the Viper Mark VII was built for this episode. &amp;quot;Flight of the Phoenix&amp;quot; had paved the way for the construction of the full cockpit when &amp;quot;the line producers and the production designers figure[d] out ways to move money around that basically bought us this cockpit because we had built the [[Blackbird|stealth fighter]].&amp;quot; The cockpit interior may have been constructed at the same time the Blackbird was being built.&lt;br /&gt;
*Like the [[Viper (TOS)|Original Series&#039; Viper]], the weapons fire of Vipers on the Re-Imagined Series is red, however, the button is on the center of the joystick for the Mark VII, and the left for the Mark II ([[33]]).&lt;br /&gt;
*According to &#039;&#039;[[Battlestar Galactica: The Official Companion]]&#039;&#039;, when creating the design of the Viper Mark VII, [[Gary Hutzel]] took a pre-existing design from the [[Video Game|2003 video game]] loosely based on a mix of the Original Series and upcoming [[Miniseries]], then &amp;quot;did some modifications, and that became the Viper Mark VII&amp;quot;.&lt;br /&gt;
*As of &amp;quot;[[Maelstrom]]&amp;quot;, [[:image:Viper Mk VII Maelstrom.JPG|a new exterior design]] for the Viper Mk VII is being used. It is characterized by angular intakes and a compressed forward fuselage. Additionally, the original model had one visible air intake on its ventral side, while the new version has three. Due to the fact that all Mark VII fighters seen since &amp;quot;Maelstrom&amp;quot; display such an appearance, we may surmise that this is a [[retroactive continuity|retroactive update]] rather than a variant of an existing ship. The physical Mk VII models (seen on the hangar deck) are still of the original design, creating a noticeable design conflict with the retconned CGI model.&lt;br /&gt;
&lt;br /&gt;
==  Related Images ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:BSG-Mark-VII.jpg|Zoic CGI model.&lt;br /&gt;
Image:Viper Mk VII-thrust.jpg|Zoic CGI model.&lt;br /&gt;
Image:ViperMK7side.jpg|Zoic CGI model.&lt;br /&gt;
Image:ViperMK7inferior.jpg|The belly of the Viper.&lt;br /&gt;
Image:Mk VII, stalking asteroid field.jpg|Hiding in an asteroid field.&lt;br /&gt;
Image:Mk VII with Mk II, patrol.jpg|Brothers on patrol.&lt;br /&gt;
Image:ViperMk7Avionics.jpg|Avionics.&lt;br /&gt;
Image:Vipermk7interior 101 1080i.jpg|Control stick.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:85%&amp;quot;&amp;gt;&amp;lt;references/&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
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{{Ships}}&lt;br /&gt;
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[[Category:A to Z]]&lt;br /&gt;
[[Category:Colonial]]&lt;br /&gt;
[[Category:Colonial Craft]]&lt;br /&gt;
[[Category:Colonial Craft (RDM)]]&lt;br /&gt;
[[Category:Colonial Military]]&lt;br /&gt;
[[Category:Colonial Military (RDM)]]&lt;br /&gt;
[[Category:Ships]]&lt;br /&gt;
[[Category:Ships (RDM)]]&lt;br /&gt;
[[Category:Technology]]&lt;br /&gt;
[[Category:Technology (RDM)]]&lt;br /&gt;
[[Category:RDM]]&lt;br /&gt;
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[[de:Viper Mark VII]]&lt;/div&gt;</summary>
		<author><name>Eliyahu5733</name></author>
	</entry>
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